1 /*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // #define LOG_NDEBUG 0
18 #include "VirtualDisplaySurface.h"
19 #include "HWComposer.h"
20
21 // ---------------------------------------------------------------------------
22 namespace android {
23 // ---------------------------------------------------------------------------
24
25 #if defined(FORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS)
26 static const bool sForceHwcCopy = true;
27 #else
28 static const bool sForceHwcCopy = false;
29 #endif
30
31 #define VDS_LOGE(msg, ...) ALOGE("[%s] "msg, \
32 mDisplayName.string(), ##__VA_ARGS__)
33 #define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] "msg, \
34 mDisplayName.string(), ##__VA_ARGS__)
35 #define VDS_LOGV(msg, ...) ALOGV("[%s] "msg, \
36 mDisplayName.string(), ##__VA_ARGS__)
37
dbgCompositionTypeStr(DisplaySurface::CompositionType type)38 static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) {
39 switch (type) {
40 case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN";
41 case DisplaySurface::COMPOSITION_GLES: return "GLES";
42 case DisplaySurface::COMPOSITION_HWC: return "HWC";
43 case DisplaySurface::COMPOSITION_MIXED: return "MIXED";
44 default: return "<INVALID>";
45 }
46 }
47
VirtualDisplaySurface(HWComposer & hwc,int32_t dispId,const sp<IGraphicBufferProducer> & sink,const sp<BufferQueue> & bq,const String8 & name)48 VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
49 const sp<IGraphicBufferProducer>& sink,
50 const sp<BufferQueue>& bq,
51 const String8& name)
52 : ConsumerBase(bq),
53 mHwc(hwc),
54 mDisplayId(dispId),
55 mDisplayName(name),
56 mOutputUsage(GRALLOC_USAGE_HW_COMPOSER),
57 mProducerSlotSource(0),
58 mDbgState(DBG_STATE_IDLE),
59 mDbgLastCompositionType(COMPOSITION_UNKNOWN)
60 {
61 mSource[SOURCE_SINK] = sink;
62 mSource[SOURCE_SCRATCH] = bq;
63
64 resetPerFrameState();
65
66 int sinkWidth, sinkHeight;
67 sink->query(NATIVE_WINDOW_WIDTH, &sinkWidth);
68 sink->query(NATIVE_WINDOW_HEIGHT, &sinkHeight);
69
70 // Pick the buffer format to request from the sink when not rendering to it
71 // with GLES. If the consumer needs CPU access, use the default format
72 // set by the consumer. Otherwise allow gralloc to decide the format based
73 // on usage bits.
74 int sinkUsage;
75 sink->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &sinkUsage);
76 if (sinkUsage & (GRALLOC_USAGE_SW_READ_MASK | GRALLOC_USAGE_SW_WRITE_MASK)) {
77 int sinkFormat;
78 sink->query(NATIVE_WINDOW_FORMAT, &sinkFormat);
79 mDefaultOutputFormat = sinkFormat;
80 } else {
81 mDefaultOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED;
82 }
83 mOutputFormat = mDefaultOutputFormat;
84
85 ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string());
86 mConsumer->setConsumerName(ConsumerBase::mName);
87 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
88 mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight);
89 mConsumer->setDefaultMaxBufferCount(2);
90 }
91
~VirtualDisplaySurface()92 VirtualDisplaySurface::~VirtualDisplaySurface() {
93 }
94
beginFrame()95 status_t VirtualDisplaySurface::beginFrame() {
96 if (mDisplayId < 0)
97 return NO_ERROR;
98
99 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE,
100 "Unexpected beginFrame() in %s state", dbgStateStr());
101 mDbgState = DBG_STATE_BEGUN;
102
103 uint32_t transformHint, numPendingBuffers;
104 mQueueBufferOutput.deflate(&mSinkBufferWidth, &mSinkBufferHeight,
105 &transformHint, &numPendingBuffers);
106
107 return refreshOutputBuffer();
108 }
109
prepareFrame(CompositionType compositionType)110 status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) {
111 if (mDisplayId < 0)
112 return NO_ERROR;
113
114 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN,
115 "Unexpected prepareFrame() in %s state", dbgStateStr());
116 mDbgState = DBG_STATE_PREPARED;
117
118 mCompositionType = compositionType;
119 if (sForceHwcCopy && mCompositionType == COMPOSITION_GLES) {
120 // Some hardware can do RGB->YUV conversion more efficiently in hardware
121 // controlled by HWC than in hardware controlled by the video encoder.
122 // Forcing GLES-composed frames to go through an extra copy by the HWC
123 // allows the format conversion to happen there, rather than passing RGB
124 // directly to the consumer.
125 //
126 // On the other hand, when the consumer prefers RGB or can consume RGB
127 // inexpensively, this forces an unnecessary copy.
128 mCompositionType = COMPOSITION_MIXED;
129 }
130
131 if (mCompositionType != mDbgLastCompositionType) {
132 VDS_LOGV("prepareFrame: composition type changed to %s",
133 dbgCompositionTypeStr(mCompositionType));
134 mDbgLastCompositionType = mCompositionType;
135 }
136
137 if (mCompositionType != COMPOSITION_GLES &&
138 (mOutputFormat != mDefaultOutputFormat ||
139 mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
140 // We must have just switched from GLES-only to MIXED or HWC
141 // composition. Stop using the format and usage requested by the GLES
142 // driver; they may be suboptimal when HWC is writing to the output
143 // buffer. For example, if the output is going to a video encoder, and
144 // HWC can write directly to YUV, some hardware can skip a
145 // memory-to-memory RGB-to-YUV conversion step.
146 //
147 // If we just switched *to* GLES-only mode, we'll change the
148 // format/usage and get a new buffer when the GLES driver calls
149 // dequeueBuffer().
150 mOutputFormat = mDefaultOutputFormat;
151 mOutputUsage = GRALLOC_USAGE_HW_COMPOSER;
152 refreshOutputBuffer();
153 }
154
155 return NO_ERROR;
156 }
157
compositionComplete()158 status_t VirtualDisplaySurface::compositionComplete() {
159 return NO_ERROR;
160 }
161
advanceFrame()162 status_t VirtualDisplaySurface::advanceFrame() {
163 if (mDisplayId < 0)
164 return NO_ERROR;
165
166 if (mCompositionType == COMPOSITION_HWC) {
167 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
168 "Unexpected advanceFrame() in %s state on HWC frame",
169 dbgStateStr());
170 } else {
171 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE,
172 "Unexpected advanceFrame() in %s state on GLES/MIXED frame",
173 dbgStateStr());
174 }
175 mDbgState = DBG_STATE_HWC;
176
177 if (mOutputProducerSlot < 0 ||
178 (mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) {
179 // Last chance bailout if something bad happened earlier. For example,
180 // in a GLES configuration, if the sink disappears then dequeueBuffer
181 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
182 // will soldier on. So we end up here without a buffer. There should
183 // be lots of scary messages in the log just before this.
184 VDS_LOGE("advanceFrame: no buffer, bailing out");
185 return NO_MEMORY;
186 }
187
188 sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ?
189 mProducerBuffers[mFbProducerSlot] : sp<GraphicBuffer>(NULL);
190 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot];
191 VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)",
192 mFbProducerSlot, fbBuffer.get(),
193 mOutputProducerSlot, outBuffer.get());
194
195 // At this point we know the output buffer acquire fence,
196 // so update HWC state with it.
197 mHwc.setOutputBuffer(mDisplayId, mOutputFence, outBuffer);
198
199 status_t result = NO_ERROR;
200 if (fbBuffer != NULL) {
201 result = mHwc.fbPost(mDisplayId, mFbFence, fbBuffer);
202 }
203
204 return result;
205 }
206
onFrameCommitted()207 void VirtualDisplaySurface::onFrameCommitted() {
208 if (mDisplayId < 0)
209 return;
210
211 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC,
212 "Unexpected onFrameCommitted() in %s state", dbgStateStr());
213 mDbgState = DBG_STATE_IDLE;
214
215 sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId);
216 if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) {
217 // release the scratch buffer back to the pool
218 Mutex::Autolock lock(mMutex);
219 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot);
220 VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot);
221 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence);
222 releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot],
223 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
224 }
225
226 if (mOutputProducerSlot >= 0) {
227 int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot);
228 QueueBufferOutput qbo;
229 sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId);
230 VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot);
231 status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot,
232 QueueBufferInput(
233 systemTime(), false /* isAutoTimestamp */,
234 Rect(mSinkBufferWidth, mSinkBufferHeight),
235 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0 /* transform */,
236 true /* async*/,
237 outFence),
238 &qbo);
239 if (result == NO_ERROR) {
240 updateQueueBufferOutput(qbo);
241 }
242 }
243
244 resetPerFrameState();
245 }
246
dump(String8 & result) const247 void VirtualDisplaySurface::dump(String8& result) const {
248 }
249
requestBuffer(int pslot,sp<GraphicBuffer> * outBuf)250 status_t VirtualDisplaySurface::requestBuffer(int pslot,
251 sp<GraphicBuffer>* outBuf) {
252 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
253 "Unexpected requestBuffer pslot=%d in %s state",
254 pslot, dbgStateStr());
255
256 *outBuf = mProducerBuffers[pslot];
257 return NO_ERROR;
258 }
259
setBufferCount(int bufferCount)260 status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
261 return mSource[SOURCE_SINK]->setBufferCount(bufferCount);
262 }
263
dequeueBuffer(Source source,uint32_t format,uint32_t usage,int * sslot,sp<Fence> * fence)264 status_t VirtualDisplaySurface::dequeueBuffer(Source source,
265 uint32_t format, uint32_t usage, int* sslot, sp<Fence>* fence) {
266 // Don't let a slow consumer block us
267 bool async = (source == SOURCE_SINK);
268
269 status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
270 mSinkBufferWidth, mSinkBufferHeight, format, usage);
271 if (result < 0)
272 return result;
273 int pslot = mapSource2ProducerSlot(source, *sslot);
274 VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d",
275 dbgSourceStr(source), *sslot, pslot, result);
276 uint32_t sourceBit = static_cast<uint32_t>(source) << pslot;
277
278 if ((mProducerSlotSource & (1u << pslot)) != sourceBit) {
279 // This slot was previously dequeued from the other source; must
280 // re-request the buffer.
281 result |= BUFFER_NEEDS_REALLOCATION;
282 mProducerSlotSource &= ~(1u << pslot);
283 mProducerSlotSource |= sourceBit;
284 }
285
286 if (result & RELEASE_ALL_BUFFERS) {
287 for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
288 if ((mProducerSlotSource & (1u << i)) == sourceBit)
289 mProducerBuffers[i].clear();
290 }
291 }
292 if (result & BUFFER_NEEDS_REALLOCATION) {
293 mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]);
294 VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#x",
295 dbgSourceStr(source), pslot, mProducerBuffers[pslot].get(),
296 mProducerBuffers[pslot]->getPixelFormat(),
297 mProducerBuffers[pslot]->getUsage());
298 }
299
300 return result;
301 }
302
dequeueBuffer(int * pslot,sp<Fence> * fence,bool async,uint32_t w,uint32_t h,uint32_t format,uint32_t usage)303 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
304 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
305 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
306 "Unexpected dequeueBuffer() in %s state", dbgStateStr());
307 mDbgState = DBG_STATE_GLES;
308
309 VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)");
310 VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage);
311
312 status_t result = NO_ERROR;
313 Source source = fbSourceForCompositionType(mCompositionType);
314
315 if (source == SOURCE_SINK) {
316
317 if (mOutputProducerSlot < 0) {
318 // Last chance bailout if something bad happened earlier. For example,
319 // in a GLES configuration, if the sink disappears then dequeueBuffer
320 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
321 // will soldier on. So we end up here without a buffer. There should
322 // be lots of scary messages in the log just before this.
323 VDS_LOGE("dequeueBuffer: no buffer, bailing out");
324 return NO_MEMORY;
325 }
326
327 // We already dequeued the output buffer. If the GLES driver wants
328 // something incompatible, we have to cancel and get a new one. This
329 // will mean that HWC will see a different output buffer between
330 // prepare and set, but since we're in GLES-only mode already it
331 // shouldn't matter.
332
333 usage |= GRALLOC_USAGE_HW_COMPOSER;
334 const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot];
335 if ((usage & ~buf->getUsage()) != 0 ||
336 (format != 0 && format != (uint32_t)buf->getPixelFormat()) ||
337 (w != 0 && w != mSinkBufferWidth) ||
338 (h != 0 && h != mSinkBufferHeight)) {
339 VDS_LOGV("dequeueBuffer: dequeueing new output buffer: "
340 "want %dx%d fmt=%d use=%#x, "
341 "have %dx%d fmt=%d use=%#x",
342 w, h, format, usage,
343 mSinkBufferWidth, mSinkBufferHeight,
344 buf->getPixelFormat(), buf->getUsage());
345 mOutputFormat = format;
346 mOutputUsage = usage;
347 result = refreshOutputBuffer();
348 if (result < 0)
349 return result;
350 }
351 }
352
353 if (source == SOURCE_SINK) {
354 *pslot = mOutputProducerSlot;
355 *fence = mOutputFence;
356 } else {
357 int sslot;
358 result = dequeueBuffer(source, format, usage, &sslot, fence);
359 if (result >= 0) {
360 *pslot = mapSource2ProducerSlot(source, sslot);
361 }
362 }
363 return result;
364 }
365
queueBuffer(int pslot,const QueueBufferInput & input,QueueBufferOutput * output)366 status_t VirtualDisplaySurface::queueBuffer(int pslot,
367 const QueueBufferInput& input, QueueBufferOutput* output) {
368 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
369 "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
370 dbgStateStr());
371 mDbgState = DBG_STATE_GLES_DONE;
372
373 VDS_LOGV("queueBuffer pslot=%d", pslot);
374
375 status_t result;
376 if (mCompositionType == COMPOSITION_MIXED) {
377 // Queue the buffer back into the scratch pool
378 QueueBufferOutput scratchQBO;
379 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot);
380 result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO);
381 if (result != NO_ERROR)
382 return result;
383
384 // Now acquire the buffer from the scratch pool -- should be the same
385 // slot and fence as we just queued.
386 Mutex::Autolock lock(mMutex);
387 BufferQueue::BufferItem item;
388 result = acquireBufferLocked(&item, 0);
389 if (result != NO_ERROR)
390 return result;
391 VDS_LOGW_IF(item.mBuf != sslot,
392 "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d",
393 item.mBuf, sslot);
394 mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf);
395 mFbFence = mSlots[item.mBuf].mFence;
396
397 } else {
398 LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES,
399 "Unexpected queueBuffer in state %s for compositionType %s",
400 dbgStateStr(), dbgCompositionTypeStr(mCompositionType));
401
402 // Extract the GLES release fence for HWC to acquire
403 int64_t timestamp;
404 bool isAutoTimestamp;
405 Rect crop;
406 int scalingMode;
407 uint32_t transform;
408 bool async;
409 input.deflate(×tamp, &isAutoTimestamp, &crop, &scalingMode,
410 &transform, &async, &mFbFence);
411
412 mFbProducerSlot = pslot;
413 mOutputFence = mFbFence;
414 }
415
416 *output = mQueueBufferOutput;
417 return NO_ERROR;
418 }
419
cancelBuffer(int pslot,const sp<Fence> & fence)420 void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) {
421 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
422 "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
423 dbgStateStr());
424 VDS_LOGV("cancelBuffer pslot=%d", pslot);
425 Source source = fbSourceForCompositionType(mCompositionType);
426 return mSource[source]->cancelBuffer(
427 mapProducer2SourceSlot(source, pslot), fence);
428 }
429
query(int what,int * value)430 int VirtualDisplaySurface::query(int what, int* value) {
431 return mSource[SOURCE_SINK]->query(what, value);
432 }
433
connect(const sp<IBinder> & token,int api,bool producerControlledByApp,QueueBufferOutput * output)434 status_t VirtualDisplaySurface::connect(const sp<IBinder>& token,
435 int api, bool producerControlledByApp,
436 QueueBufferOutput* output) {
437 QueueBufferOutput qbo;
438 status_t result = mSource[SOURCE_SINK]->connect(token, api, producerControlledByApp, &qbo);
439 if (result == NO_ERROR) {
440 updateQueueBufferOutput(qbo);
441 *output = mQueueBufferOutput;
442 }
443 return result;
444 }
445
disconnect(int api)446 status_t VirtualDisplaySurface::disconnect(int api) {
447 return mSource[SOURCE_SINK]->disconnect(api);
448 }
449
updateQueueBufferOutput(const QueueBufferOutput & qbo)450 void VirtualDisplaySurface::updateQueueBufferOutput(
451 const QueueBufferOutput& qbo) {
452 uint32_t w, h, transformHint, numPendingBuffers;
453 qbo.deflate(&w, &h, &transformHint, &numPendingBuffers);
454 mQueueBufferOutput.inflate(w, h, 0, numPendingBuffers);
455 }
456
resetPerFrameState()457 void VirtualDisplaySurface::resetPerFrameState() {
458 mCompositionType = COMPOSITION_UNKNOWN;
459 mSinkBufferWidth = 0;
460 mSinkBufferHeight = 0;
461 mOutputFence = Fence::NO_FENCE;
462 mOutputProducerSlot = -1;
463 }
464
refreshOutputBuffer()465 status_t VirtualDisplaySurface::refreshOutputBuffer() {
466 if (mOutputProducerSlot >= 0) {
467 mSource[SOURCE_SINK]->cancelBuffer(
468 mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot),
469 mOutputFence);
470 }
471
472 int sslot;
473 status_t result = dequeueBuffer(SOURCE_SINK, mOutputFormat, mOutputUsage,
474 &sslot, &mOutputFence);
475 if (result < 0)
476 return result;
477 mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
478
479 // On GLES-only frames, we don't have the right output buffer acquire fence
480 // until after GLES calls queueBuffer(). So here we just set the buffer
481 // (for use in HWC prepare) but not the fence; we'll call this again with
482 // the proper fence once we have it.
483 result = mHwc.setOutputBuffer(mDisplayId, Fence::NO_FENCE,
484 mProducerBuffers[mOutputProducerSlot]);
485
486 return result;
487 }
488
489 // This slot mapping function is its own inverse, so two copies are unnecessary.
490 // Both are kept to make the intent clear where the function is called, and for
491 // the (unlikely) chance that we switch to a different mapping function.
mapSource2ProducerSlot(Source source,int sslot)492 int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) {
493 if (source == SOURCE_SCRATCH) {
494 return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1;
495 } else {
496 return sslot;
497 }
498 }
mapProducer2SourceSlot(Source source,int pslot)499 int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) {
500 return mapSource2ProducerSlot(source, pslot);
501 }
502
503 VirtualDisplaySurface::Source
fbSourceForCompositionType(CompositionType type)504 VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) {
505 return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK;
506 }
507
dbgStateStr() const508 const char* VirtualDisplaySurface::dbgStateStr() const {
509 switch (mDbgState) {
510 case DBG_STATE_IDLE: return "IDLE";
511 case DBG_STATE_PREPARED: return "PREPARED";
512 case DBG_STATE_GLES: return "GLES";
513 case DBG_STATE_GLES_DONE: return "GLES_DONE";
514 case DBG_STATE_HWC: return "HWC";
515 default: return "INVALID";
516 }
517 }
518
dbgSourceStr(Source s)519 const char* VirtualDisplaySurface::dbgSourceStr(Source s) {
520 switch (s) {
521 case SOURCE_SINK: return "SINK";
522 case SOURCE_SCRATCH: return "SCRATCH";
523 default: return "INVALID";
524 }
525 }
526
527 // ---------------------------------------------------------------------------
528 } // namespace android
529 // ---------------------------------------------------------------------------
530