1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef PictureRenderer_DEFINED 9 #define PictureRenderer_DEFINED 10 11 #include "SkCanvas.h" 12 #include "SkCountdown.h" 13 #include "SkDrawFilter.h" 14 #include "SkJSONCPP.h" 15 #include "SkMath.h" 16 #include "SkPaint.h" 17 #include "SkPicture.h" 18 #include "SkRect.h" 19 #include "SkRefCnt.h" 20 #include "SkRunnable.h" 21 #include "SkString.h" 22 #include "SkTDArray.h" 23 #include "SkThreadPool.h" 24 #include "SkTileGridPicture.h" 25 #include "SkTypes.h" 26 27 #if SK_SUPPORT_GPU 28 #include "GrContextFactory.h" 29 #include "GrContext.h" 30 #endif 31 32 class SkBitmap; 33 class SkCanvas; 34 class SkGLContextHelper; 35 class SkThread; 36 37 namespace sk_tools { 38 39 class TiledPictureRenderer; 40 41 /** 42 * Class for collecting image results (checksums) as we go. 43 */ 44 class ImageResultsSummary { 45 public: 46 /** 47 * Adds this bitmap's hash to the summary of results. 48 * 49 * @param testName name of the test 50 * @param bitmap bitmap to store the hash of 51 */ 52 void add(const char *testName, const SkBitmap& bitmap); 53 54 /** 55 * Writes the summary (as constructed so far) to a file. 56 * 57 * @param filename path to write the summary to 58 */ 59 void writeToFile(const char *filename); 60 61 private: 62 Json::Value fActualResultsNoComparison; 63 }; 64 65 class PictureRenderer : public SkRefCnt { 66 67 public: 68 enum SkDeviceTypes { 69 #if SK_ANGLE 70 kAngle_DeviceType, 71 #endif 72 kBitmap_DeviceType, 73 #if SK_SUPPORT_GPU 74 kGPU_DeviceType, 75 #endif 76 }; 77 78 enum BBoxHierarchyType { 79 kNone_BBoxHierarchyType = 0, 80 kRTree_BBoxHierarchyType, 81 kTileGrid_BBoxHierarchyType, 82 }; 83 84 // this uses SkPaint::Flags as a base and adds additional flags 85 enum DrawFilterFlags { 86 kNone_DrawFilterFlag = 0, 87 kHinting_DrawFilterFlag = 0x10000, // toggles between no hinting and normal hinting 88 kSlightHinting_DrawFilterFlag = 0x20000, // toggles between slight and normal hinting 89 kAAClip_DrawFilterFlag = 0x40000, // toggles between soft and hard clip 90 kMaskFilter_DrawFilterFlag = 0x80000, // toggles on/off mask filters (e.g., blurs) 91 }; 92 93 SK_COMPILE_ASSERT(!(kMaskFilter_DrawFilterFlag & SkPaint::kAllFlags), maskfilter_flag_must_be_greater); 94 SK_COMPILE_ASSERT(!(kHinting_DrawFilterFlag & SkPaint::kAllFlags), 95 hinting_flag_must_be_greater); 96 SK_COMPILE_ASSERT(!(kSlightHinting_DrawFilterFlag & SkPaint::kAllFlags), 97 slight_hinting_flag_must_be_greater); 98 99 /** 100 * Called with each new SkPicture to render. 101 */ 102 virtual void init(SkPicture* pict); 103 104 /** 105 * Set the viewport so that only the portion listed gets drawn. 106 */ setViewport(SkISize size)107 void setViewport(SkISize size) { fViewport = size; } 108 109 /** 110 * Set the scale factor at which draw the picture. 111 */ setScaleFactor(SkScalar scale)112 void setScaleFactor(SkScalar scale) { fScaleFactor = scale; } 113 114 /** 115 * Perform any setup that should done prior to each iteration of render() which should not be 116 * timed. 117 */ setup()118 virtual void setup() {} 119 120 /** 121 * Perform work that is to be timed. Typically this is rendering, but is also used for recording 122 * and preparing picture for playback by the subclasses which do those. 123 * If path is non-null, subclass implementations should call write(). 124 * @param path If non-null, also write the output to the file specified by path. path should 125 * have no extension; it will be added by write(). 126 * @return bool True if rendering succeeded and, if path is non-null, the output was 127 * successfully written to a file. 128 */ 129 virtual bool render(const SkString* path, SkBitmap** out = NULL) = 0; 130 131 /** 132 * Called once finished with a particular SkPicture, before calling init again, and before 133 * being done with this Renderer. 134 */ 135 virtual void end(); 136 137 /** 138 * If this PictureRenderer is actually a TiledPictureRender, return a pointer to this as a 139 * TiledPictureRender so its methods can be called. 140 */ getTiledRenderer()141 virtual TiledPictureRenderer* getTiledRenderer() { return NULL; } 142 143 /** 144 * Resets the GPU's state. Does nothing if the backing is raster. For a GPU renderer, calls 145 * flush, and calls finish if callFinish is true. 146 * @param callFinish Whether to call finish. 147 */ 148 void resetState(bool callFinish); 149 150 /** 151 * Set the backend type. Returns true on success and false on failure. 152 */ setDeviceType(SkDeviceTypes deviceType)153 bool setDeviceType(SkDeviceTypes deviceType) { 154 fDeviceType = deviceType; 155 #if SK_SUPPORT_GPU 156 // In case this function is called more than once 157 SkSafeUnref(fGrContext); 158 fGrContext = NULL; 159 // Set to Native so it will have an initial value. 160 GrContextFactory::GLContextType glContextType = GrContextFactory::kNative_GLContextType; 161 #endif 162 switch(deviceType) { 163 case kBitmap_DeviceType: 164 return true; 165 #if SK_SUPPORT_GPU 166 case kGPU_DeviceType: 167 // Already set to GrContextFactory::kNative_GLContextType, above. 168 break; 169 #if SK_ANGLE 170 case kAngle_DeviceType: 171 glContextType = GrContextFactory::kANGLE_GLContextType; 172 break; 173 #endif 174 #endif 175 default: 176 // Invalid device type. 177 return false; 178 } 179 #if SK_SUPPORT_GPU 180 fGrContext = fGrContextFactory.get(glContextType); 181 if (NULL == fGrContext) { 182 return false; 183 } else { 184 fGrContext->ref(); 185 return true; 186 } 187 #endif 188 } 189 190 #if SK_SUPPORT_GPU setSampleCount(int sampleCount)191 void setSampleCount(int sampleCount) { 192 fSampleCount = sampleCount; 193 } 194 #endif 195 setDrawFilters(DrawFilterFlags const * const filters,const SkString & configName)196 void setDrawFilters(DrawFilterFlags const * const filters, const SkString& configName) { 197 memcpy(fDrawFilters, filters, sizeof(fDrawFilters)); 198 fDrawFiltersConfig = configName; 199 } 200 setBBoxHierarchyType(BBoxHierarchyType bbhType)201 void setBBoxHierarchyType(BBoxHierarchyType bbhType) { 202 fBBoxHierarchyType = bbhType; 203 } 204 getBBoxHierarchyType()205 BBoxHierarchyType getBBoxHierarchyType() { return fBBoxHierarchyType; } 206 setGridSize(int width,int height)207 void setGridSize(int width, int height) { 208 fGridInfo.fTileInterval.set(width, height); 209 } 210 setJsonSummaryPtr(ImageResultsSummary * jsonSummaryPtr)211 void setJsonSummaryPtr(ImageResultsSummary* jsonSummaryPtr) { 212 fJsonSummaryPtr = jsonSummaryPtr; 213 } 214 isUsingBitmapDevice()215 bool isUsingBitmapDevice() { 216 return kBitmap_DeviceType == fDeviceType; 217 } 218 getPerIterTimeFormat()219 virtual SkString getPerIterTimeFormat() { return SkString("%.2f"); } 220 getNormalTimeFormat()221 virtual SkString getNormalTimeFormat() { return SkString("%6.2f"); } 222 223 /** 224 * Reports the configuration of this PictureRenderer. 225 */ getConfigName()226 SkString getConfigName() { 227 SkString config = this->getConfigNameInternal(); 228 if (!fViewport.isEmpty()) { 229 config.appendf("_viewport_%ix%i", fViewport.width(), fViewport.height()); 230 } 231 if (kRTree_BBoxHierarchyType == fBBoxHierarchyType) { 232 config.append("_rtree"); 233 } else if (kTileGrid_BBoxHierarchyType == fBBoxHierarchyType) { 234 config.append("_grid"); 235 } 236 #if SK_SUPPORT_GPU 237 switch (fDeviceType) { 238 case kGPU_DeviceType: 239 if (fSampleCount) { 240 config.appendf("_msaa%d", fSampleCount); 241 } else { 242 config.append("_gpu"); 243 } 244 break; 245 #if SK_ANGLE 246 case kAngle_DeviceType: 247 config.append("_angle"); 248 break; 249 #endif 250 default: 251 // Assume that no extra info means bitmap. 252 break; 253 } 254 #endif 255 config.append(fDrawFiltersConfig.c_str()); 256 return config; 257 } 258 259 #if SK_SUPPORT_GPU isUsingGpuDevice()260 bool isUsingGpuDevice() { 261 switch (fDeviceType) { 262 case kGPU_DeviceType: 263 // fall through 264 #if SK_ANGLE 265 case kAngle_DeviceType: 266 #endif 267 return true; 268 default: 269 return false; 270 } 271 } 272 getGLContext()273 SkGLContextHelper* getGLContext() { 274 GrContextFactory::GLContextType glContextType 275 = GrContextFactory::kNull_GLContextType; 276 switch(fDeviceType) { 277 case kGPU_DeviceType: 278 glContextType = GrContextFactory::kNative_GLContextType; 279 break; 280 #if SK_ANGLE 281 case kAngle_DeviceType: 282 glContextType = GrContextFactory::kANGLE_GLContextType; 283 break; 284 #endif 285 default: 286 return NULL; 287 } 288 return fGrContextFactory.getGLContext(glContextType); 289 } 290 getGrContext()291 GrContext* getGrContext() { 292 return fGrContext; 293 } 294 #endif 295 PictureRenderer()296 PictureRenderer() 297 : fPicture(NULL) 298 , fJsonSummaryPtr(NULL) 299 , fDeviceType(kBitmap_DeviceType) 300 , fBBoxHierarchyType(kNone_BBoxHierarchyType) 301 , fScaleFactor(SK_Scalar1) 302 #if SK_SUPPORT_GPU 303 , fGrContext(NULL) 304 , fSampleCount(0) 305 #endif 306 { 307 fGridInfo.fMargin.setEmpty(); 308 fGridInfo.fOffset.setZero(); 309 fGridInfo.fTileInterval.set(1, 1); 310 sk_bzero(fDrawFilters, sizeof(fDrawFilters)); 311 fViewport.set(0, 0); 312 } 313 314 #if SK_SUPPORT_GPU ~PictureRenderer()315 virtual ~PictureRenderer() { 316 SkSafeUnref(fGrContext); 317 } 318 #endif 319 320 protected: 321 SkAutoTUnref<SkCanvas> fCanvas; 322 SkPicture* fPicture; 323 ImageResultsSummary* fJsonSummaryPtr; 324 SkDeviceTypes fDeviceType; 325 BBoxHierarchyType fBBoxHierarchyType; 326 DrawFilterFlags fDrawFilters[SkDrawFilter::kTypeCount]; 327 SkString fDrawFiltersConfig; 328 SkTileGridPicture::TileGridInfo fGridInfo; // used when fBBoxHierarchyType is TileGrid 329 330 void buildBBoxHierarchy(); 331 332 /** 333 * Return the total width that should be drawn. If the viewport width has been set greater than 334 * 0, this will be the minimum of the current SkPicture's width and the viewport's width. 335 */ 336 int getViewWidth(); 337 338 /** 339 * Return the total height that should be drawn. If the viewport height has been set greater 340 * than 0, this will be the minimum of the current SkPicture's height and the viewport's height. 341 */ 342 int getViewHeight(); 343 344 /** 345 * Scales the provided canvas to the scale factor set by setScaleFactor. 346 */ 347 void scaleToScaleFactor(SkCanvas*); 348 349 SkPicture* createPicture(); 350 uint32_t recordFlags(); 351 SkCanvas* setupCanvas(); 352 virtual SkCanvas* setupCanvas(int width, int height); 353 354 private: 355 SkISize fViewport; 356 SkScalar fScaleFactor; 357 #if SK_SUPPORT_GPU 358 GrContextFactory fGrContextFactory; 359 GrContext* fGrContext; 360 int fSampleCount; 361 #endif 362 363 virtual SkString getConfigNameInternal() = 0; 364 365 typedef SkRefCnt INHERITED; 366 }; 367 368 /** 369 * This class does not do any rendering, but its render function executes recording, which we want 370 * to time. 371 */ 372 class RecordPictureRenderer : public PictureRenderer { 373 virtual bool render(const SkString*, SkBitmap** out = NULL) SK_OVERRIDE; 374 getPerIterTimeFormat()375 virtual SkString getPerIterTimeFormat() SK_OVERRIDE { return SkString("%.4f"); } 376 getNormalTimeFormat()377 virtual SkString getNormalTimeFormat() SK_OVERRIDE { return SkString("%6.4f"); } 378 379 protected: 380 virtual SkCanvas* setupCanvas(int width, int height) SK_OVERRIDE; 381 382 private: 383 virtual SkString getConfigNameInternal() SK_OVERRIDE; 384 }; 385 386 class PipePictureRenderer : public PictureRenderer { 387 public: 388 virtual bool render(const SkString*, SkBitmap** out = NULL) SK_OVERRIDE; 389 390 private: 391 virtual SkString getConfigNameInternal() SK_OVERRIDE; 392 393 typedef PictureRenderer INHERITED; 394 }; 395 396 class SimplePictureRenderer : public PictureRenderer { 397 public: 398 virtual void init(SkPicture* pict) SK_OVERRIDE; 399 400 virtual bool render(const SkString*, SkBitmap** out = NULL) SK_OVERRIDE; 401 402 private: 403 virtual SkString getConfigNameInternal() SK_OVERRIDE; 404 405 typedef PictureRenderer INHERITED; 406 }; 407 408 class TiledPictureRenderer : public PictureRenderer { 409 public: 410 TiledPictureRenderer(); 411 412 virtual void init(SkPicture* pict) SK_OVERRIDE; 413 414 /** 415 * Renders to tiles, rather than a single canvas. If a path is provided, a separate file is 416 * created for each tile, named "path0.png", "path1.png", etc. 417 * Multithreaded mode currently does not support writing to a file. 418 */ 419 virtual bool render(const SkString* path, SkBitmap** out = NULL) SK_OVERRIDE; 420 421 virtual void end() SK_OVERRIDE; 422 setTileWidth(int width)423 void setTileWidth(int width) { 424 fTileWidth = width; 425 } 426 getTileWidth()427 int getTileWidth() const { 428 return fTileWidth; 429 } 430 setTileHeight(int height)431 void setTileHeight(int height) { 432 fTileHeight = height; 433 } 434 getTileHeight()435 int getTileHeight() const { 436 return fTileHeight; 437 } 438 setTileWidthPercentage(double percentage)439 void setTileWidthPercentage(double percentage) { 440 fTileWidthPercentage = percentage; 441 } 442 getTileWidthPercentage()443 double getTileWidthPercentage() const { 444 return fTileWidthPercentage; 445 } 446 setTileHeightPercentage(double percentage)447 void setTileHeightPercentage(double percentage) { 448 fTileHeightPercentage = percentage; 449 } 450 getTileHeightPercentage()451 double getTileHeightPercentage() const { 452 return fTileHeightPercentage; 453 } 454 setTileMinPowerOf2Width(int width)455 void setTileMinPowerOf2Width(int width) { 456 SkASSERT(SkIsPow2(width) && width > 0); 457 if (!SkIsPow2(width) || width <= 0) { 458 return; 459 } 460 461 fTileMinPowerOf2Width = width; 462 } 463 getTileMinPowerOf2Width()464 int getTileMinPowerOf2Width() const { 465 return fTileMinPowerOf2Width; 466 } 467 getTiledRenderer()468 virtual TiledPictureRenderer* getTiledRenderer() SK_OVERRIDE { return this; } 469 supportsTimingIndividualTiles()470 virtual bool supportsTimingIndividualTiles() { return true; } 471 472 /** 473 * Report the number of tiles in the x and y directions. Must not be called before init. 474 * @param x Output parameter identifying the number of tiles in the x direction. 475 * @param y Output parameter identifying the number of tiles in the y direction. 476 * @return True if the tiles have been set up, and x and y are meaningful. If false, x and y are 477 * unmodified. 478 */ 479 bool tileDimensions(int& x, int&y); 480 481 /** 482 * Move to the next tile and return its indices. Must be called before calling drawCurrentTile 483 * for the first time. 484 * @param i Output parameter identifying the column of the next tile to be drawn on the next 485 * call to drawNextTile. 486 * @param j Output parameter identifying the row of the next tile to be drawn on the next call 487 * to drawNextTile. 488 * @param True if the tiles have been created and the next tile to be drawn by drawCurrentTile 489 * is within the range of tiles. If false, i and j are unmodified. 490 */ 491 bool nextTile(int& i, int& j); 492 493 /** 494 * Render one tile. This will draw the same tile each time it is called until nextTile is 495 * called. The tile rendered will depend on how many calls have been made to nextTile. 496 * It is an error to call this without first calling nextTile, or if nextTile returns false. 497 */ 498 void drawCurrentTile(); 499 500 protected: 501 SkTDArray<SkRect> fTileRects; 502 503 virtual SkCanvas* setupCanvas(int width, int height) SK_OVERRIDE; 504 virtual SkString getConfigNameInternal() SK_OVERRIDE; 505 506 private: 507 int fTileWidth; 508 int fTileHeight; 509 double fTileWidthPercentage; 510 double fTileHeightPercentage; 511 int fTileMinPowerOf2Width; 512 513 // These variables are only used for timing individual tiles. 514 // Next tile to draw in fTileRects. 515 int fCurrentTileOffset; 516 // Number of tiles in the x direction. 517 int fTilesX; 518 // Number of tiles in the y direction. 519 int fTilesY; 520 521 void setupTiles(); 522 void setupPowerOf2Tiles(); 523 524 typedef PictureRenderer INHERITED; 525 }; 526 527 class CloneData; 528 529 class MultiCorePictureRenderer : public TiledPictureRenderer { 530 public: 531 explicit MultiCorePictureRenderer(int threadCount); 532 533 ~MultiCorePictureRenderer(); 534 535 virtual void init(SkPicture* pict) SK_OVERRIDE; 536 537 /** 538 * Behaves like TiledPictureRenderer::render(), only using multiple threads. 539 */ 540 virtual bool render(const SkString* path, SkBitmap** out = NULL) SK_OVERRIDE; 541 542 virtual void end() SK_OVERRIDE; 543 supportsTimingIndividualTiles()544 virtual bool supportsTimingIndividualTiles() SK_OVERRIDE { return false; } 545 546 private: 547 virtual SkString getConfigNameInternal() SK_OVERRIDE; 548 549 const int fNumThreads; 550 SkTDArray<SkCanvas*> fCanvasPool; 551 SkThreadPool fThreadPool; 552 SkPicture* fPictureClones; 553 CloneData** fCloneData; 554 SkCountdown fCountdown; 555 556 typedef TiledPictureRenderer INHERITED; 557 }; 558 559 /** 560 * This class does not do any rendering, but its render function executes turning an SkPictureRecord 561 * into an SkPicturePlayback, which we want to time. 562 */ 563 class PlaybackCreationRenderer : public PictureRenderer { 564 public: 565 virtual void setup() SK_OVERRIDE; 566 567 virtual bool render(const SkString*, SkBitmap** out = NULL) SK_OVERRIDE; 568 getPerIterTimeFormat()569 virtual SkString getPerIterTimeFormat() SK_OVERRIDE { return SkString("%.4f"); } 570 getNormalTimeFormat()571 virtual SkString getNormalTimeFormat() SK_OVERRIDE { return SkString("%6.4f"); } 572 573 private: 574 SkAutoTUnref<SkPicture> fReplayer; 575 576 virtual SkString getConfigNameInternal() SK_OVERRIDE; 577 578 typedef PictureRenderer INHERITED; 579 }; 580 581 extern PictureRenderer* CreateGatherPixelRefsRenderer(); 582 extern PictureRenderer* CreatePictureCloneRenderer(); 583 584 } 585 586 #endif // PictureRenderer_DEFINED 587