1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#import <Cocoa/Cocoa.h> 6 7#include "base/message_loop/message_loop.h" 8#include "base/strings/sys_string_conversions.h" 9#include "base/strings/utf_string_conversions.h" 10#include "grit/ui_resources.h" 11#include "grit/ui_strings.h" 12#include "third_party/skia/include/core/SkBitmap.h" 13#import "ui/base/cocoa/menu_controller.h" 14#include "ui/base/models/simple_menu_model.h" 15#include "ui/base/resource/resource_bundle.h" 16#import "ui/base/test/ui_cocoa_test_helper.h" 17#include "ui/gfx/image/image.h" 18 19namespace ui { 20 21namespace { 22 23const int kTestLabelResourceId = IDS_APP_SCROLLBAR_CXMENU_SCROLLHERE; 24 25class MenuControllerTest : public CocoaTest { 26}; 27 28// A menu delegate that counts the number of times certain things are called 29// to make sure things are hooked up properly. 30class Delegate : public SimpleMenuModel::Delegate { 31 public: 32 Delegate() 33 : execute_count_(0), 34 enable_count_(0), 35 menu_to_close_(nil), 36 did_show_(false), 37 did_close_(false) { 38 } 39 40 virtual bool IsCommandIdChecked(int command_id) const OVERRIDE { 41 return false; 42 } 43 virtual bool IsCommandIdEnabled(int command_id) const OVERRIDE { 44 ++enable_count_; 45 return true; 46 } 47 virtual bool GetAcceleratorForCommandId( 48 int command_id, 49 Accelerator* accelerator) OVERRIDE { return false; } 50 virtual void ExecuteCommand(int command_id, int event_flags) OVERRIDE { 51 ++execute_count_; 52 } 53 54 virtual void MenuWillShow(SimpleMenuModel* /*source*/) OVERRIDE { 55 EXPECT_FALSE(did_show_); 56 EXPECT_FALSE(did_close_); 57 did_show_ = true; 58 NSArray* modes = [NSArray arrayWithObjects:NSEventTrackingRunLoopMode, 59 NSDefaultRunLoopMode, 60 nil]; 61 [menu_to_close_ performSelector:@selector(cancelTracking) 62 withObject:nil 63 afterDelay:0.1 64 inModes:modes]; 65 } 66 67 virtual void MenuClosed(SimpleMenuModel* /*source*/) OVERRIDE { 68 EXPECT_TRUE(did_show_); 69 EXPECT_FALSE(did_close_); 70 did_close_ = true; 71 } 72 73 int execute_count_; 74 mutable int enable_count_; 75 // The menu on which to call |-cancelTracking| after a short delay in 76 // MenuWillShow. 77 NSMenu* menu_to_close_; 78 bool did_show_; 79 bool did_close_; 80}; 81 82// Just like Delegate, except the items are treated as "dynamic" so updates to 83// the label/icon in the model are reflected in the menu. 84class DynamicDelegate : public Delegate { 85 public: 86 DynamicDelegate() {} 87 virtual bool IsItemForCommandIdDynamic(int command_id) const OVERRIDE { 88 return true; 89 } 90 virtual string16 GetLabelForCommandId(int command_id) const OVERRIDE { 91 return label_; 92 } 93 virtual bool GetIconForCommandId( 94 int command_id, 95 gfx::Image* icon) const OVERRIDE { 96 if (icon_.IsEmpty()) { 97 return false; 98 } else { 99 *icon = icon_; 100 return true; 101 } 102 } 103 void SetDynamicLabel(string16 label) { label_ = label; } 104 void SetDynamicIcon(const gfx::Image& icon) { icon_ = icon; } 105 106 private: 107 string16 label_; 108 gfx::Image icon_; 109}; 110 111// Menu model that returns a gfx::Font object for one of the items in the menu. 112class FontMenuModel : public SimpleMenuModel { 113 public: 114 FontMenuModel(SimpleMenuModel::Delegate* delegate, 115 const gfx::Font* font, int index) 116 : SimpleMenuModel(delegate), 117 font_(font), 118 index_(index) { 119 } 120 virtual ~FontMenuModel() {} 121 virtual const gfx::Font* GetLabelFontAt(int index) const OVERRIDE { 122 return (index == index_) ? font_ : NULL; 123 } 124 125 private: 126 const gfx::Font* font_; 127 const int index_; 128}; 129 130TEST_F(MenuControllerTest, EmptyMenu) { 131 Delegate delegate; 132 SimpleMenuModel model(&delegate); 133 base::scoped_nsobject<MenuController> menu( 134 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 135 EXPECT_EQ([[menu menu] numberOfItems], 0); 136} 137 138TEST_F(MenuControllerTest, BasicCreation) { 139 Delegate delegate; 140 SimpleMenuModel model(&delegate); 141 model.AddItem(1, ASCIIToUTF16("one")); 142 model.AddItem(2, ASCIIToUTF16("two")); 143 model.AddItem(3, ASCIIToUTF16("three")); 144 model.AddSeparator(NORMAL_SEPARATOR); 145 model.AddItem(4, ASCIIToUTF16("four")); 146 model.AddItem(5, ASCIIToUTF16("five")); 147 148 base::scoped_nsobject<MenuController> menu( 149 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 150 EXPECT_EQ([[menu menu] numberOfItems], 6); 151 152 // Check the title, tag, and represented object are correct for a random 153 // element. 154 NSMenuItem* itemTwo = [[menu menu] itemAtIndex:2]; 155 NSString* title = [itemTwo title]; 156 EXPECT_EQ(ASCIIToUTF16("three"), base::SysNSStringToUTF16(title)); 157 EXPECT_EQ([itemTwo tag], 2); 158 EXPECT_EQ([[itemTwo representedObject] pointerValue], &model); 159 160 EXPECT_TRUE([[[menu menu] itemAtIndex:3] isSeparatorItem]); 161} 162 163TEST_F(MenuControllerTest, Submenus) { 164 Delegate delegate; 165 SimpleMenuModel model(&delegate); 166 model.AddItem(1, ASCIIToUTF16("one")); 167 SimpleMenuModel submodel(&delegate); 168 submodel.AddItem(2, ASCIIToUTF16("sub-one")); 169 submodel.AddItem(3, ASCIIToUTF16("sub-two")); 170 submodel.AddItem(4, ASCIIToUTF16("sub-three")); 171 model.AddSubMenuWithStringId(5, kTestLabelResourceId, &submodel); 172 model.AddItem(6, ASCIIToUTF16("three")); 173 174 base::scoped_nsobject<MenuController> menu( 175 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 176 EXPECT_EQ([[menu menu] numberOfItems], 3); 177 178 // Inspect the submenu to ensure it has correct properties. 179 NSMenu* submenu = [[[menu menu] itemAtIndex:1] submenu]; 180 EXPECT_TRUE(submenu); 181 EXPECT_EQ([submenu numberOfItems], 3); 182 183 // Inspect one of the items to make sure it has the correct model as its 184 // represented object and the proper tag. 185 NSMenuItem* submenuItem = [submenu itemAtIndex:1]; 186 NSString* title = [submenuItem title]; 187 EXPECT_EQ(ASCIIToUTF16("sub-two"), base::SysNSStringToUTF16(title)); 188 EXPECT_EQ([submenuItem tag], 1); 189 EXPECT_EQ([[submenuItem representedObject] pointerValue], &submodel); 190 191 // Make sure the item after the submenu is correct and its represented 192 // object is back to the top model. 193 NSMenuItem* item = [[menu menu] itemAtIndex:2]; 194 title = [item title]; 195 EXPECT_EQ(ASCIIToUTF16("three"), base::SysNSStringToUTF16(title)); 196 EXPECT_EQ([item tag], 2); 197 EXPECT_EQ([[item representedObject] pointerValue], &model); 198} 199 200TEST_F(MenuControllerTest, EmptySubmenu) { 201 Delegate delegate; 202 SimpleMenuModel model(&delegate); 203 model.AddItem(1, ASCIIToUTF16("one")); 204 SimpleMenuModel submodel(&delegate); 205 model.AddSubMenuWithStringId(2, kTestLabelResourceId, &submodel); 206 207 base::scoped_nsobject<MenuController> menu( 208 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 209 EXPECT_EQ([[menu menu] numberOfItems], 2); 210} 211 212TEST_F(MenuControllerTest, PopUpButton) { 213 Delegate delegate; 214 SimpleMenuModel model(&delegate); 215 model.AddItem(1, ASCIIToUTF16("one")); 216 model.AddItem(2, ASCIIToUTF16("two")); 217 model.AddItem(3, ASCIIToUTF16("three")); 218 219 // Menu should have an extra item inserted at position 0 that has an empty 220 // title. 221 base::scoped_nsobject<MenuController> menu( 222 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:YES]); 223 EXPECT_EQ([[menu menu] numberOfItems], 4); 224 EXPECT_EQ(base::SysNSStringToUTF16([[[menu menu] itemAtIndex:0] title]), 225 string16()); 226 227 // Make sure the tags are still correct (the index no longer matches the tag). 228 NSMenuItem* itemTwo = [[menu menu] itemAtIndex:2]; 229 EXPECT_EQ([itemTwo tag], 1); 230} 231 232TEST_F(MenuControllerTest, Execute) { 233 Delegate delegate; 234 SimpleMenuModel model(&delegate); 235 model.AddItem(1, ASCIIToUTF16("one")); 236 base::scoped_nsobject<MenuController> menu( 237 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 238 EXPECT_EQ([[menu menu] numberOfItems], 1); 239 240 // Fake selecting the menu item, we expect the delegate to be told to execute 241 // a command. 242 NSMenuItem* item = [[menu menu] itemAtIndex:0]; 243 [[item target] performSelector:[item action] withObject:item]; 244 EXPECT_EQ(delegate.execute_count_, 1); 245} 246 247void Validate(MenuController* controller, NSMenu* menu) { 248 for (int i = 0; i < [menu numberOfItems]; ++i) { 249 NSMenuItem* item = [menu itemAtIndex:i]; 250 [controller validateUserInterfaceItem:item]; 251 if ([item hasSubmenu]) 252 Validate(controller, [item submenu]); 253 } 254} 255 256TEST_F(MenuControllerTest, Validate) { 257 Delegate delegate; 258 SimpleMenuModel model(&delegate); 259 model.AddItem(1, ASCIIToUTF16("one")); 260 model.AddItem(2, ASCIIToUTF16("two")); 261 SimpleMenuModel submodel(&delegate); 262 submodel.AddItem(2, ASCIIToUTF16("sub-one")); 263 model.AddSubMenuWithStringId(3, kTestLabelResourceId, &submodel); 264 265 base::scoped_nsobject<MenuController> menu( 266 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 267 EXPECT_EQ([[menu menu] numberOfItems], 3); 268 269 Validate(menu.get(), [menu menu]); 270} 271 272// Tests that items which have a font set actually use that font. 273TEST_F(MenuControllerTest, LabelFont) { 274 Delegate delegate; 275 gfx::Font bold = (gfx::Font()).DeriveFont(0, gfx::Font::BOLD); 276 FontMenuModel model(&delegate, &bold, 0); 277 model.AddItem(1, ASCIIToUTF16("one")); 278 model.AddItem(2, ASCIIToUTF16("two")); 279 280 base::scoped_nsobject<MenuController> menu( 281 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 282 EXPECT_EQ([[menu menu] numberOfItems], 2); 283 284 Validate(menu.get(), [menu menu]); 285 286 EXPECT_TRUE([[[menu menu] itemAtIndex:0] attributedTitle] != nil); 287 EXPECT_TRUE([[[menu menu] itemAtIndex:1] attributedTitle] == nil); 288} 289 290TEST_F(MenuControllerTest, DefaultInitializer) { 291 Delegate delegate; 292 SimpleMenuModel model(&delegate); 293 model.AddItem(1, ASCIIToUTF16("one")); 294 model.AddItem(2, ASCIIToUTF16("two")); 295 model.AddItem(3, ASCIIToUTF16("three")); 296 297 base::scoped_nsobject<MenuController> menu([[MenuController alloc] init]); 298 EXPECT_FALSE([menu menu]); 299 300 [menu setModel:&model]; 301 [menu setUseWithPopUpButtonCell:NO]; 302 EXPECT_TRUE([menu menu]); 303 EXPECT_EQ(3, [[menu menu] numberOfItems]); 304 305 // Check immutability. 306 model.AddItem(4, ASCIIToUTF16("four")); 307 EXPECT_EQ(3, [[menu menu] numberOfItems]); 308} 309 310// Test that menus with dynamic labels actually get updated. 311TEST_F(MenuControllerTest, Dynamic) { 312 DynamicDelegate delegate; 313 314 // Create a menu containing a single item whose label is "initial" and who has 315 // no icon. 316 string16 initial = ASCIIToUTF16("initial"); 317 delegate.SetDynamicLabel(initial); 318 SimpleMenuModel model(&delegate); 319 model.AddItem(1, ASCIIToUTF16("foo")); 320 base::scoped_nsobject<MenuController> menu( 321 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 322 EXPECT_EQ([[menu menu] numberOfItems], 1); 323 // Validate() simulates opening the menu - the item label/icon should be 324 // initialized after this so we can validate the menu contents. 325 Validate(menu.get(), [menu menu]); 326 NSMenuItem* item = [[menu menu] itemAtIndex:0]; 327 // Item should have the "initial" label and no icon. 328 EXPECT_EQ(initial, base::SysNSStringToUTF16([item title])); 329 EXPECT_EQ(nil, [item image]); 330 331 // Now update the item to have a label of "second" and an icon. 332 string16 second = ASCIIToUTF16("second"); 333 delegate.SetDynamicLabel(second); 334 const gfx::Image& icon = 335 ResourceBundle::GetSharedInstance().GetNativeImageNamed(IDR_THROBBER); 336 delegate.SetDynamicIcon(icon); 337 // Simulate opening the menu and validate that the item label + icon changes. 338 Validate(menu.get(), [menu menu]); 339 EXPECT_EQ(second, base::SysNSStringToUTF16([item title])); 340 EXPECT_TRUE([item image] != nil); 341 342 // Now get rid of the icon and make sure it goes away. 343 delegate.SetDynamicIcon(gfx::Image()); 344 Validate(menu.get(), [menu menu]); 345 EXPECT_EQ(second, base::SysNSStringToUTF16([item title])); 346 EXPECT_EQ(nil, [item image]); 347} 348 349TEST_F(MenuControllerTest, OpenClose) { 350 // SimpleMenuModel posts a task that calls Delegate::MenuClosed. Create 351 // a MessageLoop for that purpose. 352 base::MessageLoop message_loop(base::MessageLoop::TYPE_UI); 353 354 // Create the model. 355 Delegate delegate; 356 SimpleMenuModel model(&delegate); 357 model.AddItem(1, ASCIIToUTF16("allays")); 358 model.AddItem(2, ASCIIToUTF16("i")); 359 model.AddItem(3, ASCIIToUTF16("bf")); 360 361 // Create the controller. 362 base::scoped_nsobject<MenuController> menu( 363 [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]); 364 delegate.menu_to_close_ = [menu menu]; 365 366 EXPECT_FALSE([menu isMenuOpen]); 367 368 // In the event tracking run loop mode of the menu, verify that the controller 369 // resports the menu as open. 370 CFRunLoopPerformBlock(CFRunLoopGetCurrent(), NSEventTrackingRunLoopMode, ^{ 371 EXPECT_TRUE([menu isMenuOpen]); 372 }); 373 374 // Pop open the menu, which will spin an event-tracking run loop. 375 [NSMenu popUpContextMenu:[menu menu] 376 withEvent:nil 377 forView:[test_window() contentView]]; 378 379 EXPECT_FALSE([menu isMenuOpen]); 380 381 // When control returns back to here, the menu will have finished running its 382 // loop and will have closed itself (see Delegate::MenuWillShow). 383 EXPECT_TRUE(delegate.did_show_); 384 385 // When the menu tells the Model it closed, the Model posts a task to notify 386 // the delegate. But since this is a test and there's no running MessageLoop, 387 // |did_close_| will remain false until we pump the task manually. 388 EXPECT_FALSE(delegate.did_close_); 389 390 // Pump the task that notifies the delegate. 391 message_loop.RunUntilIdle(); 392 393 // Expect that the delegate got notified properly. 394 EXPECT_TRUE(delegate.did_close_); 395} 396 397} // namespace 398 399} // namespace ui 400