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1 //
2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef _INITIALIZE_INCLUDED_
8 #define _INITIALIZE_INCLUDED_
9 
10 #include "compiler/Common.h"
11 #include "compiler/ShHandle.h"
12 #include "compiler/SymbolTable.h"
13 
14 void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &table);
15 
16 void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec,
17                       const ShBuiltInResources& resources,
18                       TSymbolTable& symbolTable);
19 
20 void InitExtensionBehavior(const ShBuiltInResources& resources,
21                            TExtensionBehavior& extensionBehavior);
22 
23 #endif // _INITIALIZE_INCLUDED_
24