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1 //
2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef COMPILER_TRANSLATORHLSL_H_
8 #define COMPILER_TRANSLATORHLSL_H_
9 
10 #include "compiler/ShHandle.h"
11 #include "compiler/Uniform.h"
12 
13 class TranslatorHLSL : public TCompiler {
14 public:
15     TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output);
16 
getAsTranslatorHLSL()17     virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; }
getUniforms()18     const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; }
19 
20 protected:
21     virtual void translate(TIntermNode* root);
22 
23     sh::ActiveUniforms mActiveUniforms;
24     ShShaderOutput mOutputType;
25 };
26 
27 #endif  // COMPILER_TRANSLATORHLSL_H_
28