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1 /*
2  * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
3  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  */
20 
21 #ifndef SVGPathTraversalStateBuilder_h
22 #define SVGPathTraversalStateBuilder_h
23 
24 #include "core/svg/SVGPathConsumer.h"
25 #include "core/svg/SVGPoint.h"
26 
27 namespace WebCore {
28 
29 class PathTraversalState;
30 
31 class SVGPathTraversalStateBuilder : public SVGPathConsumer {
32 public:
33     SVGPathTraversalStateBuilder();
34 
35     unsigned pathSegmentIndex();
36     float totalLength();
37     SVGPoint currentPoint();
38 
setCurrentTraversalState(PathTraversalState * traversalState)39     void setCurrentTraversalState(PathTraversalState* traversalState) { m_traversalState = traversalState; }
40     void setDesiredLength(float);
41     virtual void incrementPathSegmentCount();
42     virtual bool continueConsuming();
cleanup()43     virtual void cleanup() { m_traversalState = 0; }
44 
45 private:
46     // Used in UnalteredParsing/NormalizedParsing modes.
47     virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
48     virtual void lineTo(const FloatPoint&, PathCoordinateMode);
49     virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
50     virtual void closePath();
51 
52 private:
53     // Not used for PathTraversalState.
lineToHorizontal(float,PathCoordinateMode)54     virtual void lineToHorizontal(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
lineToVertical(float,PathCoordinateMode)55     virtual void lineToVertical(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
curveToCubicSmooth(const FloatPoint &,const FloatPoint &,PathCoordinateMode)56     virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
curveToQuadratic(const FloatPoint &,const FloatPoint &,PathCoordinateMode)57     virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
curveToQuadraticSmooth(const FloatPoint &,PathCoordinateMode)58     virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
arcTo(float,float,float,bool,bool,const FloatPoint &,PathCoordinateMode)59     virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
60 
61     PathTraversalState* m_traversalState;
62 };
63 
64 } // namespace WebCore
65 
66 #endif // SVGPathTraversalStateBuilder_h
67