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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIOPOLICYINTERFACE_H
18 #define ANDROID_AUDIOPOLICYINTERFACE_H
19 
20 #include <media/AudioSystem.h>
21 #include <media/ToneGenerator.h>
22 #include <utils/String8.h>
23 
24 #include <hardware_legacy/AudioSystemLegacy.h>
25 #include <hardware/audio_policy.h>
26 
27 namespace android_audio_legacy {
28     using android::Vector;
29     using android::String8;
30     using android::ToneGenerator;
31 
32 // ----------------------------------------------------------------------------
33 
34 // The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces
35 // between the platform specific audio policy manager and Android generic audio policy manager.
36 // The platform specific audio policy manager must implement methods of the AudioPolicyInterface class.
37 // This implementation makes use of the AudioPolicyClientInterface to control the activity and
38 // configuration of audio input and output streams.
39 //
40 // The platform specific audio policy manager is in charge of the audio routing and volume control
41 // policies for a given platform.
42 // The main roles of this module are:
43 //   - keep track of current system state (removable device connections, phone state, user requests...).
44 //   System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface.
45 //   - process getOutput() queries received when AudioTrack objects are created: Those queries
46 //   return a handler on an output that has been selected, configured and opened by the audio policy manager and that
47 //   must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method.
48 //   When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide
49 //   to close or reconfigure the output depending on other streams using this output and current system state.
50 //   - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs.
51 //   - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value
52 //   applicable to each output as a function of platform specific settings and current output route (destination device). It
53 //   also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries).
54 //
55 // The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so)
56 // and is linked with libaudioflinger.so
57 
58 
59 //    Audio Policy Manager Interface
60 class AudioPolicyInterface
61 {
62 
63 public:
~AudioPolicyInterface()64     virtual ~AudioPolicyInterface() {}
65     //
66     // configuration functions
67     //
68 
69     // indicate a change in device connection status
70     virtual status_t setDeviceConnectionState(audio_devices_t device,
71                                           AudioSystem::device_connection_state state,
72                                           const char *device_address) = 0;
73     // retrieve a device connection status
74     virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device,
75                                                                           const char *device_address) = 0;
76     // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode
77     virtual void setPhoneState(int state) = 0;
78     // force using a specific device category for the specified usage
79     virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0;
80     // retrieve current device category forced for a given usage
81     virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0;
82     // set a system property (e.g. camera sound always audible)
83     virtual void setSystemProperty(const char* property, const char* value) = 0;
84     // check proper initialization
85     virtual status_t initCheck() = 0;
86 
87     //
88     // Audio routing query functions
89     //
90 
91     // request an output appropriate for playback of the supplied stream type and parameters
92     virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
93                                         uint32_t samplingRate = 0,
94                                         uint32_t format = AudioSystem::FORMAT_DEFAULT,
95                                         uint32_t channels = 0,
96                                         AudioSystem::output_flags flags =
97                                                 AudioSystem::OUTPUT_FLAG_INDIRECT,
98                                         const audio_offload_info_t *offloadInfo = NULL) = 0;
99     // indicates to the audio policy manager that the output starts being used by corresponding stream.
100     virtual status_t startOutput(audio_io_handle_t output,
101                                  AudioSystem::stream_type stream,
102                                  int session = 0) = 0;
103     // indicates to the audio policy manager that the output stops being used by corresponding stream.
104     virtual status_t stopOutput(audio_io_handle_t output,
105                                 AudioSystem::stream_type stream,
106                                 int session = 0) = 0;
107     // releases the output.
108     virtual void releaseOutput(audio_io_handle_t output) = 0;
109 
110     // request an input appropriate for record from the supplied device with supplied parameters.
111     virtual audio_io_handle_t getInput(int inputSource,
112                                     uint32_t samplingRate = 0,
113                                     uint32_t Format = AudioSystem::FORMAT_DEFAULT,
114                                     uint32_t channels = 0,
115                                     AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0) = 0;
116     // indicates to the audio policy manager that the input starts being used.
117     virtual status_t startInput(audio_io_handle_t input) = 0;
118     // indicates to the audio policy manager that the input stops being used.
119     virtual status_t stopInput(audio_io_handle_t input) = 0;
120     // releases the input.
121     virtual void releaseInput(audio_io_handle_t input) = 0;
122 
123     //
124     // volume control functions
125     //
126 
127     // initialises stream volume conversion parameters by specifying volume index range.
128     virtual void initStreamVolume(AudioSystem::stream_type stream,
129                                       int indexMin,
130                                       int indexMax) = 0;
131 
132     // sets the new stream volume at a level corresponding to the supplied index for the
133     // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means
134     // setting volume for all devices
135     virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream,
136                                           int index,
137                                           audio_devices_t device) = 0;
138 
139     // retrieve current volume index for the specified stream and the
140     // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means
141     // querying the volume of the active device.
142     virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream,
143                                           int *index,
144                                           audio_devices_t device) = 0;
145 
146     // return the strategy corresponding to a given stream type
147     virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0;
148 
149     // return the enabled output devices for the given stream type
150     virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream) = 0;
151 
152     // Audio effect management
153     virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0;
154     virtual status_t registerEffect(const effect_descriptor_t *desc,
155                                     audio_io_handle_t io,
156                                     uint32_t strategy,
157                                     int session,
158                                     int id) = 0;
159     virtual status_t unregisterEffect(int id) = 0;
160     virtual status_t setEffectEnabled(int id, bool enabled) = 0;
161 
162     virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0;
163     virtual bool isStreamActiveRemotely(int stream, uint32_t inPastMs = 0) const = 0;
164     virtual bool isSourceActive(audio_source_t source) const = 0;
165 
166     //dump state
167     virtual status_t    dump(int fd) = 0;
168 
169     virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo) = 0;
170 };
171 
172 
173 // Audio Policy client Interface
174 class AudioPolicyClientInterface
175 {
176 public:
~AudioPolicyClientInterface()177     virtual ~AudioPolicyClientInterface() {}
178 
179     //
180     // Audio HW module functions
181     //
182 
183     // loads a HW module.
184     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
185 
186     //
187     // Audio output Control functions
188     //
189 
190     // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
191     // in case the audio policy manager has no specific requirements for the output being opened.
192     // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
193     // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
194     virtual audio_io_handle_t openOutput(audio_module_handle_t module,
195                                          audio_devices_t *pDevices,
196                                          uint32_t *pSamplingRate,
197                                          audio_format_t *pFormat,
198                                          audio_channel_mask_t *pChannelMask,
199                                          uint32_t *pLatencyMs,
200                                          audio_output_flags_t flags,
201                                          const audio_offload_info_t *offloadInfo = NULL) = 0;
202     // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
203     // a special mixer thread in the AudioFlinger.
204     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0;
205     // closes the output stream
206     virtual status_t closeOutput(audio_io_handle_t output) = 0;
207     // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
208     // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
209     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
210     // restores a suspended output.
211     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
212 
213     //
214     // Audio input Control functions
215     //
216 
217     // opens an audio input
218     virtual audio_io_handle_t openInput(audio_module_handle_t module,
219                                         audio_devices_t *pDevices,
220                                         uint32_t *pSamplingRate,
221                                         audio_format_t *pFormat,
222                                         audio_channel_mask_t *pChannelMask) = 0;
223     // closes an audio input
224     virtual status_t closeInput(audio_io_handle_t input) = 0;
225     //
226     // misc control functions
227     //
228 
229     // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
230     // for each output (destination device) it is attached to.
231     virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0;
232 
233     // FIXME ignores output, should be renamed to invalidateStreamOuput(stream)
234     // reroute a given stream type to the specified output
235     virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output) = 0;
236 
237     // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
238     virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0;
239     // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
240     virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0;
241 
242     // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
243     // over a telephony device during a phone call.
244     virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0;
245     virtual status_t stopTone() = 0;
246 
247     // set down link audio volume.
248     virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0;
249 
250     // move effect to the specified output
251     virtual status_t moveEffects(int session,
252                                      audio_io_handle_t srcOutput,
253                                      audio_io_handle_t dstOutput) = 0;
254 
255 };
256 
257 extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface);
258 extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface);
259 
260 
261 }; // namespace android
262 
263 #endif // ANDROID_AUDIOPOLICYINTERFACE_H
264