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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_EVENTS_KEYCODES_KEYBOARD_CODE_CONVERSION_H_
6 #define UI_EVENTS_KEYCODES_KEYBOARD_CODE_CONVERSION_H_
7 
8 #include "base/basictypes.h"
9 #include "ui/events/events_base_export.h"
10 #include "ui/events/keycodes/keyboard_codes.h"
11 
12 namespace ui {
13 
14 // A helper function to get the character generated by a key event in a
15 // platform independent way. It supports control characters as well.
16 // It assumes a US keyboard layout is used, so it may only be used when there
17 // is no native event or no better way to get the character.
18 // For example, if a virtual keyboard implementation can only generate key
19 // events with key_code and flags information, then there is no way for us to
20 // determine the actual character that should be generate by the key. Because
21 // a key_code only represents a physical key on the keyboard, it has nothing
22 // to do with the actual character printed on that key. In such case, the only
23 // thing we can do is to assume that we are using a US keyboard and get the
24 // character according to US keyboard layout definition.
25 // If a virtual keyboard implementation wants to support other keyboard
26 // layouts, that may generate different text for a certain key than on a US
27 // keyboard, a special native event object should be introduced to carry extra
28 // information to help determine the correct character.
29 // Take XKeyEvent as an example, it contains not only keycode and modifier
30 // flags but also group and other extra XKB information to help determine the
31 // correct character. That's why we can use XLookupString() function to get
32 // the correct text generated by a X key event (See how is GetCharacter()
33 // implemented in event_x.cc).
34 EVENTS_BASE_EXPORT uint16 GetCharacterFromKeyCode(KeyboardCode key_code,
35                                                   int flags);
36 
37 }  // namespace ui
38 
39 #endif  // UI_EVENTS_KEYCODES_KEYBOARD_CODE_CONVERSION_H_
40