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1 /*
2  * Copyright (C) 2013 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef SQLTransactionStateMachine_h
27 #define SQLTransactionStateMachine_h
28 
29 #include "modules/webdatabase/SQLTransactionState.h"
30 #include "wtf/ThreadSafeRefCounted.h"
31 
32 namespace WebCore {
33 
34 template<typename T>
35 class SQLTransactionStateMachine {
36 public:
~SQLTransactionStateMachine()37     virtual ~SQLTransactionStateMachine() { }
38 
39 protected:
40     SQLTransactionStateMachine();
41 
42     typedef SQLTransactionState (T::* StateFunction)();
43     virtual StateFunction stateFunctionFor(SQLTransactionState) = 0;
44 
45     void setStateToRequestedState();
46     void runStateMachine();
47 
48     SQLTransactionState m_nextState;
49     SQLTransactionState m_requestedState;
50 
51 #ifndef NDEBUG
52     // The state audit trail (i.e. bread crumbs) keeps track of up to the last
53     // s_sizeOfStateAuditTrail states that the state machine enters. The audit
54     // trail is updated before entering each state. This is for debugging use
55     // only.
56     static const int s_sizeOfStateAuditTrail = 20;
57     int m_nextStateAuditEntry;
58     SQLTransactionState m_stateAuditTrail[s_sizeOfStateAuditTrail];
59 #endif
60 };
61 
62 #if !LOG_DISABLED
63 extern const char* nameForSQLTransactionState(SQLTransactionState);
64 #endif
65 
66 template<typename T>
SQLTransactionStateMachine()67 SQLTransactionStateMachine<T>::SQLTransactionStateMachine()
68     : m_nextState(SQLTransactionState::Idle)
69     , m_requestedState(SQLTransactionState::Idle)
70 #ifndef NDEBUG
71     , m_nextStateAuditEntry(0)
72 #endif
73 {
74 #ifndef NDEBUG
75     for (int i = 0; i < s_sizeOfStateAuditTrail; i++)
76         m_stateAuditTrail[i] = SQLTransactionState::NumberOfStates;
77 #endif
78 }
79 
80 template<typename T>
setStateToRequestedState()81 void SQLTransactionStateMachine<T>::setStateToRequestedState()
82 {
83     ASSERT(m_nextState == SQLTransactionState::Idle);
84     ASSERT(m_requestedState != SQLTransactionState::Idle);
85     m_nextState = m_requestedState;
86     m_requestedState = SQLTransactionState::Idle;
87 }
88 
89 template<typename T>
runStateMachine()90 void SQLTransactionStateMachine<T>::runStateMachine()
91 {
92     ASSERT(SQLTransactionState::End < SQLTransactionState::Idle);
93     while (m_nextState > SQLTransactionState::Idle) {
94         ASSERT(m_nextState < SQLTransactionState::NumberOfStates);
95         StateFunction stateFunction = stateFunctionFor(m_nextState);
96         ASSERT(stateFunction);
97 
98 #ifndef NDEBUG
99         m_stateAuditTrail[m_nextStateAuditEntry] = m_nextState;
100         m_nextStateAuditEntry = (m_nextStateAuditEntry + 1) % s_sizeOfStateAuditTrail;
101 #endif
102         m_nextState = (static_cast<T*>(this)->*stateFunction)();
103     }
104 }
105 
106 } // namespace WebCore
107 
108 #endif // SQLTransactionStateMachine_h
109