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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MOJO_SYSTEM_CHANNEL_H_
6 #define MOJO_SYSTEM_CHANNEL_H_
7 
8 #include <stdint.h>
9 
10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h"
12 #include "base/containers/hash_tables.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/strings/string_piece.h"
16 #include "base/synchronization/lock.h"
17 #include "base/threading/thread_checker.h"
18 #include "mojo/public/system/core.h"
19 #include "mojo/system/message_in_transit.h"
20 #include "mojo/system/message_pipe.h"
21 #include "mojo/system/raw_channel.h"
22 #include "mojo/system/system_impl_export.h"
23 
24 namespace base {
25 class MessageLoop;
26 }
27 
28 namespace mojo {
29 namespace system {
30 
31 // This class is mostly thread-safe. It must be created on an "I/O thread" (see
32 // raw_channel.h). |Init()| must be called on that same thread before it becomes
33 // thread-safe (in particular, before references are given to any other thread)
34 // and |Shutdown()| must be called on that same thread before destruction. Its
35 // public methods are otherwise thread-safe. It may be destroyed on any thread,
36 // in the sense that the last reference to it may be released on any thread,
37 // with the proviso that |Shutdown()| must have been called first (so the
38 // pattern is that a "main" reference is kept on its creation thread and is
39 // released after |Shutdown()| is called, but other threads may have temporarily
40 // "dangling" references).
41 //
42 // Note that |MessagePipe| calls into |Channel| and the former's |lock_| must be
43 // acquired before the latter's. When |Channel| wants to call into a
44 // |MessagePipe|, it must obtain a reference to the |MessagePipe| (from
45 // |local_id_to_endpoint_info_map_|) under |Channel::lock_| and then release the
46 // lock.
47 //
48 // Also, care must be taken with respect to references: While a |Channel| has
49 // references to |MessagePipe|s, |MessagePipe|s (via |ProxyMessagePipeEndpoint|)
50 // may also have references to |Channel|s. These references are set up by
51 // calling |AttachMessagePipeEndpoint()|. The reference to |MessagePipe| owned
52 // by |Channel| must be removed by calling |DetachMessagePipeEndpoint()| (which
53 // is done by |MessagePipe|/|ProxyMessagePipeEndpoint|, which simultaneously
54 // removes its reference to |Channel|).
55 class MOJO_SYSTEM_IMPL_EXPORT Channel
56     : public base::RefCountedThreadSafe<Channel>,
57       public RawChannel::Delegate {
58  public:
59   // The first message pipe endpoint attached will have this as its local ID.
60   static const MessageInTransit::EndpointId kBootstrapEndpointId = 1;
61 
62   Channel();
63 
64   // This must be called on the creation thread before any other methods are
65   // called, and before references to this object are given to any other
66   // threads. Takes ownership of |handle|. Returns true on success. On failure,
67   // no other methods should be called (including |Shutdown()|).
68   bool Init(const PlatformChannelHandle& handle);
69 
70   // This must be called on the creation thread before destruction (which can
71   // happen on any thread).
72   void Shutdown();
73 
74   // Attaches the given message pipe/port's endpoint (which must be a
75   // |ProxyMessagePipeEndpoint|) to this channel. This assigns it a local ID,
76   // which it returns. The first message pipe endpoint attached will always have
77   // |kBootstrapEndpointId| as its local ID. (For bootstrapping, this occurs on
78   // both sides, so one should use |kBootstrapEndpointId| for the remote ID for
79   // the first message pipe across a channel.)
80   MessageInTransit::EndpointId AttachMessagePipeEndpoint(
81       scoped_refptr<MessagePipe> message_pipe, unsigned port);
82   void RunMessagePipeEndpoint(MessageInTransit::EndpointId local_id,
83                               MessageInTransit::EndpointId remote_id);
84 
85   // This forwards |message| verbatim to |raw_channel_|.
86   bool WriteMessage(MessageInTransit* message);
87 
88   // This removes the message pipe/port's endpoint (with the given local ID,
89   // returned by |AttachMessagePipeEndpoint()| from this channel. After this is
90   // called, |local_id| may be reused for another message pipe.
91   void DetachMessagePipeEndpoint(MessageInTransit::EndpointId local_id);
92 
93  private:
94   friend class base::RefCountedThreadSafe<Channel>;
95   virtual ~Channel();
96 
97   // |RawChannel::Delegate| implementation:
98   virtual void OnReadMessage(const MessageInTransit& message) OVERRIDE;
99   virtual void OnFatalError(FatalError fatal_error) OVERRIDE;
100 
101   // Helpers for |OnReadMessage|:
102   void OnReadMessageForDownstream(const MessageInTransit& message);
103   void OnReadMessageForChannel(const MessageInTransit& message);
104 
105   // Handles errors (e.g., invalid messages) from the remote side.
106   void HandleRemoteError(const base::StringPiece& error_message);
107   // Handles internal errors/failures from the local side.
108   void HandleLocalError(const base::StringPiece& error_message);
109 
110   struct EndpointInfo {
111     EndpointInfo();
112     EndpointInfo(scoped_refptr<MessagePipe> message_pipe, unsigned port);
113     ~EndpointInfo();
114 
115     scoped_refptr<MessagePipe> message_pipe;
116     unsigned port;
117   };
118 
119   base::ThreadChecker creation_thread_checker_;
120 
121   // Note: |MessagePipe|s MUST NOT be used under |lock_|. I.e., |lock_| can only
122   // be acquired after |MessagePipe::lock_|, never before. Thus to call into a
123   // |MessagePipe|, a reference should be acquired from
124   // |local_id_to_endpoint_info_map_| under |lock_| (e.g., by copying the
125   // |EndpointInfo|) and then the lock released.
126   base::Lock lock_;  // Protects the members below.
127 
128   scoped_ptr<RawChannel> raw_channel_;
129 
130   typedef base::hash_map<MessageInTransit::EndpointId, EndpointInfo>
131       IdToEndpointInfoMap;
132   IdToEndpointInfoMap local_id_to_endpoint_info_map_;
133   // The next local ID to try (when allocating new local IDs). Note: It should
134   // be checked for existence before use.
135   MessageInTransit::EndpointId next_local_id_;
136 
137   DISALLOW_COPY_AND_ASSIGN(Channel);
138 };
139 
140 }  // namespace system
141 }  // namespace mojo
142 
143 #endif  // MOJO_SYSTEM_CHANNEL_H_
144