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1 /*
2  * libjingle
3  * Copyright 2009 Google Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #include "talk/base/logging.h"
29 #include "talk/base/gunit.h"
30 #include "talk/base/helpers.h"
31 #include "talk/base/physicalsocketserver.h"
32 #include "talk/base/scoped_ptr.h"
33 #include "talk/base/socketadapters.h"
34 #include "talk/base/socketaddress.h"
35 #include "talk/base/thread.h"
36 #include "talk/base/virtualsocketserver.h"
37 #include "talk/p2p/base/basicpacketsocketfactory.h"
38 #include "talk/p2p/base/relayport.h"
39 #include "talk/p2p/base/relayserver.h"
40 
41 using talk_base::SocketAddress;
42 
43 static const SocketAddress kLocalAddress = SocketAddress("192.168.1.2", 0);
44 static const SocketAddress kRelayUdpAddr = SocketAddress("99.99.99.1", 5000);
45 static const SocketAddress kRelayTcpAddr = SocketAddress("99.99.99.2", 5001);
46 static const SocketAddress kRelaySslAddr = SocketAddress("99.99.99.3", 443);
47 static const SocketAddress kRelayExtAddr = SocketAddress("99.99.99.3", 5002);
48 
49 static const int kTimeoutMs = 1000;
50 static const int kMaxTimeoutMs = 5000;
51 
52 // Tests connecting a RelayPort to a fake relay server
53 // (cricket::RelayServer) using all currently available protocols. The
54 // network layer is faked out by using a VirtualSocketServer for
55 // creating sockets. The test will monitor the current state of the
56 // RelayPort and created sockets by listening for signals such as,
57 // SignalConnectFailure, SignalConnectTimeout, SignalSocketClosed and
58 // SignalReadPacket.
59 class RelayPortTest : public testing::Test,
60                       public sigslot::has_slots<> {
61  public:
RelayPortTest()62   RelayPortTest()
63       : main_(talk_base::Thread::Current()),
64         physical_socket_server_(new talk_base::PhysicalSocketServer),
65         virtual_socket_server_(new talk_base::VirtualSocketServer(
66             physical_socket_server_.get())),
67         ss_scope_(virtual_socket_server_.get()),
68         network_("unittest", "unittest", talk_base::IPAddress(INADDR_ANY), 32),
69         socket_factory_(talk_base::Thread::Current()),
70         username_(talk_base::CreateRandomString(16)),
71         password_(talk_base::CreateRandomString(16)),
72         relay_port_(cricket::RelayPort::Create(main_, &socket_factory_,
73                                                &network_,
74                                                kLocalAddress.ipaddr(),
75                                                0, 0, username_, password_)),
76         relay_server_(new cricket::RelayServer(main_)) {
77   }
78 
OnReadPacket(talk_base::AsyncPacketSocket * socket,const char * data,size_t size,const talk_base::SocketAddress & remote_addr,const talk_base::PacketTime & packet_time)79   void OnReadPacket(talk_base::AsyncPacketSocket* socket,
80                     const char* data, size_t size,
81                     const talk_base::SocketAddress& remote_addr,
82                     const talk_base::PacketTime& packet_time) {
83     received_packet_count_[socket]++;
84   }
85 
OnConnectFailure(const cricket::ProtocolAddress * addr)86   void OnConnectFailure(const cricket::ProtocolAddress* addr) {
87     failed_connections_.push_back(*addr);
88   }
89 
OnSoftTimeout(const cricket::ProtocolAddress * addr)90   void OnSoftTimeout(const cricket::ProtocolAddress* addr) {
91     soft_timedout_connections_.push_back(*addr);
92   }
93 
94  protected:
SetUpTestCase()95   static void SetUpTestCase() {
96     // Ensure the RNG is inited.
97     talk_base::InitRandom(NULL, 0);
98   }
99 
SetUp()100   virtual void SetUp() {
101     // The relay server needs an external socket to work properly.
102     talk_base::AsyncUDPSocket* ext_socket =
103         CreateAsyncUdpSocket(kRelayExtAddr);
104     relay_server_->AddExternalSocket(ext_socket);
105 
106     // Listen for failures.
107     relay_port_->SignalConnectFailure.
108         connect(this, &RelayPortTest::OnConnectFailure);
109 
110     // Listen for soft timeouts.
111     relay_port_->SignalSoftTimeout.
112         connect(this, &RelayPortTest::OnSoftTimeout);
113   }
114 
115   // Udp has the highest 'goodness' value of the three different
116   // protocols used for connecting to the relay server. As soon as
117   // PrepareAddress is called, the RelayPort will start trying to
118   // connect to the given UDP address. As soon as a response to the
119   // sent STUN allocate request message has been received, the
120   // RelayPort will consider the connection to be complete and will
121   // abort any other connection attempts.
TestConnectUdp()122   void TestConnectUdp() {
123     // Add a UDP socket to the relay server.
124     talk_base::AsyncUDPSocket* internal_udp_socket =
125         CreateAsyncUdpSocket(kRelayUdpAddr);
126     talk_base::AsyncSocket* server_socket = CreateServerSocket(kRelayTcpAddr);
127 
128     relay_server_->AddInternalSocket(internal_udp_socket);
129     relay_server_->AddInternalServerSocket(server_socket, cricket::PROTO_TCP);
130 
131     // Now add our relay addresses to the relay port and let it start.
132     relay_port_->AddServerAddress(
133         cricket::ProtocolAddress(kRelayUdpAddr, cricket::PROTO_UDP));
134     relay_port_->AddServerAddress(
135         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP));
136     relay_port_->PrepareAddress();
137 
138     // Should be connected.
139     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kTimeoutMs);
140 
141     // Make sure that we are happy with UDP, ie. not continuing with
142     // TCP, SSLTCP, etc.
143     WAIT(relay_server_->HasConnection(kRelayTcpAddr), kTimeoutMs);
144 
145     // Should have only one connection.
146     EXPECT_EQ(1, relay_server_->GetConnectionCount());
147 
148     // Should be the UDP address.
149     EXPECT_TRUE(relay_server_->HasConnection(kRelayUdpAddr));
150   }
151 
152   // TCP has the second best 'goodness' value, and as soon as UDP
153   // connection has failed, the RelayPort will attempt to connect via
154   // TCP. Here we add a fake UDP address together with a real TCP
155   // address to simulate an UDP failure. As soon as UDP has failed the
156   // RelayPort will try the TCP adress and succed.
TestConnectTcp()157   void TestConnectTcp() {
158     // Create a fake UDP address for relay port to simulate a failure.
159     cricket::ProtocolAddress fake_protocol_address =
160         cricket::ProtocolAddress(kRelayUdpAddr, cricket::PROTO_UDP);
161 
162     // Create a server socket for the RelayServer.
163     talk_base::AsyncSocket* server_socket = CreateServerSocket(kRelayTcpAddr);
164     relay_server_->AddInternalServerSocket(server_socket, cricket::PROTO_TCP);
165 
166     // Add server addresses to the relay port and let it start.
167     relay_port_->AddServerAddress(
168         cricket::ProtocolAddress(fake_protocol_address));
169     relay_port_->AddServerAddress(
170         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP));
171     relay_port_->PrepareAddress();
172 
173     EXPECT_FALSE(relay_port_->IsReady());
174 
175     // Should have timed out in 200 + 200 + 400 + 800 + 1600 ms.
176     EXPECT_TRUE_WAIT(HasFailed(&fake_protocol_address), 3600);
177 
178     // Wait until relayport is ready.
179     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kMaxTimeoutMs);
180 
181     // Should have only one connection.
182     EXPECT_EQ(1, relay_server_->GetConnectionCount());
183 
184     // Should be the TCP address.
185     EXPECT_TRUE(relay_server_->HasConnection(kRelayTcpAddr));
186   }
187 
TestConnectSslTcp()188   void TestConnectSslTcp() {
189     // Create a fake TCP address for relay port to simulate a failure.
190     // We skip UDP here since transition from UDP to TCP has been
191     // tested above.
192     cricket::ProtocolAddress fake_protocol_address =
193         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP);
194 
195     // Create a ssl server socket for the RelayServer.
196     talk_base::AsyncSocket* ssl_server_socket =
197         CreateServerSocket(kRelaySslAddr);
198     relay_server_->AddInternalServerSocket(ssl_server_socket,
199                                            cricket::PROTO_SSLTCP);
200 
201     // Create a tcp server socket that listens on the fake address so
202     // the relay port can attempt to connect to it.
203     talk_base::scoped_ptr<talk_base::AsyncSocket> tcp_server_socket(
204         CreateServerSocket(kRelayTcpAddr));
205 
206     // Add server addresses to the relay port and let it start.
207     relay_port_->AddServerAddress(fake_protocol_address);
208     relay_port_->AddServerAddress(
209         cricket::ProtocolAddress(kRelaySslAddr, cricket::PROTO_SSLTCP));
210     relay_port_->PrepareAddress();
211     EXPECT_FALSE(relay_port_->IsReady());
212 
213     // Should have timed out in 3000 ms(relayport.cc, kSoftConnectTimeoutMs).
214     EXPECT_TRUE_WAIT_MARGIN(HasTimedOut(&fake_protocol_address), 3000, 100);
215 
216     // Wait until relayport is ready.
217     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kMaxTimeoutMs);
218 
219     // Should have only one connection.
220     EXPECT_EQ(1, relay_server_->GetConnectionCount());
221 
222     // Should be the SSLTCP address.
223     EXPECT_TRUE(relay_server_->HasConnection(kRelaySslAddr));
224   }
225 
226  private:
CreateAsyncUdpSocket(const SocketAddress addr)227   talk_base::AsyncUDPSocket* CreateAsyncUdpSocket(const SocketAddress addr) {
228     talk_base::AsyncSocket* socket =
229         virtual_socket_server_->CreateAsyncSocket(SOCK_DGRAM);
230     talk_base::AsyncUDPSocket* packet_socket =
231         talk_base::AsyncUDPSocket::Create(socket, addr);
232     EXPECT_TRUE(packet_socket != NULL);
233     packet_socket->SignalReadPacket.connect(this, &RelayPortTest::OnReadPacket);
234     return packet_socket;
235   }
236 
CreateServerSocket(const SocketAddress addr)237   talk_base::AsyncSocket* CreateServerSocket(const SocketAddress addr) {
238     talk_base::AsyncSocket* socket =
239         virtual_socket_server_->CreateAsyncSocket(SOCK_STREAM);
240     EXPECT_GE(socket->Bind(addr), 0);
241     EXPECT_GE(socket->Listen(5), 0);
242     return socket;
243   }
244 
HasFailed(cricket::ProtocolAddress * addr)245   bool HasFailed(cricket::ProtocolAddress* addr) {
246     for (size_t i = 0; i < failed_connections_.size(); i++) {
247       if (failed_connections_[i].address == addr->address &&
248           failed_connections_[i].proto == addr->proto) {
249         return true;
250       }
251     }
252     return false;
253   }
254 
HasTimedOut(cricket::ProtocolAddress * addr)255   bool HasTimedOut(cricket::ProtocolAddress* addr) {
256     for (size_t i = 0; i < soft_timedout_connections_.size(); i++) {
257       if (soft_timedout_connections_[i].address == addr->address &&
258           soft_timedout_connections_[i].proto == addr->proto) {
259         return true;
260       }
261     }
262     return false;
263   }
264 
265   typedef std::map<talk_base::AsyncPacketSocket*, int> PacketMap;
266 
267   talk_base::Thread* main_;
268   talk_base::scoped_ptr<talk_base::PhysicalSocketServer>
269       physical_socket_server_;
270   talk_base::scoped_ptr<talk_base::VirtualSocketServer> virtual_socket_server_;
271   talk_base::SocketServerScope ss_scope_;
272   talk_base::Network network_;
273   talk_base::BasicPacketSocketFactory socket_factory_;
274   std::string username_;
275   std::string password_;
276   talk_base::scoped_ptr<cricket::RelayPort> relay_port_;
277   talk_base::scoped_ptr<cricket::RelayServer> relay_server_;
278   std::vector<cricket::ProtocolAddress> failed_connections_;
279   std::vector<cricket::ProtocolAddress> soft_timedout_connections_;
280   PacketMap received_packet_count_;
281 };
282 
TEST_F(RelayPortTest,ConnectUdp)283 TEST_F(RelayPortTest, ConnectUdp) {
284   TestConnectUdp();
285 }
286 
TEST_F(RelayPortTest,ConnectTcp)287 TEST_F(RelayPortTest, ConnectTcp) {
288   TestConnectTcp();
289 }
290 
TEST_F(RelayPortTest,ConnectSslTcp)291 TEST_F(RelayPortTest, ConnectSslTcp) {
292   TestConnectSslTcp();
293 }
294