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1 /*
2  * Copyright (C) 2003, 2006, 2007 Apple Inc.  All rights reserved.
3  * Copyright (C) 2005 Nokia.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef FloatRect_h
28 #define FloatRect_h
29 
30 #include "platform/geometry/FloatPoint.h"
31 #include "wtf/Vector.h"
32 
33 #if OS(MACOSX)
34 typedef struct CGRect CGRect;
35 #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
36 typedef struct CGRect NSRect;
37 #else
38 typedef struct _NSRect NSRect;
39 #endif
40 #endif
41 
42 struct SkRect;
43 
44 namespace WebCore {
45 
46 class LayoutRect;
47 class IntRect;
48 class IntPoint;
49 
50 class PLATFORM_EXPORT FloatRect {
51 public:
52     enum ContainsMode {
53         InsideOrOnStroke,
54         InsideButNotOnStroke
55     };
56 
FloatRect()57     FloatRect() { }
FloatRect(const FloatPoint & location,const FloatSize & size)58     FloatRect(const FloatPoint& location, const FloatSize& size)
59         : m_location(location), m_size(size) { }
FloatRect(float x,float y,float width,float height)60     FloatRect(float x, float y, float width, float height)
61         : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { }
62     FloatRect(const IntRect&);
63     FloatRect(const LayoutRect&);
64     FloatRect(const SkRect&);
65 
66     static FloatRect narrowPrecision(double x, double y, double width, double height);
67 
location()68     FloatPoint location() const { return m_location; }
size()69     FloatSize size() const { return m_size; }
70 
setLocation(const FloatPoint & location)71     void setLocation(const FloatPoint& location) { m_location = location; }
setSize(const FloatSize & size)72     void setSize(const FloatSize& size) { m_size = size; }
73 
x()74     float x() const { return m_location.x(); }
y()75     float y() const { return m_location.y(); }
maxX()76     float maxX() const { return x() + width(); }
maxY()77     float maxY() const { return y() + height(); }
width()78     float width() const { return m_size.width(); }
height()79     float height() const { return m_size.height(); }
80 
setX(float x)81     void setX(float x) { m_location.setX(x); }
setY(float y)82     void setY(float y) { m_location.setY(y); }
setWidth(float width)83     void setWidth(float width) { m_size.setWidth(width); }
setHeight(float height)84     void setHeight(float height) { m_size.setHeight(height); }
85 
isEmpty()86     bool isEmpty() const { return m_size.isEmpty(); }
isZero()87     bool isZero() const { return m_size.isZero(); }
88     bool isExpressibleAsIntRect() const;
89 
center()90     FloatPoint center() const { return FloatPoint(x() + width() / 2, y() + height() / 2); }
91 
move(const FloatSize & delta)92     void move(const FloatSize& delta) { m_location += delta; }
moveBy(const FloatPoint & delta)93     void moveBy(const FloatPoint& delta) { m_location.move(delta.x(), delta.y()); }
move(float dx,float dy)94     void move(float dx, float dy) { m_location.move(dx, dy); }
95 
expand(const FloatSize & size)96     void expand(const FloatSize& size) { m_size += size; }
expand(float dw,float dh)97     void expand(float dw, float dh) { m_size.expand(dw, dh); }
contract(const FloatSize & size)98     void contract(const FloatSize& size) { m_size -= size; }
contract(float dw,float dh)99     void contract(float dw, float dh) { m_size.expand(-dw, -dh); }
100 
shiftXEdgeTo(float edge)101     void shiftXEdgeTo(float edge)
102     {
103         float delta = edge - x();
104         setX(edge);
105         setWidth(std::max(0.0f, width() - delta));
106     }
shiftMaxXEdgeTo(float edge)107     void shiftMaxXEdgeTo(float edge)
108     {
109         float delta = edge - maxX();
110         setWidth(std::max(0.0f, width() + delta));
111     }
shiftYEdgeTo(float edge)112     void shiftYEdgeTo(float edge)
113     {
114         float delta = edge - y();
115         setY(edge);
116         setHeight(std::max(0.0f, height() - delta));
117     }
shiftMaxYEdgeTo(float edge)118     void shiftMaxYEdgeTo(float edge)
119     {
120         float delta = edge - maxY();
121         setHeight(std::max(0.0f, height() + delta));
122     }
123 
minXMinYCorner()124     FloatPoint minXMinYCorner() const { return m_location; } // typically topLeft
maxXMinYCorner()125     FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight
minXMaxYCorner()126     FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft
maxXMaxYCorner()127     FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight
128 
129     bool intersects(const FloatRect&) const;
130     bool contains(const FloatRect&) const;
131     bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const;
132 
133     void intersect(const FloatRect&);
134     void unite(const FloatRect&);
135     void uniteEvenIfEmpty(const FloatRect&);
136     void uniteIfNonZero(const FloatRect&);
137     void extend(const FloatPoint&);
138 
139     // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version
140     // is really checking for containment of 1x1 rect, but that doesn't make sense with floats.
contains(float px,float py)141     bool contains(float px, float py) const
142     {
143         return px >= x() && px <= maxX() && py >= y() && py <= maxY();
144     }
145 
inflateX(float dx)146     void inflateX(float dx)
147     {
148         m_location.setX(m_location.x() - dx);
149         m_size.setWidth(m_size.width() + dx + dx);
150     }
inflateY(float dy)151     void inflateY(float dy)
152     {
153         m_location.setY(m_location.y() - dy);
154         m_size.setHeight(m_size.height() + dy + dy);
155     }
inflate(float d)156     void inflate(float d) { inflateX(d); inflateY(d); }
scale(float s)157     void scale(float s) { scale(s, s); }
158     void scale(float sx, float sy);
159 
transposedRect()160     FloatRect transposedRect() const { return FloatRect(m_location.transposedPoint(), m_size.transposedSize()); }
161 
162     // Re-initializes this rectangle to fit the sets of passed points.
163     void fitToPoints(const FloatPoint& p0, const FloatPoint& p1);
164     void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2);
165     void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& p3);
166 
167 #if OS(MACOSX)
168     FloatRect(const CGRect&);
169     operator CGRect() const;
170 #if !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)
171     FloatRect(const NSRect&);
172     operator NSRect() const;
173 #endif
174 #endif
175 
176     operator SkRect() const;
177 
178 private:
179     FloatPoint m_location;
180     FloatSize m_size;
181 
setLocationAndSizeFromEdges(float left,float top,float right,float bottom)182     void setLocationAndSizeFromEdges(float left, float top, float right, float bottom)
183     {
184         m_location.set(left, top);
185         m_size.setWidth(right - left);
186         m_size.setHeight(bottom - top);
187     }
188 };
189 
intersection(const FloatRect & a,const FloatRect & b)190 inline FloatRect intersection(const FloatRect& a, const FloatRect& b)
191 {
192     FloatRect c = a;
193     c.intersect(b);
194     return c;
195 }
196 
unionRect(const FloatRect & a,const FloatRect & b)197 inline FloatRect unionRect(const FloatRect& a, const FloatRect& b)
198 {
199     FloatRect c = a;
200     c.unite(b);
201     return c;
202 }
203 
204 FloatRect unionRect(const Vector<FloatRect>&);
205 
206 inline FloatRect& operator+=(FloatRect& a, const FloatRect& b)
207 {
208     a.move(b.x(), b.y());
209     a.setWidth(a.width() + b.width());
210     a.setHeight(a.height() + b.height());
211     return a;
212 }
213 
214 inline FloatRect operator+(const FloatRect& a, const FloatRect& b)
215 {
216     FloatRect c = a;
217     c += b;
218     return c;
219 }
220 
221 inline bool operator==(const FloatRect& a, const FloatRect& b)
222 {
223     return a.location() == b.location() && a.size() == b.size();
224 }
225 
226 inline bool operator!=(const FloatRect& a, const FloatRect& b)
227 {
228     return a.location() != b.location() || a.size() != b.size();
229 }
230 
231 PLATFORM_EXPORT IntRect enclosingIntRect(const FloatRect&);
232 
233 // Returns a valid IntRect contained within the given FloatRect.
234 PLATFORM_EXPORT IntRect enclosedIntRect(const FloatRect&);
235 
236 PLATFORM_EXPORT IntRect roundedIntRect(const FloatRect&);
237 
238 // Map supplied rect from srcRect to an equivalent rect in destRect.
239 PLATFORM_EXPORT FloatRect mapRect(const FloatRect&, const FloatRect& srcRect, const FloatRect& destRect);
240 
241 }
242 
243 #endif
244