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1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 //
3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are
5 // met:
6 //
7 //    * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer.
9 //    * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer
11 // in the documentation and/or other materials provided with the
12 // distribution.
13 //    * Neither the name of Google Inc. nor the names of its
14 // contributors may be used to endorse or promote products derived from
15 // this software without specific prior written permission.
16 //
17 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
18 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
19 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
20 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
21 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 
29 #ifndef GraphicsContextStateSaver_h
30 #define GraphicsContextStateSaver_h
31 
32 #include "platform/PlatformExport.h"
33 #include "platform/graphics/GraphicsContext.h"
34 
35 namespace WebCore {
36 
37 class PLATFORM_EXPORT GraphicsContextStateSaver {
38     WTF_MAKE_FAST_ALLOCATED;
39 public:
40     GraphicsContextStateSaver(GraphicsContext& context, bool saveAndRestore = true)
m_context(context)41         : m_context(context)
42         , m_saveAndRestore(saveAndRestore)
43     {
44         if (m_saveAndRestore)
45             m_context.save();
46     }
47 
~GraphicsContextStateSaver()48     ~GraphicsContextStateSaver()
49     {
50         if (m_saveAndRestore)
51             m_context.restore();
52     }
53 
save()54     void save()
55     {
56         ASSERT(!m_saveAndRestore);
57         m_context.save();
58         m_saveAndRestore = true;
59     }
60 
restore()61     void restore()
62     {
63         ASSERT(m_saveAndRestore);
64         m_context.restore();
65         m_saveAndRestore = false;
66     }
67 
context()68     GraphicsContext* context() const { return &m_context; }
saved()69     bool saved() const { return m_saveAndRestore; }
70 
71 private:
72     GraphicsContext& m_context;
73     bool m_saveAndRestore;
74 };
75 
76 } // namespace WebCore
77 
78 #endif // GraphicsContextStateSaver_h
79