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1 /*
2  * Copyright (C) 2011 University of Szeged
3  * Copyright (C) 2011 Zoltan Herczeg
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL UNIVERSITY OF SZEGED OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef FEGaussianBlurNEON_h
28 #define FEGaussianBlurNEON_h
29 
30 #if HAVE(ARM_NEON_INTRINSICS)
31 
32 #include "platform/graphics/cpu/arm/filters/NEONHelpers.h"
33 #include "platform/graphics/filters/FEGaussianBlur.h"
34 
35 namespace WebCore {
36 
boxBlurNEON(Uint8ClampedArray * srcPixelArray,Uint8ClampedArray * dstPixelArray,unsigned dx,int dxLeft,int dxRight,int stride,int strideLine,int effectWidth,int effectHeight)37 inline void boxBlurNEON(Uint8ClampedArray* srcPixelArray, Uint8ClampedArray* dstPixelArray,
38                         unsigned dx, int dxLeft, int dxRight, int stride, int strideLine, int effectWidth, int effectHeight)
39 {
40     uint32_t* sourcePixel = reinterpret_cast<uint32_t*>(srcPixelArray->data());
41     uint32_t* destinationPixel = reinterpret_cast<uint32_t*>(dstPixelArray->data());
42 
43     float32x4_t deltaX = vdupq_n_f32(1.0 / dx);
44     int pixelLine = strideLine / 4;
45     int pixelStride = stride / 4;
46 
47     for (int y = 0; y < effectHeight; ++y) {
48         int line = y * pixelLine;
49         float32x4_t sum = vdupq_n_f32(0);
50         // Fill the kernel
51         int maxKernelSize = std::min(dxRight, effectWidth);
52         for (int i = 0; i < maxKernelSize; ++i) {
53             float32x4_t sourcePixelAsFloat = loadRGBA8AsFloat(sourcePixel + line + i * pixelStride);
54             sum = vaddq_f32(sum, sourcePixelAsFloat);
55         }
56 
57         // Blurring
58         for (int x = 0; x < effectWidth; ++x) {
59             int pixelOffset = line + x * pixelStride;
60             float32x4_t result = vmulq_f32(sum, deltaX);
61             storeFloatAsRGBA8(result, destinationPixel + pixelOffset);
62             if (x >= dxLeft) {
63                 float32x4_t sourcePixelAsFloat = loadRGBA8AsFloat(sourcePixel + pixelOffset - dxLeft * pixelStride);
64                 sum = vsubq_f32(sum, sourcePixelAsFloat);
65             }
66             if (x + dxRight < effectWidth) {
67                 float32x4_t sourcePixelAsFloat = loadRGBA8AsFloat(sourcePixel + pixelOffset + dxRight * pixelStride);
68                 sum = vaddq_f32(sum, sourcePixelAsFloat);
69             }
70         }
71     }
72 }
73 
74 } // namespace WebCore
75 
76 #endif // HAVE(ARM_NEON_INTRINSICS)
77 
78 #endif // FEGaussianBlurNEON_h
79