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1 /*
2  * Copyright (c) 2010, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef DrawingBuffer_h
32 #define DrawingBuffer_h
33 
34 #include "platform/PlatformExport.h"
35 #include "platform/geometry/IntSize.h"
36 #include "platform/graphics/GraphicsContext3D.h"
37 #include "platform/graphics/GraphicsTypes3D.h"
38 
39 #include "public/platform/WebExternalTextureLayerClient.h"
40 #include "public/platform/WebExternalTextureMailbox.h"
41 #include "wtf/Noncopyable.h"
42 #include "wtf/OwnPtr.h"
43 #include "wtf/PassOwnPtr.h"
44 
45 namespace blink {
46 class WebExternalBitmap;
47 class WebExternalTextureLayer;
48 class WebGraphicsContext3D;
49 class WebLayer;
50 }
51 
52 namespace WebCore {
53 class GraphicsContext3D;
54 class ImageData;
55 
56 // Abstract interface to allow basic context eviction management
57 class PLATFORM_EXPORT ContextEvictionManager : public RefCounted<ContextEvictionManager> {
58 public:
~ContextEvictionManager()59     virtual ~ContextEvictionManager() {};
60 
61     virtual void forciblyLoseOldestContext(const String& reason) = 0;
62     virtual IntSize oldestContextSize() = 0;
63 };
64 
65 // Manages a rendering target (framebuffer + attachment) for a canvas.  Can publish its rendering
66 // results to a blink::WebLayer for compositing.
67 class PLATFORM_EXPORT DrawingBuffer : public RefCounted<DrawingBuffer>, public blink::WebExternalTextureLayerClient  {
68     struct MailboxInfo : public RefCounted<MailboxInfo> {
69         blink::WebExternalTextureMailbox mailbox;
70         unsigned textureId;
71         IntSize size;
72     };
73 public:
74     enum PreserveDrawingBuffer {
75         Preserve,
76         Discard
77     };
78 
79     static PassRefPtr<DrawingBuffer> create(GraphicsContext3D*, const IntSize&, PreserveDrawingBuffer, PassRefPtr<ContextEvictionManager>);
80 
81     ~DrawingBuffer();
82 
83     // Clear all resources from this object, as well as context. Called when context is destroyed
84     // to prevent invalid accesses to the resources.
85     void releaseResources();
86 
87     // Issues a glClear() on all framebuffers associated with this DrawingBuffer. The caller is responsible for
88     // making the context current and setting the clear values and masks. Modifies the framebuffer binding.
89     void clearFramebuffers(GC3Dbitfield clearMask);
90 
91     // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget.
92     IntSize adjustSize(const IntSize&);
93     void reset(const IntSize&);
94     void bind();
size()95     IntSize size() const { return m_size; }
isZeroSized()96     bool isZeroSized() const { return m_size.isEmpty(); }
97 
98     // Copies the multisample color buffer to the normal color buffer and leaves m_fbo bound.
99     void commit(long x = 0, long y = 0, long width = -1, long height = -1);
100 
101     // commit should copy the full multisample buffer, and not respect the
102     // current scissor bounds. Track the state of the scissor test so that it
103     // can be disabled during calls to commit.
setScissorEnabled(bool scissorEnabled)104     void setScissorEnabled(bool scissorEnabled) { m_scissorEnabled = scissorEnabled; }
105 
106     // The DrawingBuffer needs to track the texture bound to texture unit 0.
107     // The bound texture is tracked to avoid costly queries during rendering.
setTexture2DBinding(Platform3DObject texture)108     void setTexture2DBinding(Platform3DObject texture) { m_texture2DBinding = texture; }
109 
110     // The DrawingBuffer needs to track the currently bound framebuffer so it
111     // restore the binding when needed.
setFramebufferBinding(Platform3DObject fbo)112     void setFramebufferBinding(Platform3DObject fbo) { m_framebufferBinding = fbo; }
113 
114     // Track the currently active texture unit. Texture unit 0 is used as host for a scratch
115     // texture.
setActiveTextureUnit(GC3Dint textureUnit)116     void setActiveTextureUnit(GC3Dint textureUnit) { m_activeTextureUnit = textureUnit; }
117 
118     bool multisample() const;
119 
120     Platform3DObject framebuffer() const;
121 
122     void markContentsChanged();
123 
124     blink::WebLayer* platformLayer();
125     void paintCompositedResultsToCanvas(ImageBuffer*);
126 
127     // WebExternalTextureLayerClient implementation.
128     virtual blink::WebGraphicsContext3D* context() OVERRIDE;
129     virtual bool prepareMailbox(blink::WebExternalTextureMailbox*, blink::WebExternalBitmap*) OVERRIDE;
130     virtual void mailboxReleased(const blink::WebExternalTextureMailbox&) OVERRIDE;
131 
132     bool copyToPlatformTexture(GraphicsContext3D&, Platform3DObject texture, GC3Denum internalFormat,
133         GC3Denum destType, GC3Dint level, bool premultiplyAlpha, bool flipY);
134 
135 private:
136     DrawingBuffer(GraphicsContext3D*, const IntSize&, bool multisampleExtensionSupported,
137                   bool packedDepthStencilExtensionSupported, PreserveDrawingBuffer, PassRefPtr<ContextEvictionManager>);
138 
139     void initialize(const IntSize&);
140 
141     Platform3DObject frontColorBuffer() const;
colorBuffer()142     Platform3DObject colorBuffer() const { return m_colorBuffer; }
143 
144     unsigned createColorTexture(const IntSize& size = IntSize());
145     // Create the depth/stencil and multisample buffers, if needed.
146     void createSecondaryBuffers();
147     bool resizeFramebuffer(const IntSize&);
148     bool resizeMultisampleFramebuffer(const IntSize&);
149     void resizeDepthStencil(const IntSize&, int sampleCount);
150 
151     // Bind to the m_framebufferBinding if it's not 0.
152     void restoreFramebufferBinding();
153 
154     void clearPlatformLayer();
155 
156     PassRefPtr<MailboxInfo> recycledMailbox();
157     PassRefPtr<MailboxInfo> createNewMailbox(unsigned);
158 
159     // Updates the current size of the buffer, ensuring that s_currentResourceUsePixels is updated.
160     void setSize(const IntSize& size);
161 
162     // Calculates the difference in pixels between the current buffer size and the proposed size.
163     int pixelDelta(const IntSize& size);
164 
165     // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget
166     // Returns true if the buffer will only fit if the oldest WebGL context is forcibly lost
167     IntSize adjustSizeWithContextEviction(const IntSize&, bool& evictContext);
168 
169     PreserveDrawingBuffer m_preserveDrawingBuffer;
170     bool m_scissorEnabled;
171     Platform3DObject m_texture2DBinding;
172     Platform3DObject m_framebufferBinding;
173     GC3Denum m_activeTextureUnit;
174 
175     RefPtr<GraphicsContext3D> m_context;
176     IntSize m_size;
177     bool m_multisampleExtensionSupported;
178     bool m_packedDepthStencilExtensionSupported;
179     Platform3DObject m_fbo;
180     Platform3DObject m_colorBuffer;
181     Platform3DObject m_frontColorBuffer;
182 
183     // This is used when we have OES_packed_depth_stencil.
184     Platform3DObject m_depthStencilBuffer;
185 
186     // These are used when we don't.
187     Platform3DObject m_depthBuffer;
188     Platform3DObject m_stencilBuffer;
189 
190     // For multisampling.
191     Platform3DObject m_multisampleFBO;
192     Platform3DObject m_multisampleColorBuffer;
193 
194     // True if our contents have been modified since the last presentation of this buffer.
195     bool m_contentsChanged;
196 
197     // True if commit() has been called since the last time markContentsChanged() had been called.
198     bool m_contentsChangeCommitted;
199 
200     GraphicsContext3D::Attributes m_attributes;
201     unsigned m_internalColorFormat;
202     unsigned m_colorFormat;
203     unsigned m_internalRenderbufferFormat;
204     int m_maxTextureSize;
205 
206     OwnPtr<blink::WebExternalTextureLayer> m_layer;
207 
208     // All of the mailboxes that this DrawingBuffer has ever created.
209     Vector<RefPtr<MailboxInfo> > m_textureMailboxes;
210     // Mailboxes that were released by the compositor and can be used again by this DrawingBuffer.
211     Vector<RefPtr<MailboxInfo> > m_recycledMailboxes;
212     RefPtr<MailboxInfo> m_lastColorBuffer;
213 
214     RefPtr<ContextEvictionManager> m_contextEvictionManager;
215 };
216 
217 } // namespace WebCore
218 
219 #endif // DrawingBuffer_h
220