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1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef WebSpellCheckClient_h
32 #define WebSpellCheckClient_h
33 
34 #include "../platform/WebString.h"
35 #include "../platform/WebVector.h"
36 #include "WebTextCheckingType.h"
37 
38 namespace blink {
39 
40 class WebString;
41 class WebTextCheckingCompletion;
42 struct WebTextCheckingResult;
43 
44 class WebSpellCheckClient {
45 public:
46     // The client should perform spell-checking on the given text. If the
47     // text contains a misspelled word, then upon return misspelledOffset
48     // will point to the start of the misspelled word, and misspelledLength
49     // will indicates its length. Otherwise, if there was not a spelling
50     // error, then upon return misspelledLength is 0. If optional_suggestions
51     // is given, then it will be filled with suggested words (not a cheap step).
spellCheck(const WebString & text,int & misspelledOffset,int & misspelledLength,WebVector<WebString> * optionalSuggestions)52     virtual void spellCheck(const WebString& text,
53                             int& misspelledOffset,
54                             int& misspelledLength,
55                             WebVector<WebString>* optionalSuggestions) { }
56 
57     // The client should perform spell-checking on the given text. This function will
58     // enumerate all misspellings at once.
checkTextOfParagraph(const WebString &,WebTextCheckingTypeMask mask,WebVector<WebTextCheckingResult> * results)59     virtual void checkTextOfParagraph(const WebString&,
60                                       WebTextCheckingTypeMask mask,
61                                       WebVector<WebTextCheckingResult>* results) { }
62 
63     // Requests asynchronous spelling and grammar checking, whose result should be
64     // returned by passed completion object.
requestCheckingOfText(const WebString & textToCheck,const WebVector<uint32_t> & markersInText,const WebVector<unsigned> & markerOffsets,WebTextCheckingCompletion * completionCallback)65     virtual void requestCheckingOfText(const WebString& textToCheck,
66                                        const WebVector<uint32_t>& markersInText,
67                                        const WebVector<unsigned>& markerOffsets,
68                                        WebTextCheckingCompletion* completionCallback) { }
69 
70     // Computes an auto-corrected replacement for a misspelled word. If no
71     // replacement is found, then an empty string is returned.
autoCorrectWord(const WebString & misspelledWord)72     virtual WebString autoCorrectWord(const WebString& misspelledWord) { return WebString(); }
73 
74     // Show or hide the spelling UI.
showSpellingUI(bool show)75     virtual void showSpellingUI(bool show) { }
76 
77     // Returns true if the spelling UI is showing.
isShowingSpellingUI()78     virtual bool isShowingSpellingUI() { return false; }
79 
80     // Update the spelling UI with the given word.
updateSpellingUIWithMisspelledWord(const WebString & word)81     virtual void updateSpellingUIWithMisspelledWord(const WebString& word) { }
82 
83 protected:
~WebSpellCheckClient()84     ~WebSpellCheckClient() { }
85 };
86 
87 } // namespace blink
88 
89 #endif
90