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1 /*
2  * libjingle SCTP
3  * Copyright 2012 Google Inc, and Robin Seggelmann
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
29 #define TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
30 
31 #include <errno.h>
32 #include <string>
33 #include <vector>
34 
35 namespace cricket {
36 // Some ERRNO values get re-#defined to WSA* equivalents in some talk/
37 // headers.  We save the original ones in an enum.
38 enum PreservedErrno {
39   SCTP_EINPROGRESS = EINPROGRESS,
40   SCTP_EWOULDBLOCK = EWOULDBLOCK
41 };
42 }  // namespace cricket
43 
44 #include "talk/base/buffer.h"
45 #include "talk/base/scoped_ptr.h"
46 #include "talk/media/base/codec.h"
47 #include "talk/media/base/mediachannel.h"
48 #include "talk/media/base/mediaengine.h"
49 
50 // Defined by "usrsctplib/usrsctp.h"
51 struct sockaddr_conn;
52 struct sctp_assoc_change;
53 // Defined by <sys/socket.h>
54 struct socket;
55 
56 namespace cricket {
57 // The highest stream ID (Sid) that SCTP allows, and the number of streams we
58 // tell SCTP we're going to use.
59 const uint32 kMaxSctpSid = 1023;
60 
61 // A DataEngine that interacts with usrsctp.
62 //
63 // From channel calls, data flows like this:
64 // [worker thread (although it can in princple be another thread)]
65 //  1.  SctpDataMediaChannel::SendData(data)
66 //  2.  usrsctp_sendv(data)
67 // [worker thread returns; sctp thread then calls the following]
68 //  3.  OnSctpOutboundPacket(wrapped_data)
69 // [sctp thread returns having posted a message for the worker thread]
70 //  4.  SctpDataMediaChannel::OnMessage(wrapped_data)
71 //  5.  SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data)
72 //  6.  NetworkInterface::SendPacket(wrapped_data)
73 //  7.  ... across network ... a packet is sent back ...
74 //  8.  SctpDataMediaChannel::OnPacketReceived(wrapped_data)
75 //  9.  usrsctp_conninput(wrapped_data)
76 // [worker thread returns; sctp thread then calls the following]
77 //  10.  OnSctpInboundData(data)
78 // [sctp thread returns having posted a message fot the worker thread]
79 //  11. SctpDataMediaChannel::OnMessage(inboundpacket)
80 //  12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket)
81 //  13. SctpDataMediaChannel::OnDataFromSctpToChannel(data)
82 //  14. SctpDataMediaChannel::SignalDataReceived(data)
83 // [from the same thread, methods registered/connected to
84 //  SctpDataMediaChannel are called with the recieved data]
85 class SctpDataEngine : public DataEngineInterface {
86  public:
87   SctpDataEngine();
88   virtual ~SctpDataEngine();
89 
90   virtual DataMediaChannel* CreateChannel(DataChannelType data_channel_type);
91 
data_codecs()92   virtual const std::vector<DataCodec>& data_codecs() { return codecs_; }
93 
94  private:
95   static int usrsctp_engines_count;
96   std::vector<DataCodec> codecs_;
97 };
98 
99 // TODO(ldixon): Make into a special type of TypedMessageData.
100 // Holds data to be passed on to a channel.
101 struct SctpInboundPacket;
102 
103 class SctpDataMediaChannel : public DataMediaChannel,
104                              public talk_base::MessageHandler {
105  public:
106   // DataMessageType is used for the SCTP "Payload Protocol Identifier", as
107   // defined in http://tools.ietf.org/html/rfc4960#section-14.4
108   //
109   // For the list of IANA approved values see:
110   // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml
111   // The value is not used by SCTP itself. It indicates the protocol running
112   // on top of SCTP.
113   enum PayloadProtocolIdentifier {
114     PPID_NONE = 0,  // No protocol is specified.
115     // Matches the PPIDs in mozilla source and
116     // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9
117     // They're not yet assigned by IANA.
118     PPID_CONTROL = 50,
119     PPID_BINARY_PARTIAL = 52,
120     PPID_BINARY_LAST = 53,
121     PPID_TEXT_PARTIAL = 54,
122     PPID_TEXT_LAST = 51
123   };
124 
125   // Given a thread which will be used to post messages (received data) to this
126   // SctpDataMediaChannel instance.
127   explicit SctpDataMediaChannel(talk_base::Thread* thread);
128   virtual ~SctpDataMediaChannel();
129 
130   // When SetSend is set to true, connects. When set to false, disconnects.
131   // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect,
132   // disconnect, and reconnect.
133   virtual bool SetSend(bool send);
134   // Unless SetReceive(true) is called, received packets will be discarded.
135   virtual bool SetReceive(bool receive);
136 
137   virtual bool AddSendStream(const StreamParams& sp);
138   virtual bool RemoveSendStream(uint32 ssrc);
139   virtual bool AddRecvStream(const StreamParams& sp);
140   virtual bool RemoveRecvStream(uint32 ssrc);
141 
142   // Called when Sctp gets data. The data may be a notification or data for
143   // OnSctpInboundData. Called from the worker thread.
144   virtual void OnMessage(talk_base::Message* msg);
145   // Send data down this channel (will be wrapped as SCTP packets then given to
146   // sctp that will then post the network interface by OnMessage).
147   // Returns true iff successful data somewhere on the send-queue/network.
148   virtual bool SendData(const SendDataParams& params,
149                         const talk_base::Buffer& payload,
150                         SendDataResult* result = NULL);
151   // A packet is received from the network interface. Posted to OnMessage.
152   virtual void OnPacketReceived(talk_base::Buffer* packet,
153                                 const talk_base::PacketTime& packet_time);
154 
155   // Exposed to allow Post call from c-callbacks.
worker_thread()156   talk_base::Thread* worker_thread() const { return worker_thread_; }
157 
158   // TODO(ldixon): add a DataOptions class to mediachannel.h
SetOptions(int options)159   virtual bool SetOptions(int options) { return false; }
GetOptions()160   virtual int GetOptions() const { return 0; }
161 
162   // Many of these things are unused by SCTP, but are needed to fulfill
163   // the MediaChannel interface.
164   // TODO(pthatcher): Cleanup MediaChannel interface, or at least
165   // don't try calling these and return false.  Right now, things
166   // don't work if we return false.
SetSendBandwidth(bool autobw,int bps)167   virtual bool SetSendBandwidth(bool autobw, int bps) { return true; }
SetRecvRtpHeaderExtensions(const std::vector<RtpHeaderExtension> & extensions)168   virtual bool SetRecvRtpHeaderExtensions(
169       const std::vector<RtpHeaderExtension>& extensions) { return true; }
SetSendRtpHeaderExtensions(const std::vector<RtpHeaderExtension> & extensions)170   virtual bool SetSendRtpHeaderExtensions(
171       const std::vector<RtpHeaderExtension>& extensions) { return true; }
172   virtual bool SetSendCodecs(const std::vector<DataCodec>& codecs);
173   virtual bool SetRecvCodecs(const std::vector<DataCodec>& codecs);
OnRtcpReceived(talk_base::Buffer * packet,const talk_base::PacketTime & packet_time)174   virtual void OnRtcpReceived(talk_base::Buffer* packet,
175                               const talk_base::PacketTime& packet_time) {}
OnReadyToSend(bool ready)176   virtual void OnReadyToSend(bool ready) {}
177 
178   // Helper for debugging.
set_debug_name(const std::string & debug_name)179   void set_debug_name(const std::string& debug_name) {
180     debug_name_ = debug_name;
181   }
debug_name()182   const std::string& debug_name() const { return debug_name_; }
183 
184  private:
185   sockaddr_conn GetSctpSockAddr(int port);
186 
187   // Creates the socket and connects. Sets sending_ to true.
188   bool Connect();
189   // Closes the socket. Sets sending_ to false.
190   void Disconnect();
191 
192   // Returns false when openning the socket failed; when successfull sets
193   // sending_ to true
194   bool OpenSctpSocket();
195   // Sets sending_ to false and sock_ to NULL.
196   void CloseSctpSocket();
197 
198   // Called by OnMessage to send packet on the network.
199   void OnPacketFromSctpToNetwork(talk_base::Buffer* buffer);
200   // Called by OnMessage to decide what to do with the packet.
201   void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet);
202   void OnDataFromSctpToChannel(const ReceiveDataParams& params,
203                                talk_base::Buffer* buffer);
204   void OnNotificationFromSctp(talk_base::Buffer* buffer);
205   void OnNotificationAssocChange(const sctp_assoc_change& change);
206 
207   // Responsible for marshalling incoming data to the channels listeners, and
208   // outgoing data to the network interface.
209   talk_base::Thread* worker_thread_;
210   // The local and remote SCTP port to use. These are passed along the wire
211   // and the listener and connector must be using the same port. It is not
212   // related to the ports at the IP level.  If set to -1, we default to
213   // kSctpDefaultPort.
214   int local_port_;
215   int remote_port_;
216   struct socket* sock_;  // The socket created by usrsctp_socket(...).
217 
218   // sending_ is true iff there is a connected socket.
219   bool sending_;
220   // receiving_ controls whether inbound packets are thrown away.
221   bool receiving_;
222   // Unified send/receive streams, as each is bidirectional.
223   std::vector<StreamParams> streams_;
224 
225   // A human-readable name for debugging messages.
226   std::string debug_name_;
227 };
228 
229 }  // namespace cricket
230 
231 #endif  // TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
232