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1 /*
2  * libjingle
3  * Copyright 2012, Google Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef TALK_P2P_BASE_TESTTURNSERVER_H_
29 #define TALK_P2P_BASE_TESTTURNSERVER_H_
30 
31 #include <string>
32 
33 #include "talk/base/asyncudpsocket.h"
34 #include "talk/base/thread.h"
35 #include "talk/p2p/base/basicpacketsocketfactory.h"
36 #include "talk/p2p/base/stun.h"
37 #include "talk/p2p/base/turnserver.h"
38 
39 namespace cricket {
40 
41 static const char kTestRealm[] = "example.org";
42 static const char kTestSoftware[] = "TestTurnServer";
43 
44 class TestTurnServer : public TurnAuthInterface {
45  public:
TestTurnServer(talk_base::Thread * thread,const talk_base::SocketAddress & udp_int_addr,const talk_base::SocketAddress & udp_ext_addr)46   TestTurnServer(talk_base::Thread* thread,
47                  const talk_base::SocketAddress& udp_int_addr,
48                  const talk_base::SocketAddress& udp_ext_addr)
49       : server_(thread) {
50     AddInternalSocket(udp_int_addr, cricket::PROTO_UDP);
51     server_.SetExternalSocketFactory(new talk_base::BasicPacketSocketFactory(),
52         udp_ext_addr);
53     server_.set_realm(kTestRealm);
54     server_.set_software(kTestSoftware);
55     server_.set_auth_hook(this);
56   }
57 
set_enable_otu_nonce(bool enable)58   void set_enable_otu_nonce(bool enable) {
59     server_.set_enable_otu_nonce(enable);
60   }
61 
server()62   TurnServer* server() { return &server_; }
63 
AddInternalSocket(const talk_base::SocketAddress & int_addr,ProtocolType proto)64   void AddInternalSocket(const talk_base::SocketAddress& int_addr,
65                          ProtocolType proto) {
66     talk_base::Thread* thread = talk_base::Thread::Current();
67     if (proto == cricket::PROTO_UDP) {
68       server_.AddInternalSocket(talk_base::AsyncUDPSocket::Create(
69           thread->socketserver(), int_addr), proto);
70     } else if (proto == cricket::PROTO_TCP) {
71       // For TCP we need to create a server socket which can listen for incoming
72       // new connections.
73       talk_base::AsyncSocket* socket =
74           thread->socketserver()->CreateAsyncSocket(SOCK_STREAM);
75       socket->Bind(int_addr);
76       socket->Listen(5);
77       server_.AddInternalServerSocket(socket, proto);
78     }
79   }
80 
81  private:
82   // For this test server, succeed if the password is the same as the username.
83   // Obviously, do not use this in a production environment.
GetKey(const std::string & username,const std::string & realm,std::string * key)84   virtual bool GetKey(const std::string& username, const std::string& realm,
85                       std::string* key) {
86     return ComputeStunCredentialHash(username, realm, username, key);
87   }
88 
89   TurnServer server_;
90 };
91 
92 }  // namespace cricket
93 
94 #endif  // TALK_P2P_BASE_TESTTURNSERVER_H_
95