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1 /*
2  * libjingle
3  * Copyright 2004--2010, Google Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef TALK_SOUND_SOUNDSYSTEMINTERFACE_H_
29 #define TALK_SOUND_SOUNDSYSTEMINTERFACE_H_
30 
31 #include <vector>
32 
33 #include "talk/base/constructormagic.h"
34 
35 namespace cricket {
36 
37 class SoundDeviceLocator;
38 class SoundInputStreamInterface;
39 class SoundOutputStreamInterface;
40 
41 // Interface for a platform's sound system.
42 // Implementations must guarantee thread-safety for at least the following use
43 // cases:
44 // 1) Concurrent enumeration and opening of devices from different threads.
45 // 2) Concurrent use of different Sound(Input|Output)StreamInterface
46 // instances from different threads (but concurrent use of the _same_ one from
47 // different threads need not be supported).
48 class SoundSystemInterface {
49  public:
50   typedef std::vector<SoundDeviceLocator *> SoundDeviceLocatorList;
51 
52   enum SampleFormat {
53     // Only one supported sample format at this time.
54     // The values here may be used in lookup tables, so they shouldn't change.
55     FORMAT_S16LE = 0,
56   };
57 
58   enum Flags {
59     // Enable reporting the current stream latency in
60     // Sound(Input|Output)StreamInterface. See those classes for more details.
61     FLAG_REPORT_LATENCY = (1 << 0),
62   };
63 
64   struct OpenParams {
65     // Format for the sound stream.
66     SampleFormat format;
67     // Sampling frequency in hertz.
68     unsigned int freq;
69     // Number of channels in the PCM stream.
70     unsigned int channels;
71     // Misc flags. Should be taken from the Flags enum above.
72     int flags;
73     // Desired latency, measured as number of bytes of sample data
74     int latency;
75   };
76 
77   // Special values for the "latency" field of OpenParams.
78   // Use this one to say you don't care what the latency is. The sound system
79   // will optimize for other things instead.
80   static const int kNoLatencyRequirements = -1;
81   // Use this one to say that you want the sound system to pick an appropriate
82   // small latency value. The sound system may pick the minimum allowed one, or
83   // a slightly higher one in the event that the true minimum requires an
84   // undesirable trade-off.
85   static const int kLowLatency = 0;
86 
87   // Max value for the volume parameters for Sound(Input|Output)StreamInterface.
88   static const int kMaxVolume = 255;
89   // Min value for the volume parameters for Sound(Input|Output)StreamInterface.
90   static const int kMinVolume = 0;
91 
92   // Helper for clearing a locator list and deleting the entries.
93   static void ClearSoundDeviceLocatorList(SoundDeviceLocatorList *devices);
94 
~SoundSystemInterface()95   virtual ~SoundSystemInterface() {}
96 
97   virtual bool Init() = 0;
98   virtual void Terminate() = 0;
99 
100   // Enumerates the available devices. (Any pre-existing locators in the lists
101   // are deleted.)
102   virtual bool EnumeratePlaybackDevices(SoundDeviceLocatorList *devices) = 0;
103   virtual bool EnumerateCaptureDevices(SoundDeviceLocatorList *devices) = 0;
104 
105   // Gets a special locator for the default device.
106   virtual bool GetDefaultPlaybackDevice(SoundDeviceLocator **device) = 0;
107   virtual bool GetDefaultCaptureDevice(SoundDeviceLocator **device) = 0;
108 
109   // Opens the given device, or returns NULL on error.
110   virtual SoundOutputStreamInterface *OpenPlaybackDevice(
111       const SoundDeviceLocator *device,
112       const OpenParams &params) = 0;
113   virtual SoundInputStreamInterface *OpenCaptureDevice(
114       const SoundDeviceLocator *device,
115       const OpenParams &params) = 0;
116 
117   // A human-readable name for this sound system.
118   virtual const char *GetName() const = 0;
119 
120  protected:
SoundSystemInterface()121   SoundSystemInterface() {}
122 
123  private:
124   DISALLOW_COPY_AND_ASSIGN(SoundSystemInterface);
125 };
126 
127 }  // namespace cricket
128 
129 #endif  // TALK_SOUND_SOUNDSYSTEMINTERFACE_H_
130