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1 // Copyright 2013 the V8 project authors. All rights reserved.
2 
3 // Test constant pool array code.
4 
5 #include "v8.h"
6 
7 #include "factory.h"
8 #include "objects.h"
9 #include "cctest.h"
10 
11 using namespace v8::internal;
12 
13 
TEST(ConstantPool)14 TEST(ConstantPool) {
15   LocalContext context;
16   Isolate* isolate = CcTest::i_isolate();
17   Heap* heap = isolate->heap();
18   Factory* factory = isolate->factory();
19   v8::HandleScope scope(context->GetIsolate());
20 
21   // Check construction.
22   Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(3, 2, 1);
23   CHECK_EQ(array->count_of_int64_entries(), 3);
24   CHECK_EQ(array->count_of_ptr_entries(), 2);
25   CHECK_EQ(array->count_of_int32_entries(), 1);
26   CHECK_EQ(array->length(), 6);
27   CHECK_EQ(array->first_int64_index(), 0);
28   CHECK_EQ(array->first_ptr_index(), 3);
29   CHECK_EQ(array->first_int32_index(), 5);
30 
31   // Check getters and setters.
32   int64_t big_number = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
33   Handle<Object> object = factory->NewHeapNumber(4.0);
34   array->set(0, big_number);
35   array->set(1, 0.5);
36   array->set(3, *object);
37   array->set(5, 50);
38   CHECK_EQ(array->get_int64_entry(0), big_number);
39   CHECK_EQ(array->get_int64_entry_as_double(1), 0.5);
40   CHECK_EQ(array->get_ptr_entry(3), *object);
41   CHECK_EQ(array->get_int32_entry(5), 50);
42 
43   // Check pointers are updated on GC.
44   Object* old_ptr = array->get_ptr_entry(3);
45   CHECK_EQ(*object, old_ptr);
46   heap->CollectGarbage(NEW_SPACE);
47   Object* new_ptr = array->get_ptr_entry(3);
48   CHECK_NE(*object, old_ptr);
49   CHECK_EQ(*object, new_ptr);
50 }
51