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1 /*
2  * Copyright (C) 2009, 2011 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef WebURLLoader_h
32 #define WebURLLoader_h
33 
34 #include "WebCommon.h"
35 #include "WebURLRequest.h"
36 
37 namespace blink {
38 
39 class WebData;
40 class WebURLLoaderClient;
41 class WebURLResponse;
42 struct WebURLError;
43 
44 class WebURLLoader {
45 public:
46     // The WebURLLoader may be deleted in a call to its client.
~WebURLLoader()47     virtual ~WebURLLoader() {}
48 
49     // Load the request synchronously, returning results directly to the
50     // caller upon completion.  There is no mechanism to interrupt a
51     // synchronous load!!
52     virtual void loadSynchronously(const WebURLRequest&,
53         WebURLResponse&, WebURLError&, WebData& data) = 0;
54 
55     // Load the request asynchronously, sending notifications to the given
56     // client.  The client will receive no further notifications if the
57     // loader is disposed before it completes its work.
58     virtual void loadAsynchronously(const WebURLRequest&,
59         WebURLLoaderClient*) = 0;
60 
61     // Cancels an asynchronous load.  This will appear as a load error to
62     // the client.
63     virtual void cancel() = 0;
64 
65     // Suspends/resumes an asynchronous load.
66     virtual void setDefersLoading(bool) = 0;
67 
68     // Notifies the loader that the priority of a WebURLRequest has changed from
69     // its previous value. For example, a preload request starts with low
70     // priority, but may increase when the resource is needed for rendering.
didChangePriority(WebURLRequest::Priority newPriority)71     virtual void didChangePriority(WebURLRequest::Priority newPriority) { }
72 };
73 
74 } // namespace blink
75 
76 #endif
77