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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "gm.h"
9 #include "SkPath.h"
10 #include "SkRegion.h"
11 #include "SkShader.h"
12 #include "SkUtils.h"
13 #include "SkColorPriv.h"
14 #include "SkColorFilter.h"
15 #include "SkTypeface.h"
16 
17 // effects
18 #include "SkGradientShader.h"
19 #include "SkUnitMappers.h"
20 #include "SkBlurDrawLooper.h"
21 
makebm(SkBitmap * bm,SkBitmap::Config config,int w,int h)22 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
23     bm->setConfig(config, w, h);
24     bm->allocPixels();
25     bm->eraseColor(SK_ColorTRANSPARENT);
26 
27     SkCanvas    canvas(*bm);
28     SkPoint     pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} };
29     SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
30     SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
31     SkPaint     paint;
32 
33     SkUnitMapper*   um = NULL;
34 
35     um = new SkCosineMapper;
36 //    um = new SkDiscreteMapper(12);
37 
38     SkAutoUnref au(um);
39 
40     paint.setDither(true);
41     paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
42                 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
43     canvas.drawPaint(paint);
44 }
45 
setup(SkPaint * paint,const SkBitmap & bm,bool filter,SkShader::TileMode tmx,SkShader::TileMode tmy)46 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter,
47                   SkShader::TileMode tmx, SkShader::TileMode tmy) {
48     SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
49     paint->setShader(shader)->unref();
50     paint->setFilterLevel(filter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
51 }
52 
53 static const SkBitmap::Config gConfigs[] = {
54     SkBitmap::kARGB_8888_Config,
55     SkBitmap::kRGB_565_Config,
56 };
57 
58 class TilingGM : public skiagm::GM {
59 public:
TilingGM(bool powerOfTwoSize)60     TilingGM(bool powerOfTwoSize)
61             : fPowerOfTwoSize(powerOfTwoSize) {
62     }
63 
64     SkBitmap    fTexture[SK_ARRAY_COUNT(gConfigs)];
65 
66 protected:
67 
68     enum {
69         kPOTSize = 32,
70         kNPOTSize = 21,
71     };
72 
onShortName()73     SkString onShortName() {
74         SkString name("tilemodes");
75         if (!fPowerOfTwoSize) {
76             name.append("_npot");
77         }
78         return name;
79     }
80 
onISize()81     SkISize onISize() { return SkISize::Make(880, 560); }
82 
onOnceBeforeDraw()83     virtual void onOnceBeforeDraw() SK_OVERRIDE {
84         int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize;
85         for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
86             makebm(&fTexture[i], gConfigs[i], size, size);
87         }
88     }
89 
onDraw(SkCanvas * canvas)90     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
91 
92         int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize;
93 
94         SkRect r = { 0, 0, SkIntToScalar(size*2), SkIntToScalar(size*2) };
95 
96         static const char* gConfigNames[] = { "8888", "565", "4444" };
97 
98         static const bool           gFilters[] = { false, true };
99         static const char*          gFilterNames[] = {     "point",                     "bilinear" };
100 
101         static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
102         static const char*          gModeNames[] = {    "C",                    "R",                   "M" };
103 
104         SkScalar y = SkIntToScalar(24);
105         SkScalar x = SkIntToScalar(10);
106 
107         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
108             for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
109                 SkPaint p;
110                 SkString str;
111                 p.setAntiAlias(true);
112                 p.setDither(true);
113                 str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]);
114 
115                 p.setTextAlign(SkPaint::kCenter_Align);
116                 canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
117 
118                 x += r.width() * 4 / 3;
119             }
120         }
121 
122         y += SkIntToScalar(16);
123 
124         for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
125             for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) {
126                 x = SkIntToScalar(10);
127                 for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
128                     for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
129                         SkPaint paint;
130 #if 1 // Temporary change to regen bitmap before each draw. This may help tracking down an issue
131       // on SGX where resizing NPOT textures to POT textures exhibits a driver bug.
132                         if (!fPowerOfTwoSize) {
133                             makebm(&fTexture[i], gConfigs[i], size, size);
134                         }
135 #endif
136                         setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]);
137                         paint.setDither(true);
138 
139                         canvas->save();
140                         canvas->translate(x, y);
141                         canvas->drawRect(r, paint);
142                         canvas->restore();
143 
144                         x += r.width() * 4 / 3;
145                     }
146                 }
147                 {
148                     SkPaint p;
149                     SkString str;
150                     p.setAntiAlias(true);
151                     str.printf("%s, %s", gConfigNames[i], gFilterNames[j]);
152                     canvas->drawText(str.c_str(), str.size(), x, y + r.height() * 2 / 3, p);
153                 }
154 
155                 y += r.height() * 4 / 3;
156             }
157         }
158     }
159 
160 private:
161     bool fPowerOfTwoSize;
162     typedef skiagm::GM INHERITED;
163 };
164 
165 static const int gWidth = 32;
166 static const int gHeight = 32;
167 
make_bm(SkShader::TileMode tx,SkShader::TileMode ty)168 static SkShader* make_bm(SkShader::TileMode tx, SkShader::TileMode ty) {
169     SkBitmap bm;
170     makebm(&bm, SkBitmap::kARGB_8888_Config, gWidth, gHeight);
171     return SkShader::CreateBitmapShader(bm, tx, ty);
172 }
173 
make_grad(SkShader::TileMode tx,SkShader::TileMode ty)174 static SkShader* make_grad(SkShader::TileMode tx, SkShader::TileMode ty) {
175     SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(gWidth), SkIntToScalar(gHeight)} };
176     SkPoint center = { SkIntToScalar(gWidth)/2, SkIntToScalar(gHeight)/2 };
177     SkScalar rad = SkIntToScalar(gWidth)/2;
178     SkColor colors[] = { 0xFFFF0000, 0xFF0044FF };
179 
180     int index = (int)ty;
181     switch (index % 3) {
182         case 0:
183             return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx);
184         case 1:
185             return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx);
186         case 2:
187             return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors));
188     }
189 
190     return NULL;
191 }
192 
193 typedef SkShader* (*ShaderProc)(SkShader::TileMode, SkShader::TileMode);
194 
195 class Tiling2GM : public skiagm::GM {
196     ShaderProc fProc;
197     SkString   fName;
198 public:
Tiling2GM(ShaderProc proc,const char name[])199     Tiling2GM(ShaderProc proc, const char name[]) : fProc(proc) {
200         fName.printf("tilemode_%s", name);
201     }
202 
203 protected:
onShortName()204     SkString onShortName() {
205         return fName;
206     }
207 
onISize()208     SkISize onISize() { return SkISize::Make(880, 560); }
209 
onDraw(SkCanvas * canvas)210     virtual void onDraw(SkCanvas* canvas) {
211         canvas->scale(SkIntToScalar(3)/2, SkIntToScalar(3)/2);
212 
213         const SkScalar w = SkIntToScalar(gWidth);
214         const SkScalar h = SkIntToScalar(gHeight);
215         SkRect r = { -w, -h, w*2, h*2 };
216 
217         static const SkShader::TileMode gModes[] = {
218             SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode
219         };
220         static const char* gModeNames[] = {
221             "Clamp", "Repeat", "Mirror"
222         };
223 
224         SkScalar y = SkIntToScalar(24);
225         SkScalar x = SkIntToScalar(66);
226 
227         SkPaint p;
228         p.setAntiAlias(true);
229         p.setTextAlign(SkPaint::kCenter_Align);
230 
231         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
232             SkString str(gModeNames[kx]);
233             canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
234             x += r.width() * 4 / 3;
235         }
236 
237         y += SkIntToScalar(16) + h;
238         p.setTextAlign(SkPaint::kRight_Align);
239 
240         for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
241             x = SkIntToScalar(16) + w;
242 
243             SkString str(gModeNames[ky]);
244             canvas->drawText(str.c_str(), str.size(), x, y + h/2, p);
245 
246             x += SkIntToScalar(50);
247             for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
248                 SkPaint paint;
249                 paint.setShader(fProc(gModes[kx], gModes[ky]))->unref();
250 
251                 canvas->save();
252                 canvas->translate(x, y);
253                 canvas->drawRect(r, paint);
254                 canvas->restore();
255 
256                 x += r.width() * 4 / 3;
257             }
258             y += r.height() * 4 / 3;
259         }
260     }
261 
262 private:
263     typedef skiagm::GM INHERITED;
264 };
265 
266 //////////////////////////////////////////////////////////////////////////////
267 
268 DEF_GM( return new TilingGM(true); )
269 DEF_GM( return new TilingGM(false); )
270 DEF_GM( return new Tiling2GM(make_bm, "bitmap"); )
271 DEF_GM( return new Tiling2GM(make_grad, "gradient"); )
272