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1page.title=Using Hardware Devices
2@jd:body
3
4<div id="qv-wrapper">
5<div id="qv">
6  <h2>In this document</h2>
7  <ol>
8    <li><a href="#setting-up">Setting up a Device for Development</a>
9      <ol>
10        <li><a href="#VendorIds">USB Vendor IDs</a></li>
11      </ol>
12    </li>
13  </ol>
14  <h2>See also</h2>
15  <ol>
16    <li><a href="{@docRoot}sdk/win-usb.html">Google USB Driver</a></li>
17    <li><a href="{@docRoot}tools/extras/oem-usb.html">OEM USB Drivers</a></li>
18  </ol>
19</div>
20</div>
21
22<p>When building a mobile application, it's important that you always test your application on a
23real device before releasing it to users. This page describes how to set up your development
24environment and Android-powered device for testing and debugging on the device.</p>
25
26<p>You can use any Android-powered device as an environment for running,
27debugging, and testing your applications. The tools included in the SDK make it easy to install and
28run your application on the device each time you compile. You can install your application on the
29device directly from Eclipse or from the command line with ADB. If
30you don't yet have a device, check with the service providers in your area to determine which
31Android-powered devices are available.</p>
32
33<p>If you want a SIM-unlocked phone, then you might consider a Nexus phone. To find a place
34to purchase the Nexus S and other Android-powered devices, visit <a
35href="http://www.google.com/phone/detail/nexus-s">google.com/phone</a>.</p>
36
37<p class="note"><strong>Note:</strong> When developing on a device, keep in mind that you should
38still use the <a
39href="{@docRoot}tools/devices/emulator.html">Android emulator</a> to test your
40application
41on configurations that are not equivalent to those of your real device. Although the emulator
42does not allow you to test every device feature (such as the accelerometer), it does
43allow you to verify that your application functions properly on different versions of the Android
44platform, in different screen sizes and orientations, and more.</p>
45
46
47<h2 id="setting-up">Setting up a Device for Development</h2>
48
49<p>With an Android-powered device, you can develop and debug your Android applications just as you
50would on the emulator. Before you can start, there are just a few things to do:</p>
51
52<ol>
53  <li>Declare your application as "debuggable" in your Android Manifest.
54    <p>When using Eclipse, you can skip this step, because running your app directly from
55the Eclipse IDE automatically enables debugging.</p>
56    <p>In the <code>AndroidManifest.xml</code> file, add <code>android:debuggable="true"</code> to
57the <code>&lt;application></code> element.</p>
58    <p class="note"><strong>Note:</strong> If you manually enable debugging in the manifest
59 file, be sure to disable it before you build for release (your published application
60should usually <em>not</em> be debuggable).</p></li>
61  <li>Enable <strong>USB debugging</strong> on your device.
62    <ul>
63      <li>On most devices running Android 3.2 or older, you can find the option under
64        <strong>Settings > Applications > Development</strong>.</li>
65      <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>.
66        <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer
67        options</strong> is hidden by default. To make it available, go
68        to <strong>Settings > About phone</strong> and tap <strong>Build number</strong>
69        seven times. Return to the previous screen to find <strong>Developer options</strong>.</p>
70      </li>
71    </ul>
72  </li>
73  <li>Set up your system to detect your device.
74    <ul>
75      <li>If you're developing on Windows, you need to install a USB driver for adb. For an
76installation guide and links to OEM drivers, see the <a href="{@docRoot}tools/extras/oem-usb.html">OEM USB
77Drivers</a> document.</li>
78      <li>If you're developing on Mac OS X, it just works. Skip this step.</li>
79      <li>If you're developing on Ubuntu Linux, you need to add a
80<code>udev</code> rules file that contains a USB configuration for each type of device
81you want to use for development. In the rules file, each device manufacturer
82is identified by a unique vendor ID, as specified by the
83<code>ATTR{idVendor}</code> property. For a list of vendor IDs, see  <a
84href="#VendorIds">USB Vendor IDs</a>, below. To set up device detection on
85Ubuntu Linux:
86
87        <ol type="a">
88          <li>Log in as root and create this file:
89            <code>/etc/udev/rules.d/51-android.rules</code></span>.
90            <p>Use this format to add each vendor to the file:<br/>
91              <code>SUBSYSTEM==&quot;usb&quot;, ATTR{idVendor}==&quot;0bb4&quot;, MODE=&quot;0666&quot;, GROUP=&quot;plugdev&quot;</code>
92              <br /><br />
93
94              In this example, the vendor ID is for HTC. The <code>MODE</code>
95assignment specifies read/write permissions, and <code>GROUP</code> defines
96which Unix group  owns the device node. </p>
97
98            <p class="note"><strong>Note:</strong> The rule syntax
99may vary slightly depending on your  environment. Consult the <code>udev</code>
100documentation for your system as needed. For an overview of rule syntax, see
101this guide to <a
102href="http://www.reactivated.net/writing_udev_rules.html">writing udev
103rules</a>.</p>
104          </li>
105          <li>Now execute:<br/>
106            <code>chmod a+r /etc/udev/rules.d/51-android.rules</code>
107          </li>
108        </ol>
109      </li>
110    </ul>
111  </li>
112</ol>
113
114
115<p class="note"><strong>Note:</strong> When you connect a device running Android 4.2.2 or higher
116to your computer, the system shows a dialog asking whether to accept an RSA key that allows
117debugging through this computer. This security mechanism protects user devices because it ensures
118that USB debugging and other adb commands cannot be executed unless you're able to unlock the
119device and acknowledge the dialog. This requires that you have adb version 1.0.31 (available with
120SDK Platform-tools r16.0.1 and higher) in order to debug on a device running Android 4.2.2 or
121higher.</p>
122
123
124<p>When plugged in over USB, you can verify that your device is connected by executing <code>adb
125devices</code> from your SDK {@code platform-tools/} directory. If connected,
126you'll see the device name listed as a "device."</p>
127
128<p>If using Eclipse, run or debug your application as usual. You will be
129presented with a <b>Device Chooser</b> dialog that lists the available
130emulator(s) and connected device(s). Select the device upon which you want to
131install and run the application.</p>
132
133<p>If using the <a href="{@docRoot}tools/help/adb.html">Android
134Debug Bridge</a> (adb), you can issue commands with the <code>-d</code> flag to
135target your connected device.</p>
136
137<h3 id="VendorIds">USB Vendor IDs</h3>
138
139<p>This table provides a reference to the vendor IDs needed in order to add USB
140device support on Linux. The USB Vendor ID is the value given to the
141<code>ATTR{idVendor}</code> property in the rules file, as described
142above.</p>
143
144<table>
145  <tr>
146    <th>Company</th><th>USB Vendor ID</th></tr>
147  <tr>
148    <td>Acer</td>
149    <td><code>0502</code></td>
150  </tr>
151  <tr>
152    <td>ASUS</td>
153    <td><code>0b05</code></td>
154  </tr>
155  <tr>
156    <td>Dell</td>
157    <td><code>413c</code></td>
158  </tr>
159  <tr>
160    <td>Foxconn</td>
161    <td><code>0489</code></td>
162  </tr>
163  <tr>
164    <td>Fujitsu</td>
165    <td><code>04c5</code></td>
166  </tr>
167  <tr>
168    <td>Fujitsu Toshiba</td>
169    <td><code>04c5</code></td>
170  </tr>
171  <tr>
172    <td>Garmin-Asus</td>
173    <td><code>091e</code></td>
174  </tr>
175  <tr>
176    <td>Google</td>
177    <td><code>18d1</code></td>
178  </tr>
179  <tr>
180    <td>Haier</td>
181    <td><code>201E</code></td>
182  </tr>
183  <tr>
184    <td>Hisense</td>
185    <td><code>109b</code></td>
186  </tr>
187  <tr>
188    <td>HTC</td>
189    <td><code>0bb4</code></td>
190  </tr>
191  <tr>
192    <td>Huawei</td>
193    <td><code>12d1</code></td>
194  </tr>
195  <tr>
196    <td>K-Touch</td>
197    <td><code>24e3</code></td>
198  </tr>
199  <tr>
200    <td>KT Tech</td>
201    <td><code>2116</code></td>
202  </tr>
203  <tr>
204    <td>Kyocera</td>
205    <td><code>0482</code></td>
206  </tr>
207  <tr>
208    <td>Lenovo</td>
209    <td><code>17ef</code></td>
210  </tr>
211  <tr>
212    <td>LG</td>
213    <td><code>1004</code></td>
214  </tr>
215  <tr>
216    <td>Motorola</td>
217    <td><code>22b8</code></td>
218  </tr>
219  <tr>
220    <td>MTK</td>
221    <td><code>0e8d</code></td>
222  </tr>
223  <tr>
224    <td>NEC</td>
225    <td><code>0409</code></td>
226  </tr>
227  <tr>
228    <td>Nook</td>
229    <td><code>2080</code></td>
230  </tr>
231  <tr>
232    <td>Nvidia</td>
233    <td><code>0955</code></td>
234  </tr>
235  <tr>
236    <td>OTGV</td>
237    <td><code>2257</code></td>
238  </tr>
239  <tr>
240    <td>Pantech</td>
241    <td><code>10a9</code></td>
242  </tr>
243  <tr>
244    <td>Pegatron</td>
245    <td><code>1d4d</code></td>
246  </tr>
247  <tr>
248    <td>Philips</td>
249    <td><code>0471</code></td>
250  </tr>
251  <tr>
252    <td>PMC-Sierra</td>
253    <td><code>04da</code></td>
254  </tr>
255  <tr>
256    <td>Qualcomm</td>
257    <td><code>05c6</code></td>
258  </tr>
259  <tr>
260    <td>SK Telesys</td>
261    <td><code>1f53</code></td>
262  </tr>
263  <tr>
264    <td>Samsung</td>
265    <td><code>04e8</code></td>
266  </tr>
267  <tr>
268    <td>Sharp</td>
269    <td><code>04dd</code></td>
270  </tr>
271  <tr>
272    <td>Sony</td>
273    <td><code>054c</code></td>
274  </tr>
275  <tr>
276    <td>Sony Ericsson</td>
277    <td><code>0fce</code></td>
278  </tr>
279  <tr>
280    <td>Teleepoch</td>
281    <td><code>2340</code></td>
282  </tr>
283  <tr>
284    <td>Toshiba</td>
285    <td><code>0930</code></td>
286  </tr>
287  <tr>
288    <td>ZTE</td>
289    <td><code>19d2</code></td>
290  </tr>
291</table>
292