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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_GL_GL_SURFACE_OSMESA_H_
6 #define UI_GL_GL_SURFACE_OSMESA_H_
7 
8 #include "base/memory/scoped_ptr.h"
9 #include "ui/gfx/size.h"
10 #include "ui/gl/gl_surface.h"
11 
12 namespace gfx {
13 
14 // A surface that the Mesa software renderer draws to. This is actually just a
15 // buffer in system memory. GetHandle returns a pointer to the buffer. These
16 // surfaces can be resized and resizing preserves the contents.
17 class GL_EXPORT GLSurfaceOSMesa : public GLSurface {
18  public:
19   GLSurfaceOSMesa(unsigned format, const gfx::Size& size);
20 
21   // Implement GLSurface.
22   virtual bool Initialize() OVERRIDE;
23   virtual void Destroy() OVERRIDE;
24   virtual bool Resize(const gfx::Size& new_size) OVERRIDE;
25   virtual bool IsOffscreen() OVERRIDE;
26   virtual bool SwapBuffers() OVERRIDE;
27   virtual gfx::Size GetSize() OVERRIDE;
28   virtual void* GetHandle() OVERRIDE;
29   virtual unsigned GetFormat() OVERRIDE;
30 
31  protected:
32   virtual ~GLSurfaceOSMesa();
33 
34  private:
35   unsigned format_;
36   gfx::Size size_;
37   scoped_ptr<int32[]> buffer_;
38 
39   DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesa);
40 };
41 
42 }  // namespace gfx
43 
44 #endif  // UI_GL_GL_SURFACE_OSMESA_H_
45