Searched refs:watchDog (Results 1 – 3 of 3) sorted by relevance
124 private WatchDog watchDog; field in GLPrimitiveActivity.Worker138 watchDog = new WatchDog(mTimeout, this); in run()159 watchDog.start(); in run()162 watchDog.stop(); in run()
102 private WatchDog watchDog; field in GLGameActivity.Worker118 watchDog = new WatchDog(mTimeout, this); in run()119 watchDog.start(); in run()134 watchDog.stop(); in run()
103 RenderCompletionListener listener, WatchDog watchDog) { in PlanetsRenderer() argument107 mWatchDog = watchDog; in PlanetsRenderer()