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Searched refs:isConcurrent (Results 1 – 4 of 4) sorted by relevance

/dalvik/vm/alloc/
DHeap.cpp488 if (!spec->isConcurrent) { in dvmCollectGarbageInternal()
521 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
540 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
606 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
612 dvmHeapSweepUnmarkedObjects(spec->isPartial, spec->isConcurrent, in dvmCollectGarbageInternal()
616 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
640 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
648 if (!spec->isConcurrent) { in dvmCollectGarbageInternal()
668 if (!spec->isConcurrent) { in dvmCollectGarbageInternal()
DHeap.h26 bool isConcurrent; member
DMarkSweep.h60 void dvmHeapSweepUnmarkedObjects(bool isPartial, bool isConcurrent,
DMarkSweep.cpp860 bool isConcurrent; member
867 if (ctx->isConcurrent) { in sweepBitmapCallback()
872 if (ctx->isConcurrent) { in sweepBitmapCallback()
914 void dvmHeapSweepUnmarkedObjects(bool isPartial, bool isConcurrent, in dvmHeapSweepUnmarkedObjects() argument
932 ctx.isConcurrent = isConcurrent; in dvmHeapSweepUnmarkedObjects()