/development/ndk/platforms/android-9/include/android/ |
D | native_window.h | 63 void ANativeWindow_acquire(ANativeWindow* window); 68 void ANativeWindow_release(ANativeWindow* window); 74 int32_t ANativeWindow_getWidth(ANativeWindow* window); 80 int32_t ANativeWindow_getHeight(ANativeWindow* window); 86 int32_t ANativeWindow_getFormat(ANativeWindow* window); 99 int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window, int32_t width, int32_t height, int3… 104 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, 111 int32_t ANativeWindow_unlockAndPost(ANativeWindow* window);
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D | native_activity.h | 161 void (*onNativeWindowCreated)(ANativeActivity* activity, ANativeWindow* window); 168 void (*onNativeWindowResized)(ANativeActivity* activity, ANativeWindow* window); 176 void (*onNativeWindowRedrawNeeded)(ANativeActivity* activity, ANativeWindow* window); 186 void (*onNativeWindowDestroyed)(ANativeActivity* activity, ANativeWindow* window);
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/development/ide/xcode/ports/ |
D | skia_mac.cp | 52 WindowRef window; local 66 // Then create a window. "MainWindow" is the name of the window object. This name is set in 68 err = CreateWindowFromNib(nibRef, CFSTR("MainWindow"), &window); 76 (void)create_sk_window(window); 79 MoveWindow(window, x, y, false); 80 SizeWindow(window, width, height, false); 82 // The window was created hidden so show it. 83 ShowWindow( window );
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/development/tools/axl/ |
D | chewperf.py | 77 window = [0 for x in range(5)] 80 window[x % len(window)] = buckets.items()[x][1] 81 print "%s\t%s" % (buckets.items()[x][0], sum(window) / len(window))
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/development/ndk/platforms/android-3/include/linux/ |
D | atmsap.h | 73 unsigned char window; member 84 unsigned char window; member
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D | tcp.h | 48 __u16 window; member
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/development/ndk/sources/android/native_app_glue/ |
D | android_native_app_glue.c | 110 android_app->window = android_app->pendingWindow; in android_app_pre_exec_cmd() 150 android_app->window = NULL; in android_app_post_exec_cmd() 296 static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) { in android_app_set_window() argument 301 android_app->pendingWindow = window; in android_app_set_window() 302 if (window != NULL) { in android_app_set_window() 305 while (android_app->window != android_app->pendingWindow) { in android_app_set_window() 402 static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) { in onNativeWindowCreated() argument 403 LOGV("NativeWindowCreated: %p -- %p\n", activity, window); in onNativeWindowCreated() 404 android_app_set_window((struct android_app*)activity->instance, window); in onNativeWindowCreated() 407 static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { in onNativeWindowDestroyed() argument [all …]
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D | android_native_app_glue.h | 150 ANativeWindow* window; member
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/development/scripts/app_engine_server/gae_shell/static/ |
D | shell.js | 66 if (window.XMLHttpRequest) { 68 } else if (window.ActiveXObject) {
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/development/samples/HoneycombGallery/src/com/example/android/hcgallery/ |
D | ContentFragment.java | 204 Window window = getActivity().getWindow(); in setSystemUiVisible() local 205 WindowManager.LayoutParams winParams = window.getAttributes(); in setSystemUiVisible() 211 window.setFlags(0, WindowManager.LayoutParams.FLAG_FULLSCREEN); in setSystemUiVisible() 218 window.setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, in setSystemUiVisible() 225 window.setAttributes(winParams); in setSystemUiVisible()
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/development/ndk/platforms/android-9/samples/native-activity/jni/ |
D | main.c | 99 ANativeWindow_setBuffersGeometry(engine->app->window, 0, 0, format); in engine_init_display() 101 surface = eglCreateWindowSurface(display, config, engine->app->window, NULL); in engine_init_display() 193 if (engine->app->window != NULL) { in engine_handle_cmd()
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/development/ndk/platforms/android-9/samples/native-plasma/jni/ |
D | plasma.c | 383 if (engine->app->window == NULL) { in engine_draw_frame() 389 if (ANativeWindow_lock(engine->app->window, &buffer, NULL) < 0) { in engine_draw_frame() 404 ANativeWindow_unlockAndPost(engine->app->window); in engine_draw_frame() 432 if (engine->app->window != NULL) { in engine_handle_cmd()
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/development/ndk/platforms/android-3/include/ |
D | zlib.h | 1328 unsigned char FAR *window, 1340 #define inflateBackInit(strm, windowBits, window) \ argument 1341 inflateBackInit_((strm), (windowBits), (window), \
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/development/samples/UiAutomator/ |
D | README | 5 use the package name to verify that the current window is actually
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
D | importgl.h | 67 …CreateWindowSurface, (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *att…
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/development/tutorials/ReverseDebug/ |
D | README.txt | 47 In another window the following command can be used to attach to the running
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