Searched refs:prevShadeXY (Results 1 – 1 of 1) sorted by relevance
159 const float *prevShadeXY, *nextShadeXY; in calculateScene() local163 prevShadeXY = kSunsetXY; in calculateScene()166 prevShadeXY = kDaylightXY; in calculateScene()181 currentShadeXY[0] = prevShadeXY[0] * (1 - timeFrac) + in calculateScene()183 currentShadeXY[1] = prevShadeXY[1] * (1 - timeFrac) + in calculateScene()