Searched refs:sceneMode (Results 1 – 3 of 3) sorted by relevance
/device/asus/flo/camera/QCamera2/HAL3/ |
D | QCamera3HWI.cpp | 2520 static const uint8_t sceneMode = ANDROID_CONTROL_SCENE_MODE_FACE_PRIORITY; //similar to AUTO? in translateCapabilityToMetadata() local 2521 settings.update(ANDROID_CONTROL_SCENE_MODE, &sceneMode, 1); in translateCapabilityToMetadata() 2827 uint8_t sceneMode = lookupHalName(SCENE_MODES_MAP, in translateMetadataToParameters() local 2831 sizeof(sceneMode), &sceneMode); in translateMetadataToParameters() 2833 uint8_t sceneMode = 0;//CAMERA_BESTSHOT_OFF; in translateMetadataToParameters() local 2835 sizeof(sceneMode), &sceneMode); in translateMetadataToParameters() 2837 uint8_t sceneMode = 0;//CAMERA_BESTSHOT_OFF; in translateMetadataToParameters() local 2839 sizeof(sceneMode), &sceneMode); in translateMetadataToParameters()
|
/device/generic/goldfish/camera/ |
D | EmulatedFakeCamera3.cpp | 672 static const uint8_t sceneMode = ANDROID_CONTROL_SCENE_MODE_FACE_PRIORITY; in constructDefaultRequestSettings() local 673 settings.update(ANDROID_CONTROL_SCENE_MODE, &sceneMode, 1); in constructDefaultRequestSettings() 1362 uint8_t sceneMode = e.data.u8[0]; in process3A() local 1371 switch(sceneMode) { in process3A() 1377 __FUNCTION__, sceneMode); in process3A()
|
D | EmulatedFakeCamera2.cpp | 2711 static const uint8_t sceneMode = ANDROID_CONTROL_SCENE_MODE_FACE_PRIORITY; in constructDefaultRequest() local 2712 ADD_OR_SIZE(ANDROID_CONTROL_SCENE_MODE, &sceneMode, 1); in constructDefaultRequest()
|