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Searched refs:ANIMATION (Results 1 – 9 of 9) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameComponent.java35 ANIMATION, // animations are selected enumConstant
DFixedAnimationComponent.java24 setPhase(ComponentPhases.ANIMATION.ordinal()); in FixedAnimationComponent()
DGenericAnimationComponent.java24 setPhase(ComponentPhases.ANIMATION.ordinal()); in GenericAnimationComponent()
DButtonAnimationComponent.java34 setPhase(ComponentPhases.ANIMATION.ordinal()); in ButtonAnimationComponent()
DEnemyAnimationComponent.java50 setPhase(ComponentPhases.ANIMATION.ordinal()); in EnemyAnimationComponent()
DDoorAnimationComponent.java49 setPhase(ComponentPhases.ANIMATION.ordinal()); in DoorAnimationComponent()
DAnimationComponent.java80 setPhase(ComponentPhases.ANIMATION.ordinal()); in AnimationComponent()
DNPCAnimationComponent.java54 setPhase(GameComponent.ComponentPhases.ANIMATION.ordinal()); in NPCAnimationComponent()
/external/srec/config/en.us/dictionary/
Dc0.63872 ANIMATION AE2 N AH0 M EY1 SH AH0 N