Searched refs:AddDamageNextUpdate (Results 1 – 3 of 3) sorted by relevance
35 void AddDamageNextUpdate(gfx::RectF dmg) { current_damage_rect_.Union(dmg); } in AddDamageNextUpdate() function
1262 root->render_surface()->damage_tracker()->AddDamageNextUpdate( in TEST_F()1276 root->render_surface()->damage_tracker()->AddDamageNextUpdate( in TEST_F()
1105 AddDamageNextUpdate(device_viewport_damage_rect); in PrepareToDraw()