Searched refs:AnimatedAngle (Results 1 – 9 of 9) sorted by relevance
37 case AnimatedAngle: in ~SVGAnimatedType()97 OwnPtr<SVGAnimatedType> animatedType = adoptPtr(new SVGAnimatedType(AnimatedAngle)); in createAngleAndEnumeration()254 case AnimatedAngle: in valueAsString()305 case AnimatedAngle: in setValueAsString()
30 : SVGAnimatedTypeAnimator(AnimatedAngle, animationElement, contextElement) in SVGAnimatedAngleAnimator()76 ASSERT(from->type() == AnimatedAngle); in addAnimatedTypes()
67 ASSERT(m_type == AnimatedAngle); in angleAndEnumeration()170 ASSERT(m_type == AnimatedAngle); in angleAndEnumeration()
37 DEFINE_ANIMATED_PROPERTY(AnimatedAngle, OwnerType, DOMAttribute, SVGDOMAttributeIdentifier, UpperPr…
88 if (targetElement->hasTagName(SVGNames::markerTag) && type == AnimatedAngle) { in determineAnimatedPropertyType()90 ASSERT(propertyTypes[0] == AnimatedAngle); in determineAnimatedPropertyType()190 …if (expectedPropertyType == AnimatedAngle && it->properties[i]->animatedPropertyType() == Animated… in propertyTypesAreConsistent()
53 case AnimatedAngle: in create()
98 ASSERT(m_type == AnimatedAngle); in findAnimatedPropertiesForAttributeName()
175 ASSERT(m_type == AnimatedAngle); in castAnimatedPropertyToActualType()
37 AnimatedAngle, enumerator