Searched refs:AudioPlayer (Results 1 – 12 of 12) sorted by relevance
13 function AudioPlayer(container) { class50 AudioPlayer.TrackInfo.DEFAULT_ARTIST =67 AudioPlayer.load = function() {75 AudioPlayer.instance =76 new AudioPlayer(document.querySelector('.audio-player'));80 util.addPageLoadHandler(AudioPlayer.load);86 if (AudioPlayer.instance)87 AudioPlayer.instance.onUnload();96 AudioPlayer.instance.load(window.appState);105 AudioPlayer.prototype.load = function(playlist) {[all …]
137 AudioPlayer.instance.load({147 playerTestAPI.respond_(AudioPlayer.instance.currentTrack_);172 return window.controls || window.AudioPlayer.instance.audioControls_;
22 AudioPlayer::AudioPlayer() in AudioPlayer() function in remoting::AudioPlayer29 AudioPlayer::~AudioPlayer() { in ~AudioPlayer()34 void AudioPlayer::ProcessAudioPacket(scoped_ptr<AudioPacket> packet) { in ProcessAudioPacket()82 void AudioPlayer::AudioPlayerCallback(void* samples, in AudioPlayerCallback()85 AudioPlayer* audio_player = static_cast<AudioPlayer*>(data); in AudioPlayerCallback()89 void AudioPlayer::ResetQueue() { in ResetQueue()96 void AudioPlayer::FillWithSamples(void* samples, uint32 buffer_size) { in FillWithSamples()
16 class AudioPlayer {18 virtual ~AudioPlayer();23 AudioPlayer();60 DISALLOW_COPY_AND_ASSIGN(AudioPlayer);
20 scoped_ptr<AudioPlayer> audio_player);44 scoped_ptr<AudioPlayer> audio_player_;52 scoped_ptr<AudioPlayer> audio_player) in Core()105 scoped_ptr<AudioPlayer> audio_player) in AudioDecodeScheduler()
24 class AudioPlayer; variable31 scoped_ptr<AudioPlayer> audio_player);
34 class AudioPlayer; variable51 scoped_ptr<AudioPlayer> audio_player);
27 class FakeAudioPlayer : public AudioPlayer {54 AudioPlayer::AudioPlayerCallback(reinterpret_cast<void*>(buffer_.get()), in ConsumeAudioFrame()88 scoped_ptr<AudioPlayer> audio_;
33 scoped_ptr<AudioPlayer> audio_player) in ChromotingClient()
16 class PepperAudioPlayer : public AudioPlayer {
635 scoped_ptr<AudioPlayer> audio_player(new PepperAudioPlayer(this)); in ConnectWithConfig()
295 this, frame_consumer_, scoped_ptr<AudioPlayer>())); in ConnectToHostOnNetworkThread()