Searched refs:AudioState (Results 1 – 6 of 6) sorted by relevance
17 var AudioState = { variable29 this.state = AudioState.STOPPED;64 this.state = AudioState.LISTENING;79 if (this.state == AudioState.LISTENING)84 this.state = AudioState.LISTENING;98 if (this.state != AudioState.LISTENING)101 this.state = AudioState.STOPPED;106 AudioState: AudioState
204 if (this.audioManager_.state == speech.AudioState.STOPPED)
195 static AudioState glob_audio_state;816 AudioState *s = &glob_audio_state; in audio_pcm_capture_find_specific()893 AudioState *s = &glob_audio_state; in audio_attach_capture()1198 AudioState *s = opaque; in audio_timer()1250 AudioState *s = &glob_audio_state; in audio_reset_timer()1314 AudioState *s = &glob_audio_state; in AUD_set_active_out()1361 AudioState *s = &glob_audio_state; in AUD_set_active_in()1478 static void audio_run_out (AudioState *s) in audio_run_out()1586 static void audio_run_in (AudioState *s) in audio_run_in()1615 static void audio_run_capture (AudioState *s) in audio_run_capture()[all …]
41 AudioState *s = &glob_audio_state; in glue()197 AudioState *s = &glob_audio_state; in glue()217 AudioState *s = &glob_audio_state; in glue()247 AudioState *s = &glob_audio_state; in glue()416 AudioState *s = &glob_audio_state; in glue()
190 struct AudioState { struct
256 typedef struct AudioState AudioState; typedef