Searched refs:BeginImplFrameNeeded (Results 1 – 4 of 4) sorted by relevance
126 EXPECT_FALSE(state.BeginImplFrameNeeded()); in TEST()129 EXPECT_FALSE(state.BeginImplFrameNeeded()); in TEST()143 EXPECT_FALSE(state.BeginImplFrameNeeded()); in TEST()146 EXPECT_FALSE(state.BeginImplFrameNeeded()); in TEST()159 EXPECT_FALSE(state.BeginImplFrameNeeded()); in TEST()187 EXPECT_TRUE(state.BeginImplFrameNeeded()); in TEST()221 EXPECT_TRUE(state.BeginImplFrameNeeded()); in TEST()282 EXPECT_TRUE(state.BeginImplFrameNeeded()); in TestFailedDrawsWillEventuallyForceADrawAfterTheNextCommit()358 EXPECT_TRUE(state.BeginImplFrameNeeded()); in TestFailedDrawsDoNotRestartForcedDraw()410 EXPECT_TRUE(state.BeginImplFrameNeeded()); in TEST()[all …]
29 DCHECK(!state_machine_.BeginImplFrameNeeded()); in Scheduler()148 state_machine_.BeginImplFrameNeeded(); in SetupNextBeginImplFrameIfNeeded()
129 bool BeginImplFrameNeeded() const;
478 BeginImplFrameNeeded()) in ShouldSendBeginMainFrame()782 bool SchedulerStateMachine::BeginImplFrameNeeded() const { in BeginImplFrameNeeded() function in cc::SchedulerStateMachine