/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
D | Skeleton.java | 50 private Bone[] rootBones; 51 private Bone[] boneList; 68 public Skeleton(Bone[] boneList) { in Skeleton() 71 List<Bone> rootBoneList = new ArrayList<Bone>(); in Skeleton() 73 Bone b = boneList[i]; in Skeleton() 78 rootBones = rootBoneList.toArray(new Bone[rootBoneList.size()]); in Skeleton() 83 Bone rootBone = rootBones[i]; in Skeleton() 98 Bone[] sourceList = source.boneList; in Skeleton() 99 boneList = new Bone[sourceList.length]; in Skeleton() 101 boneList[i] = new Bone(sourceList[i]); in Skeleton() [all …]
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D | Bone.java | 48 public final class Bone implements Savable { class 51 private Bone parent; 52 private final ArrayList<Bone> children = new ArrayList<Bone>(); 96 public Bone(String name) { in Bone() method in Bone 125 Bone(Bone source) { in Bone() method in Bone 144 public Bone() { in Bone() method in Bone 160 public Bone getParent() { in getParent() 169 public ArrayList<Bone> getChildren() { in getChildren() 313 public void addChild(Bone bone) { in addChild() 388 for (Bone b : children) { in setBindingPose() [all …]
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D | AnimChannel.java | 266 public void addBone(Bone bone) { in addBone() 286 public void addToRootBone(Bone bone) { in addToRootBone() 306 public void addFromRootBone(Bone bone) { in addFromRootBone() 310 for (Bone childBone : bone.getChildren()) { in addFromRootBone()
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D | SkeletonControl.java | 211 Bone originalBone = (Bone) clonedAttachNode.getUserData("AttachedBone"); in cloneForSpatial() 214 Bone clonedBone = clone.skeleton.getBone(originalBone.getName()); in cloneForSpatial() 231 Bone b = skeleton.getBone(boneName); in getAttachmentsNode()
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D | BoneTrack.java | 196 Bone target = control.getSkeleton().getBone(targetBoneIndex); in setTime()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
D | SkeletonWire.java | 35 import com.jme3.animation.Bone; 52 private void countConnections(Bone bone){ in countConnections() 53 for (Bone child : bone.getChildren()){ in countConnections() 59 private void writeConnections(ShortBuffer indexBuf, Bone bone){ in writeConnections() 60 for (Bone child : bone.getChildren()){ in writeConnections() 72 for (Bone bone : skeleton.getRoots()) in SkeletonWire() 87 for (Bone bone : skeleton.getRoots()) in SkeletonWire() 99 Bone bone = skeleton.getBone(i); in updateGeometry()
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D | SkeletonPoints.java | 35 import com.jme3.animation.Bone; 70 Bone bone = skeleton.getBone(i); in updateGeometry()
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
D | SkeletonLoader.java | 35 import com.jme3.animation.Bone; 65 private HashMap<Integer, Bone> indexToBone = new HashMap<Integer, Bone>(); 66 private HashMap<String, Bone> nameToBone = new HashMap<String, Bone>(); 71 private Bone bone; 103 Bone bone = nameToBone.get(boneName); in startElement() 110 Bone bone = nameToBone.get(boneName); in startElement() 111 Bone parent = nameToBone.get(parentName); in startElement() 117 bone = new Bone(attribs.getValue("name")); in startElement() 158 Bone[] bones = new Bone[indexToBone.size()]; in endElement() 161 for (Map.Entry<Integer, Bone> entry : indexToBone.entrySet()) { in endElement() [all …]
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
D | BoneContext.java | 7 import com.jme3.animation.Bone; 39 private Bone bone; 167 public Bone buildBone(List<Bone> bones, Map<Bone, Long> boneOMAs, BlenderContext blenderContext) { in buildBone() argument 169 bone = new Bone(boneName); in buildBone() 201 public Bone getBone() { in getBone()
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D | ArmatureHelper.java | 41 import com.jme3.animation.Bone; 62 private Map<Bone, Long> bonesOMAs = new HashMap<Bone, Long>(); 94 …public void buildBones(Structure boneStructure, Bone parent, List<Bone> result, Matrix4f arbt, fin… in buildBones() 107 public Long getBoneOMA(Bone bone) { in getBoneOMA()
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D | CalculationBone.java | 3 import com.jme3.animation.Bone; 16 private Bone bone; 29 public CalculationBone(Bone bone, int boneFramesCount) { in CalculationBone() 53 public CalculationBone(Bone bone, BoneTrack track) { in CalculationBone()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/ |
D | RagdollCollisionListener.java | 7 import com.jme3.animation.Bone; 15 public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event); in collide()
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
D | TestCustomAnim.java | 35 import com.jme3.animation.Bone; 55 private Bone bone; 92 bone = new Bone("root"); in simpleInitApp() 95 skeleton = new Skeleton(new Bone[]{ bone }); in simpleInitApp()
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D | TestOgreComplexAnim.java | 37 import com.jme3.animation.Bone; 118 Bone b = control.getSkeleton().getBone("spinehigh"); in simpleUpdate() 119 Bone b2 = control.getSkeleton().getBone("uparm.left"); in simpleUpdate()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/ |
D | RagdollUtils.java | 7 import com.jme3.animation.Bone; 134 public static List<Integer> getBoneIndices(Bone bone, Skeleton skeleton, Set<String> boneList) { in getBoneIndices() 140 for (Bone chilBone : bone.getChildren()) { in getBoneIndices() 242 …public static void setTransform(Bone bone, Vector3f pos, Quaternion rot, boolean restoreBoneContro… in setTransform() 249 for (Bone childBone : bone.getChildren()) { in setTransform() 262 public static void setUserControl(Bone bone, boolean bool) { in setUserControl() 264 for (Bone child : bone.getChildren()) { in setUserControl()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
D | Feature.java | 3 import com.jme3.animation.Bone; 29 protected Bone bone; 80 public Feature(Bone bone, Space space, Long oma, BlenderContext blenderContext) { in Feature() 94 } else if(owner instanceof Bone) { in update() 95 this.bone = (Bone) owner; in update() 277 Bone parent = bone.getParent(); in getParentWorldTransformMatrix()
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D | Constraint.java | 4 import com.jme3.animation.Bone; 102 if(owner instanceof Bone) { in getTrack() 103 int boneIndex = skeleton.getBoneIndex((Bone) owner); in getTrack()
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D | ConstraintRotLimit.java | 4 import com.jme3.animation.Bone; 161 if (this.owner.getObject() instanceof Bone) {// for bones we need to in update()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ |
D | ArmatureModifier.java | 14 import com.jme3.animation.Bone; 118 List<Bone> bonesList = new ArrayList<Bone>(); in ArmatureModifier() 122 bonesList.add(0, new Bone("")); in ArmatureModifier() 123 Bone[] bones = bonesList.toArray(new Bone[bonesList.size()]); in ArmatureModifier() 159 for (Bone bone : bones) { in ArmatureModifier()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
D | KinematicRagdollControl.java | 35 import com.jme3.animation.Bone; 130 protected Bone bone; 363 Bone childBone = skeleton.getRoots()[i]; in scanSpatial() 373 …private void boneRecursion(Spatial model, Bone bone, PhysicsRigidBody parent, int reccount, Map<In… in boneRecursion() 416 for (Iterator<Bone> it = bone.getChildren().iterator(); it.hasNext();) { in boneRecursion() 417 Bone childBone = it.next(); in boneRecursion() 633 Bone hitBone = null; in collision() 692 for (Bone bone : skeleton.getRoots()) { in setMode() 734 for (Bone bone : skeleton.getRoots()) { in blendToKinematicMode()
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestBoneRagdoll.java | 256 public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event) { in collide()
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/external/skia/src/sfnt/ |
D | SkPanose.h | 42 ((Bone, 8))
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/external/chromium_org/third_party/skia/src/sfnt/ |
D | SkPanose.h | 42 ((Bone, 8))
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/external/jmonkeyengine/ |
D | NOTICE | 8274 ==> engine/src/core/com/jme3/animation/Bone.java <==
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/external/chromium_org/third_party/WebKit/PerformanceTests/Parser/resources/ |
D | final-url-en | 74246 http://www.theage.com.au/news/Pamela-Bone/Attention-all-pollies-leave-God-out-of-it/2005/05/22/1116…
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