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Searched refs:Bone (Results 1 – 25 of 25) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/animation/
DSkeleton.java50 private Bone[] rootBones;
51 private Bone[] boneList;
68 public Skeleton(Bone[] boneList) { in Skeleton()
71 List<Bone> rootBoneList = new ArrayList<Bone>(); in Skeleton()
73 Bone b = boneList[i]; in Skeleton()
78 rootBones = rootBoneList.toArray(new Bone[rootBoneList.size()]); in Skeleton()
83 Bone rootBone = rootBones[i]; in Skeleton()
98 Bone[] sourceList = source.boneList; in Skeleton()
99 boneList = new Bone[sourceList.length]; in Skeleton()
101 boneList[i] = new Bone(sourceList[i]); in Skeleton()
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DBone.java48 public final class Bone implements Savable { class
51 private Bone parent;
52 private final ArrayList<Bone> children = new ArrayList<Bone>();
96 public Bone(String name) { in Bone() method in Bone
125 Bone(Bone source) { in Bone() method in Bone
144 public Bone() { in Bone() method in Bone
160 public Bone getParent() { in getParent()
169 public ArrayList<Bone> getChildren() { in getChildren()
313 public void addChild(Bone bone) { in addChild()
388 for (Bone b : children) { in setBindingPose()
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DAnimChannel.java266 public void addBone(Bone bone) { in addBone()
286 public void addToRootBone(Bone bone) { in addToRootBone()
306 public void addFromRootBone(Bone bone) { in addFromRootBone()
310 for (Bone childBone : bone.getChildren()) { in addFromRootBone()
DSkeletonControl.java211 Bone originalBone = (Bone) clonedAttachNode.getUserData("AttachedBone"); in cloneForSpatial()
214 Bone clonedBone = clone.skeleton.getBone(originalBone.getName()); in cloneForSpatial()
231 Bone b = skeleton.getBone(boneName); in getAttachmentsNode()
DBoneTrack.java196 Bone target = control.getSkeleton().getBone(targetBoneIndex); in setTime()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
DSkeletonWire.java35 import com.jme3.animation.Bone;
52 private void countConnections(Bone bone){ in countConnections()
53 for (Bone child : bone.getChildren()){ in countConnections()
59 private void writeConnections(ShortBuffer indexBuf, Bone bone){ in writeConnections()
60 for (Bone child : bone.getChildren()){ in writeConnections()
72 for (Bone bone : skeleton.getRoots()) in SkeletonWire()
87 for (Bone bone : skeleton.getRoots()) in SkeletonWire()
99 Bone bone = skeleton.getBone(i); in updateGeometry()
DSkeletonPoints.java35 import com.jme3.animation.Bone;
70 Bone bone = skeleton.getBone(i); in updateGeometry()
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DSkeletonLoader.java35 import com.jme3.animation.Bone;
65 private HashMap<Integer, Bone> indexToBone = new HashMap<Integer, Bone>();
66 private HashMap<String, Bone> nameToBone = new HashMap<String, Bone>();
71 private Bone bone;
103 Bone bone = nameToBone.get(boneName); in startElement()
110 Bone bone = nameToBone.get(boneName); in startElement()
111 Bone parent = nameToBone.get(parentName); in startElement()
117 bone = new Bone(attribs.getValue("name")); in startElement()
158 Bone[] bones = new Bone[indexToBone.size()]; in endElement()
161 for (Map.Entry<Integer, Bone> entry : indexToBone.entrySet()) { in endElement()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
DBoneContext.java7 import com.jme3.animation.Bone;
39 private Bone bone;
167 public Bone buildBone(List<Bone> bones, Map<Bone, Long> boneOMAs, BlenderContext blenderContext) { in buildBone() argument
169 bone = new Bone(boneName); in buildBone()
201 public Bone getBone() { in getBone()
DArmatureHelper.java41 import com.jme3.animation.Bone;
62 private Map<Bone, Long> bonesOMAs = new HashMap<Bone, Long>();
94 …public void buildBones(Structure boneStructure, Bone parent, List<Bone> result, Matrix4f arbt, fin… in buildBones()
107 public Long getBoneOMA(Bone bone) { in getBoneOMA()
DCalculationBone.java3 import com.jme3.animation.Bone;
16 private Bone bone;
29 public CalculationBone(Bone bone, int boneFramesCount) { in CalculationBone()
53 public CalculationBone(Bone bone, BoneTrack track) { in CalculationBone()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/
DRagdollCollisionListener.java7 import com.jme3.animation.Bone;
15 public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event); in collide()
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/
DTestCustomAnim.java35 import com.jme3.animation.Bone;
55 private Bone bone;
92 bone = new Bone("root"); in simpleInitApp()
95 skeleton = new Skeleton(new Bone[]{ bone }); in simpleInitApp()
DTestOgreComplexAnim.java37 import com.jme3.animation.Bone;
118 Bone b = control.getSkeleton().getBone("spinehigh"); in simpleUpdate()
119 Bone b2 = control.getSkeleton().getBone("uparm.left"); in simpleUpdate()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
DRagdollUtils.java7 import com.jme3.animation.Bone;
134 public static List<Integer> getBoneIndices(Bone bone, Skeleton skeleton, Set<String> boneList) { in getBoneIndices()
140 for (Bone chilBone : bone.getChildren()) { in getBoneIndices()
242 …public static void setTransform(Bone bone, Vector3f pos, Quaternion rot, boolean restoreBoneContro… in setTransform()
249 for (Bone childBone : bone.getChildren()) { in setTransform()
262 public static void setUserControl(Bone bone, boolean bool) { in setUserControl()
264 for (Bone child : bone.getChildren()) { in setUserControl()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
DFeature.java3 import com.jme3.animation.Bone;
29 protected Bone bone;
80 public Feature(Bone bone, Space space, Long oma, BlenderContext blenderContext) { in Feature()
94 } else if(owner instanceof Bone) { in update()
95 this.bone = (Bone) owner; in update()
277 Bone parent = bone.getParent(); in getParentWorldTransformMatrix()
DConstraint.java4 import com.jme3.animation.Bone;
102 if(owner instanceof Bone) { in getTrack()
103 int boneIndex = skeleton.getBoneIndex((Bone) owner); in getTrack()
DConstraintRotLimit.java4 import com.jme3.animation.Bone;
161 if (this.owner.getObject() instanceof Bone) {// for bones we need to in update()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
DArmatureModifier.java14 import com.jme3.animation.Bone;
118 List<Bone> bonesList = new ArrayList<Bone>(); in ArmatureModifier()
122 bonesList.add(0, new Bone("")); in ArmatureModifier()
123 Bone[] bones = bonesList.toArray(new Bone[bonesList.size()]); in ArmatureModifier()
159 for (Bone bone : bones) { in ArmatureModifier()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DKinematicRagdollControl.java35 import com.jme3.animation.Bone;
130 protected Bone bone;
363 Bone childBone = skeleton.getRoots()[i]; in scanSpatial()
373 …private void boneRecursion(Spatial model, Bone bone, PhysicsRigidBody parent, int reccount, Map<In… in boneRecursion()
416 for (Iterator<Bone> it = bone.getChildren().iterator(); it.hasNext();) { in boneRecursion()
417 Bone childBone = it.next(); in boneRecursion()
633 Bone hitBone = null; in collision()
692 for (Bone bone : skeleton.getRoots()) { in setMode()
734 for (Bone bone : skeleton.getRoots()) { in blendToKinematicMode()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestBoneRagdoll.java256 public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event) { in collide()
/external/skia/src/sfnt/
DSkPanose.h42 ((Bone, 8))
/external/chromium_org/third_party/skia/src/sfnt/
DSkPanose.h42 ((Bone, 8))
/external/jmonkeyengine/
DNOTICE8274 ==> engine/src/core/com/jme3/animation/Bone.java <==
/external/chromium_org/third_party/WebKit/PerformanceTests/Parser/resources/
Dfinal-url-en74246 http://www.theage.com.au/news/Pamela-Bone/Attention-all-pollies-leave-God-out-of-it/2005/05/22/1116…