Searched refs:CLAMP_TO_EDGE (Results 1 – 13 of 13) sorted by relevance
33 CLAMP_TO_EDGE, enumerator
27 wrap_mode_ = CLAMP_TO_EDGE; in Create()
32 all graphics hardware. It sometimes acts like CLAMP_TO_EDGE or39 coordinate is computed. Then, regular CLAMP_TO_EDGE is applied to the coord.
48 NV30_WRAP(CLAMP_TO_EDGE); in wrap_mode()
442 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE); in nv50_tsc_wrap_mode()
417 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE); in nv50_tsc_wrap_mode()
1052 TEXTURE_BASE_LEVEL/TEXTURE_MAX_LEVEL and CLAMP_TO_EDGE1053 - Change default wrap modes to always be CLAMP_TO_EDGE
367 const GLenum CLAMP_TO_EDGE = 0x812F;
2815 case UIResourceBitmap::CLAMP_TO_EDGE: in CreateUIResource()