Searched refs:ClearRenderableLevels (Results 1 – 4 of 4) sorted by relevance
262 bool ClearRenderableLevels(GLES2Decoder* decoder);626 bool ClearRenderableLevels(GLES2Decoder* decoder, TextureRef* ref);
726 bool Texture::ClearRenderableLevels(GLES2Decoder* decoder) { in ClearRenderableLevels() function in gpu::gles2::Texture1046 bool TextureManager::ClearRenderableLevels( in ClearRenderableLevels() function in gpu::gles2::TextureManager1049 return ref->texture()->ClearRenderableLevels(decoder); in ClearRenderableLevels()
1461 manager_->ClearRenderableLevels(decoder_.get(), texture_ref_.get()); in TEST_F()
6146 if (!texture_manager()->ClearRenderableLevels(this, texture_ref)) { in ClearUnclearedTextures()