Searched refs:ConnectionState (Results 1 – 14 of 14) sorted by relevance
18 enum ConnectionState { enum37 ConnectionState connection_state;
19 DeviceDescription::ConnectionState
47 enum ConnectionState { enum203 std::string ConnectionStateToString(ConnectionState state) const;211 bool ChangeState(ConnectionState new_state);217 ConnectionState connection_state_;
886 std::string Printer::ConnectionStateToString(ConnectionState state) const { in ConnectionStateToString()920 bool Printer::ChangeState(ConnectionState new_state) { in ChangeState()
113 enum ConnectionState { enum137 ConnectionState m_connectionState;
14 "ConnectionState": "NotConnected"
139 enum ConnectionState { enum256 ConnectionState next_state_;
220 ConnectionState state = next_state_; in DoConnectLoop()
54 typedef std::map<std::string, ConnectionState> NetworkStateMap;
176 ConnectionState prev_state = iter->second; in CheckNetworkFailed()
52 enum ConnectionState { enum284 ConnectionState connection_state() const { return state_; } in connection_state()294 ConnectionState state() const { return state_; } in state()323 static bool IsConnectingState(ConnectionState state) { in IsConnectingState()364 ConnectionState state_;383 void set_state(ConnectionState state) { state_ = state; } in set_state()
651 static ConnectionState ParseState(const std::string& state) { in ParseState()652 static StringToEnum<ConnectionState>::Pair table[] = { in ParseState()662 static StringToEnum<ConnectionState> parser( in ParseState()1058 ConnectionState prev_state = state_; in ParseValue()1626 ConnectionState prev_state = state_; in ParseValue()
198 this.subTitle_.textContent = network.ConnectionState;
321 } ConnectionState; typedef350 ConnectionState state;