Searched refs:ConversionRule (Results 1 – 1 of 1) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | VertexBuffer9.cpp | 356 struct ConversionRule : Cast<typename GLToCType<fromType>::type, typename D3DToCType<toType>::type>… struct 359 template <GLenum fromType> struct ConversionRule<fromType, true, D3DVT_FLOAT> : Normalize<typename … struct 362 template <> struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : FixedToFloat<GLint, 16> { }; struct 363 template <> struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : FixedToFloat<GLint, 16> { }; struct 388 ConversionRule<fromType,
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