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Searched refs:ConvertStencilOp (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderStateCache.cpp306 dsDesc.FrontFace.StencilFailOp = gl_d3d11::ConvertStencilOp(dsState.stencilFail); in getDepthStencilState()
307 … dsDesc.FrontFace.StencilDepthFailOp = gl_d3d11::ConvertStencilOp(dsState.stencilPassDepthFail); in getDepthStencilState()
308 dsDesc.FrontFace.StencilPassOp = gl_d3d11::ConvertStencilOp(dsState.stencilPassDepthPass); in getDepthStencilState()
310 dsDesc.BackFace.StencilFailOp = gl_d3d11::ConvertStencilOp(dsState.stencilBackFail); in getDepthStencilState()
311 … dsDesc.BackFace.StencilDepthFailOp = gl_d3d11::ConvertStencilOp(dsState.stencilBackPassDepthFail); in getDepthStencilState()
312 … dsDesc.BackFace.StencilPassOp = gl_d3d11::ConvertStencilOp(dsState.stencilBackPassDepthPass); in getDepthStencilState()
Drenderer9_utils.h25 D3DSTENCILOP ConvertStencilOp(GLenum stencilOp);
Drenderer11_utils.h27 D3D11_STENCIL_OP ConvertStencilOp(GLenum stencilOp);
Drenderer9_utils.cpp89 D3DSTENCILOP ConvertStencilOp(GLenum stencilOp) in ConvertStencilOp() function
DRenderer9.cpp1009 gl_d3d9::ConvertStencilOp(depthStencilState.stencilFail)); in setDepthStencilState()
1011 … gl_d3d9::ConvertStencilOp(depthStencilState.stencilPassDepthFail)); in setDepthStencilState()
1013 … gl_d3d9::ConvertStencilOp(depthStencilState.stencilPassDepthPass)); in setDepthStencilState()
1026 gl_d3d9::ConvertStencilOp(depthStencilState.stencilBackFail)); in setDepthStencilState()
1028 … gl_d3d9::ConvertStencilOp(depthStencilState.stencilBackPassDepthFail)); in setDepthStencilState()
1030 … gl_d3d9::ConvertStencilOp(depthStencilState.stencilBackPassDepthPass)); in setDepthStencilState()
Drenderer11_utils.cpp133 D3D11_STENCIL_OP ConvertStencilOp(GLenum stencilOp) in ConvertStencilOp() function