Searched refs:D3DVT_FLOAT (Results 1 – 1 of 1) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | VertexBuffer9.cpp | 277 D3DVT_FLOAT, enumerator 288 template <> struct D3DToCType<D3DVT_FLOAT> { typedef float type; }; 298 template <int size> struct WidenRule<D3DVT_FLOAT, size> : NoWiden<size> { }; 315 template <> struct VertexTypeFlags<D3DVT_FLOAT, 1> : VertexTypeFlagsHelper<0, D3DDECLTYPE_FLOAT1> {… 316 template <> struct VertexTypeFlags<D3DVT_FLOAT, 2> : VertexTypeFlagsHelper<0, D3DDECLTYPE_FLOAT2> {… 317 template <> struct VertexTypeFlags<D3DVT_FLOAT, 3> : VertexTypeFlagsHelper<0, D3DDECLTYPE_FLOAT3> {… 318 template <> struct VertexTypeFlags<D3DVT_FLOAT, 4> : VertexTypeFlagsHelper<0, D3DDECLTYPE_FLOAT4> {… 340 …Mapping<GL_BYTE, true> : VertexTypeMappingBase<D3DVT_FLOAT> { }; … 341 …SIGNED_BYTE, false> : VertexTypeMappingBase<D3DVT_UBYTE, D3DVT_FLOAT> { }; … 342 …D_BYTE, true> : VertexTypeMappingBase<D3DVT_UBYTE_NORM, D3DVT_FLOAT> { }; // Id… [all …]
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