Searched refs:D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP (Results 1 – 6 of 6) sorted by relevance
11 D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, enumerator
59 D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP,
649 deviceContext->IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); in swapRect()
844 …case GL_TRIANGLE_STRIP: primitiveTopology = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP; minCount = 3; br… in applyPrimitiveType()1790 mDeviceContext->IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); in maskedClear()2678 mDeviceContext->IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); in copyTexture()