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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // This file looks like a unit test, but it contains benchmarks and test
6 // utilities intended for manual evaluation of the scalers in
7 // gl_helper*. These tests produce output in the form of files and printouts,
8 // but cannot really "fail". There is no point in making these tests part
9 // of any test automation run.
10 
11 #include <stdio.h>
12 #include <cmath>
13 #include <string>
14 #include <vector>
15 
16 #include <GLES2/gl2.h>
17 #include <GLES2/gl2ext.h>
18 #include <GLES2/gl2extchromium.h>
19 
20 #include "base/at_exit.h"
21 #include "base/command_line.h"
22 #include "base/file_util.h"
23 #include "base/strings/stringprintf.h"
24 #include "base/time/time.h"
25 #include "content/common/gpu/client/gl_helper.h"
26 #include "content/common/gpu/client/gl_helper_scaling.h"
27 #include "content/public/test/unittest_test_suite.h"
28 #include "content/test/content_test_suite.h"
29 #include "testing/gtest/include/gtest/gtest.h"
30 #include "third_party/skia/include/core/SkBitmap.h"
31 #include "third_party/skia/include/core/SkTypes.h"
32 #include "ui/gfx/codec/png_codec.h"
33 #include "ui/gl/gl_surface.h"
34 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
35 
36 #if defined(OS_MACOSX)
37 #include "base/mac/scoped_nsautorelease_pool.h"
38 #endif
39 
40 #if defined(TOOLKIT_GTK)
41 #include "ui/gfx/gtk_util.h"
42 #endif
43 
44 namespace content {
45 
46 using blink::WebGLId;
47 using blink::WebGraphicsContext3D;
48 
49 content::GLHelper::ScalerQuality kQualities[] = {
50   content::GLHelper::SCALER_QUALITY_BEST,
51   content::GLHelper::SCALER_QUALITY_GOOD,
52   content::GLHelper::SCALER_QUALITY_FAST,
53 };
54 
55 const char *kQualityNames[] = {
56   "best",
57   "good",
58   "fast",
59 };
60 
61 class GLHelperTest : public testing::Test {
62  protected:
SetUp()63   virtual void SetUp() {
64     WebGraphicsContext3D::Attributes attributes;
65     context_ = webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl::
66         CreateOffscreenContext(attributes);
67     context_->makeContextCurrent();
68 
69     helper_.reset(
70         new content::GLHelper(context_.get(), context_->GetContextSupport()));
71     helper_scaling_.reset(new content::GLHelperScaling(
72         context_.get(),
73         helper_.get()));
74   }
75 
TearDown()76   virtual void TearDown() {
77     helper_scaling_.reset(NULL);
78     helper_.reset(NULL);
79     context_.reset(NULL);
80   }
81 
82 
LoadPngFileToSkBitmap(const base::FilePath & filename,SkBitmap * bitmap)83   void LoadPngFileToSkBitmap(const base::FilePath& filename,
84                              SkBitmap* bitmap) {
85     std::string compressed;
86     base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed);
87     ASSERT_TRUE(compressed.size());
88     ASSERT_TRUE(gfx::PNGCodec::Decode(
89         reinterpret_cast<const unsigned char*>(compressed.data()),
90         compressed.size(), bitmap));
91   }
92 
93   // Save the image to a png file. Used to create the initial test files.
SaveToFile(SkBitmap * bitmap,const base::FilePath & filename)94   void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) {
95     std::vector<unsigned char> compressed;
96     ASSERT_TRUE(gfx::PNGCodec::Encode(
97         static_cast<unsigned char*>(bitmap->getPixels()),
98         gfx::PNGCodec::FORMAT_BGRA,
99         gfx::Size(bitmap->width(), bitmap->height()),
100         static_cast<int>(bitmap->rowBytes()),
101         true,
102         std::vector<gfx::PNGCodec::Comment>(),
103         &compressed));
104     ASSERT_TRUE(compressed.size());
105     FILE* f = base::OpenFile(filename, "wb");
106     ASSERT_TRUE(f);
107     ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
108               compressed.size());
109     base::CloseFile(f);
110   }
111 
112   scoped_ptr<webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl>
113       context_;
114   scoped_ptr<content::GLHelper> helper_;
115   scoped_ptr<content::GLHelperScaling> helper_scaling_;
116   std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
117 };
118 
119 
TEST_F(GLHelperTest,ScaleBenchmark)120 TEST_F(GLHelperTest, ScaleBenchmark) {
121   int output_sizes[] = { 1920, 1080,
122                          1249, 720,  // Output size on pixel
123                          256, 144 };
124   int input_sizes[] = { 3200, 2040,
125                         2560, 1476,  // Pixel tab size
126                         1920, 1080,
127                         1280, 720,
128                         800, 480,
129                         256, 144 };
130 
131   for (size_t q = 0; q < arraysize(kQualities); q++) {
132     for (size_t outsize = 0;
133          outsize < arraysize(output_sizes);
134          outsize += 2) {
135       for (size_t insize = 0;
136            insize < arraysize(input_sizes);
137            insize += 2) {
138         WebGLId src_texture = context_->createTexture();
139         WebGLId dst_texture = context_->createTexture();
140         WebGLId framebuffer = context_->createFramebuffer();
141         const gfx::Size src_size(input_sizes[insize],
142                                  input_sizes[insize + 1]);
143         const gfx::Size dst_size(output_sizes[outsize],
144                                  output_sizes[outsize + 1]);
145         SkBitmap input;
146         input.setConfig(SkBitmap::kARGB_8888_Config,
147                         src_size.width(),
148                         src_size.height());
149         input.allocPixels();
150         SkAutoLockPixels lock(input);
151 
152         SkBitmap output_pixels;
153         input.setConfig(SkBitmap::kARGB_8888_Config,
154                         dst_size.width(),
155                         dst_size.height());
156         output_pixels.allocPixels();
157         SkAutoLockPixels output_lock(output_pixels);
158 
159         context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
160         context_->bindTexture(GL_TEXTURE_2D, dst_texture);
161         context_->texImage2D(GL_TEXTURE_2D,
162                              0,
163                              GL_RGBA,
164                              dst_size.width(),
165                              dst_size.height(),
166                              0,
167                              GL_RGBA,
168                              GL_UNSIGNED_BYTE,
169                              0);
170         context_->bindTexture(GL_TEXTURE_2D, src_texture);
171         context_->texImage2D(GL_TEXTURE_2D,
172                              0,
173                              GL_RGBA,
174                              src_size.width(),
175                              src_size.height(),
176                              0,
177                              GL_RGBA,
178                              GL_UNSIGNED_BYTE,
179                              input.getPixels());
180 
181         gfx::Rect src_subrect(0, 0,
182                               src_size.width(), src_size.height());
183         scoped_ptr<content::GLHelper::ScalerInterface> scaler(
184           helper_->CreateScaler(kQualities[q],
185                                 src_size,
186                                 src_subrect,
187                                 dst_size,
188                                 false,
189                                 false));
190         // Scale once beforehand before we start measuring.
191         scaler->Scale(src_texture, dst_texture);
192         context_->finish();
193 
194         base::TimeTicks start_time = base::TimeTicks::Now();
195         int iterations = 0;
196         base::TimeTicks end_time;
197         while (true) {
198           for (int i = 0; i < 50; i++) {
199             iterations++;
200             scaler->Scale(src_texture, dst_texture);
201             context_->flush();
202           }
203           context_->finish();
204           end_time = base::TimeTicks::Now();
205           if (iterations > 2000) {
206             break;
207           }
208           if ((end_time - start_time).InMillisecondsF() > 1000) {
209             break;
210           }
211         }
212         context_->deleteTexture(dst_texture);
213         context_->deleteTexture(src_texture);
214         context_->deleteFramebuffer(framebuffer);
215 
216         std::string name;
217         name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s",
218                                   src_size.width(),
219                                   src_size.height(),
220                                   dst_size.width(),
221                                   dst_size.height(),
222                                   kQualityNames[q]);
223 
224         float ms = (end_time - start_time).InMillisecondsF() / iterations;
225         printf("*RESULT gpu_scale_time: %s=%.2f ms\n", name.c_str(), ms);
226       }
227     }
228   }
229 }
230 
231 // This is more of a test utility than a test.
232 // Put an PNG image called "testimage.png" in your
233 // current directory, then run this test. It will
234 // create testoutput_Q_P.png, where Q is the scaling
235 // mode and P is the scaling percentage taken from
236 // the table below.
TEST_F(GLHelperTest,DISABLED_ScaleTestImage)237 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) {
238   int percents[] = {
239     230,
240     180,
241     150,
242     110,
243     90,
244     70,
245     50,
246     49,
247     40,
248     20,
249     10,
250   };
251 
252   SkBitmap input;
253   LoadPngFileToSkBitmap(base::FilePath(
254       FILE_PATH_LITERAL("testimage.png")), &input);
255 
256   WebGLId framebuffer = context_->createFramebuffer();
257   WebGLId src_texture = context_->createTexture();
258   const gfx::Size src_size(input.width(), input.height());
259   context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
260   context_->bindTexture(GL_TEXTURE_2D, src_texture);
261   context_->texImage2D(GL_TEXTURE_2D,
262                        0,
263                        GL_RGBA,
264                        src_size.width(),
265                        src_size.height(),
266                        0,
267                        GL_RGBA,
268                        GL_UNSIGNED_BYTE,
269                        input.getPixels());
270 
271   for (size_t q = 0; q < arraysize(kQualities); q++) {
272     for (size_t p = 0; p < arraysize(percents); p++) {
273       const gfx::Size dst_size(input.width() * percents[p] / 100,
274                                input.height() * percents[p] / 100);
275       WebGLId dst_texture = helper_->CopyAndScaleTexture(
276         src_texture,
277         src_size,
278         dst_size,
279         false,
280         kQualities[q]);
281 
282       SkBitmap output_pixels;
283       input.setConfig(SkBitmap::kARGB_8888_Config,
284                       dst_size.width(),
285                       dst_size.height());
286       output_pixels.allocPixels();
287       SkAutoLockPixels lock(output_pixels);
288 
289       helper_->ReadbackTextureSync(
290           dst_texture,
291           gfx::Rect(0, 0,
292                     dst_size.width(),
293                     dst_size.height()),
294           static_cast<unsigned char *>(output_pixels.getPixels()));
295       context_->deleteTexture(dst_texture);
296       std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
297                                                 kQualityNames[q],
298                                                 percents[p]);
299       VLOG(0) << "Writing " <<  filename;
300       SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
301     }
302   }
303   context_->deleteTexture(src_texture);
304   context_->deleteFramebuffer(framebuffer);
305 }
306 
307 }  // namespace
308 
309 // These tests needs to run against a proper GL environment, so we
310 // need to set it up before we can run the tests.
main(int argc,char ** argv)311 int main(int argc, char** argv) {
312   CommandLine::Init(argc, argv);
313   base::TestSuite* suite = new content::ContentTestSuite(argc, argv);
314 #if defined(OS_MACOSX)
315   base::mac::ScopedNSAutoreleasePool pool;
316 #endif
317 #if defined(TOOLKIT_GTK)
318   gfx::GtkInitFromCommandLine(*CommandLine::ForCurrentProcess());
319 #endif
320   gfx::GLSurface::InitializeOneOff();
321 
322   return content::UnitTestTestSuite(suite).Run();
323 }
324