Searched refs:DebugRect (Results 1 – 3 of 3) sorted by relevance
80 DebugRect(PAINT_RECT_TYPE, in SavePaintRects()113 DebugRect(PROPERTY_CHANGED_RECT_TYPE, in SavePropertyChangedRects()131 debug_rects_.push_back(DebugRect( in SaveSurfaceDamageRects()148 debug_rects_.push_back(DebugRect( in SaveScreenSpaceRects()155 DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE, in SaveScreenSpaceRects()166 debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i])); in SaveOccludingRects()173 DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i])); in SaveNonOccludingRects()191 debug_rects_.push_back(DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE, in SaveTouchEventHandlerRectsCallback()211 debug_rects_.push_back(DebugRect(WHEEL_EVENT_HANDLER_RECT_TYPE, in SaveWheelEventHandlerRectsCallback()231 debug_rects_.push_back(DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE, in SaveNonFastScrollableRectsCallback()[all …]
59 struct DebugRect { struct60 DebugRect(DebugRectType new_type, gfx::RectF new_rect) in DebugRect() function85 const std::vector<DebugRect>& debug_rects() { return debug_rects_; } in debug_rects() argument110 std::vector<DebugRect> debug_rects_;
592 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); in DrawDebugRects()