Home
last modified time | relevance | path

Searched refs:DrawMode (Results 1 – 22 of 22) sorted by relevance

/external/chromium_org/cc/layers/
Dheads_up_display_layer_impl.h39 virtual bool WillDraw(DrawMode draw_mode,
43 void UpdateHudTexture(DrawMode draw_mode,
Dio_surface_layer_impl.h33 virtual bool WillDraw(DrawMode draw_mode,
Dheads_up_display_layer_impl_unittest.cc18 DrawMode draw_mode) { in CheckDrawLayer()
Dui_resource_layer_impl.h46 virtual bool WillDraw(DrawMode draw_mode,
Dpainted_scrollbar_layer_impl.h31 virtual bool WillDraw(DrawMode draw_mode,
Dvideo_layer_impl.h34 virtual bool WillDraw(DrawMode draw_mode,
Dtiled_layer_impl.h29 virtual bool WillDraw(DrawMode draw_mode,
Dtexture_layer_impl.h31 virtual bool WillDraw(DrawMode draw_mode,
Ddelegated_renderer_layer_impl.h35 virtual bool WillDraw(DrawMode draw_mode,
Dio_surface_layer_impl.cc65 bool IOSurfaceLayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
Dlayer_impl.h58 enum DrawMode { enum
165 virtual bool WillDraw(DrawMode draw_mode,
641 DrawMode current_draw_mode_;
Dui_resource_layer_impl.cc87 bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
Dpainted_scrollbar_layer_impl.cc65 bool PaintedScrollbarLayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
Dtexture_layer_impl.cc79 bool TextureLayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
Dvideo_layer_impl.cc72 bool VideoLayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
Dtiled_layer_impl.cc139 bool TiledLayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
Dheads_up_display_layer_impl.cc83 bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
138 DrawMode draw_mode, in UpdateHudTexture()
Ddelegated_renderer_layer_impl.cc268 bool DelegatedRendererLayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
Dlayer_impl.cc267 bool LayerImpl::WillDraw(DrawMode draw_mode, in WillDraw()
Dtexture_layer_unittest.cc1141 bool WillDraw(TextureLayerImpl* layer, DrawMode mode) { in WillDraw()
/external/chromium_org/cc/trees/
Dlayer_tree_host_impl.cc544 static DrawMode GetDrawMode(OutputSurface* output_surface) { in GetDrawMode()
786 const DrawMode draw_mode = GetDrawMode(output_surface_.get()); in CalculateRenderPasses()
Dlayer_tree_host_impl_unittest.cc1413 virtual bool WillDraw(DrawMode draw_mode, ResourceProvider* provider) in WillDraw()