Searched refs:ES_WINDOW_RGB (Results 1 – 13 of 13) sorted by relevance
/external/chromium_org/third_party/angle/samples/gles2_book/Hello_Triangle/ |
D | Hello_Triangle.c | 186 esCreateWindow ( &esContext, TEXT("Hello Triangle"), 320, 240, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/Simple_Texture2D/ |
D | Simple_Texture2D.c | 188 esCreateWindow ( &esContext, TEXT("Simple Texture 2D"), 320, 240, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/Simple_VertexShader/ |
D | Simple_VertexShader.c | 183 esCreateWindow ( &esContext, TEXT("Simple Vertex Shader"), 320, 240, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/Stencil_Test/ |
D | Stencil_Test.c | 263 ES_WINDOW_RGB | ES_WINDOW_DEPTH | ES_WINDOW_STENCIL ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/PostSubBuffer/ |
D | PostSubBuffer.c | 193 …esContext, TEXT("Simple Vertex Shader"), WINDOW_WIDTH, WINDOW_HEIGHT, ES_WINDOW_RGB | ES_WINDOW_PO… in main()
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/external/chromium_org/third_party/angle/samples/angle/Simple_Instancing/ |
D | Simple_Instancing.c | 220 esCreateWindow ( &esContext, TEXT("Simple Instancing"), 320, 240, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/MultiTexture/ |
D | MultiTexture.c | 203 esCreateWindow ( &esContext, TEXT("MultiTexture"), 320, 240, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/Common/ |
D | esUtil.h | 42 #define ES_WINDOW_RGB 0 macro
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/external/chromium_org/third_party/angle/samples/gles2_book/Simple_TextureCubemap/ |
D | Simple_TextureCubemap.c | 219 esCreateWindow ( &esContext, TEXT("Simple Texture Cubemap"), 320, 240, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/TextureWrap/ |
D | TextureWrap.c | 244 esCreateWindow ( &esContext, TEXT("Texture Wrap"), 640, 480, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/ParticleSystem/ |
D | ParticleSystem.c | 283 esCreateWindow ( &esContext, TEXT("ParticleSystem"), 640, 480, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/MultipleRenderTargets/ |
D | MultipleRenderTargets.c | 285 esCreateWindow ( &esContext, TEXT("Multiple Render Targets"), 320, 240, ES_WINDOW_RGB ); in main()
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/external/chromium_org/third_party/angle/samples/gles2_book/MipMap2D/ |
D | MipMap2D.c | 336 esCreateWindow ( &esContext, TEXT("MipMap 2D"), 320, 240, ES_WINDOW_RGB ); in main()
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