Searched refs:EulaScreenActor (Results 1 – 9 of 9) sorted by relevance
21 public EulaScreenActor::Delegate,24 EulaScreen(ScreenObserver* observer, EulaScreenActor* actor);38 virtual void OnActorDestroyed(EulaScreenActor* actor) OVERRIDE;54 EulaScreenActor* actor_;
17 class EulaScreenActor {41 virtual void OnActorDestroyed(EulaScreenActor* actor) = 0;44 virtual ~EulaScreenActor() {} in ~EulaScreenActor()
17 MockEulaScreen(ScreenObserver* screen_observer, EulaScreenActor* actor);21 class MockEulaScreenActor : public EulaScreenActor {
18 EulaScreen::EulaScreen(ScreenObserver* observer, EulaScreenActor* actor) in EulaScreen()96 void EulaScreen::OnActorDestroyed(EulaScreenActor* actor) { in OnActorDestroyed()
13 EulaScreenActor* actor) in MockEulaScreen()
26 class EulaScreenHandler : public EulaScreenActor,54 EulaScreenActor::Delegate* delegate_;
82 virtual EulaScreenActor* GetEulaScreenActor() OVERRIDE;166 EulaScreenActor* eula_screen_actor_;
309 EulaScreenActor* OobeUI::GetEulaScreenActor() { in GetEulaScreenActor()
18 class EulaScreenActor; variable71 virtual EulaScreenActor* GetEulaScreenActor() = 0;