Searched refs:FULLSCREEN (Results 1 – 6 of 6) sorted by relevance
54 #define FULLSCREEN() \ macro60 FULLSCREEN() && \68 FULLSCREEN() && \75 FULLSCREEN() && \
30 FULLSCREEN, enumerator104 return state_ == FULLSCREEN || state_ == TO_FULLSCREEN; in IsFullscreen()106 return state_ == FULLSCREEN || state_ == TO_NORMAL; in IsFullscreen()143 ENUM_TO_STRING(FULLSCREEN); in GetWindowStateString()158 state_ = FULLSCREEN; in ChangeWindowFullscreenState()199 return state_ == FULLSCREEN && in IsTransitionReentrant()262 EXPECT_EQ(FullscreenControllerTestWindow::FULLSCREEN, in VerifyWindowState()
334 mode_(FULLSCREEN), in TouchHudDebug()390 case FULLSCREEN: in ChangeToNextMode()397 SetMode(FULLSCREEN); in ChangeToNextMode()420 case FULLSCREEN: in SetMode()
32 FULLSCREEN, enumerator
48 REQUEST_INTERFACE(Fullscreen, FULLSCREEN)
92 // NOTE: FULLSCREEN does not support "Always block", so it must appear as