Searched refs:FastUI2D (Results 1 – 7 of 7) sorted by relevance
81 inline double FastUI2D(unsigned x) { in FastUI2D() function
243 return AllocateHeapNumber(FastUI2D(value), pretenure); in NumberFromUint32()
2198 return i::FastUI2D(i::FastD2UI(value)) == value; in IsUint32()
89 inline double FastUI2D(unsigned x) { in FastUI2D() function
284 return AllocateHeapNumber(FastUI2D(value), pretenure); in NumberFromUint32()
2635 return i::FastUI2D(i::FastD2UI(value)) == value; in IsUint32()
209 if (num >= 0 && FastUI2D(FastD2UI(num)) == num) { in ToUint32()